Player Matchup

Bacchus
Bacchus
Artimors
Bacchus
Level 113
God Stats
35W - 28L
1,530 SR
Queue Stats
357W - 405L
1,417 Elo+
Solo
Hera
Hera
Noxydown
Hera
Level 63
God Stats
20W - 18L
1,530 SR
Queue Stats
321W - 347L
1,437 Elo+
Party 3
Loki
Loki
Paisxence
Loki
Level 63
God Stats
36W - 38L
1,511 SR
Queue Stats
307W - 339L
1,437 Elo+
Party 3
Odin
Odin
Qwerasdgfsd
Odin
Level 19
God Stats
2W - 1L
1,301 SR
Queue Stats
36W - 37L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
xxxRiDxxx
Ao Kuang
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 37L
1,368 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,405 Elo+

VS

Team Averages
Level 58
1,604 SR
1,450 Elo+
Izanami
Izanami
BULY_67
Izanami
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,582 Elo+
Party 2
Charybdis
Charybdis
CaoDeGuarda3
Charybdis
Level 21
God Stats
4W - 2L
1,716 SR
Queue Stats
48W - 48L
1,410 Elo+
Party 2
Discordia
Discordia
CarlosVanp
Discordia
Level 69
God Stats
2W - 2L
1,696 SR
Queue Stats
152W - 165L
1,440 Elo+
Party 2
Fenrir
Fenrir
lapocalypse
Fenrir
Level 107
God Stats
33W - 28L
1,608 SR
Queue Stats
296W - 297L
1,460 Elo+
Solo
Charon
Charon
psyhede_mushroom
Charon
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artimors
Bacchus
12
0 / 1 / 4
7,485
1,248
4,247
6,757
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
12
2 / 2 / 5
7,470
1,245
9,637
3,856
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
12
2 / 1 / 3
7,189
1,198
3,854
5,492
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
7,069
1,178
4,973
6,506
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
xxxRiDxxx
Ao Kuang
12
4 / 1 / 3
8,018
1,336
5,515
6,212
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

361

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BULY_67
Izanami
12
0 / 3 / 2
6,913
1,152
1,819
6,777
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
CaoDeGuarda3
Charybdis
12
0 / 2 / 2
6,714
1,119
6,338
7,290
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CarlosVanp
Discordia
11
1 / 2 / 0
6,785
1,131
2,894
4,366
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
5 / 1 / 1
8,138
1,356
9,379
12,686
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 2
6,129
1,022
169
926
579
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
9
Kills
6
6
Deaths
9
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Artimors
Bacchus
0
1
4
2
L
Izanami
BULY_67
Izanami
0
3
2
0.33
L
Charybdis
CaoDeGuarda3
Charybdis
0
2
2
0.5
L
Discordia
CarlosVanp
Discordia
1
2
0
0.5
W
Hera
2
2
5
2.25
W
Loki
2
1
3
3.5
W
1
1
5
3.5
L
Fenrir
5
1
1
5.5
L
0
1
2
1
W
Ao Kuang
xxxRiDxxx
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
20,599
28,823
Taken
32,045
19,294
Mitigated
14,972
4,436
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Artimors
Bacchus
4,247
671
0
1,650
6,757
6,011
0
822
4,713
12,704
2,304
L
Izanami
BULY_67
Izanami
1,819
1,087
0
205
6,777
2,232
0
4,154
2,469
0
13,656
L
Charybdis
CaoDeGuarda3
Charybdis
6,338
2,550
0
652
7,290
2,325
0
5,159
2,022
0
20,616
L
Discordia
CarlosVanp
Discordia
2,894
564
0
0
4,366
1,350
0
2,080
2,243
13,188
0
W
Hera
9,637
1,774
0
320
3,856
1,266
0
551
3,272
27,128
0
W
Loki
3,854
612
0
760
5,492
1,985
0
956
4,431
0
12,277
W
4,973
1,280
0
731
6,506
5,844
0
494
5,787
0
8,895
L
Fenrir
9,379
2,565
0
1,014
12,686
8,486
0
6,784
5,647
456
15,450
L
169
48
0
58
926
579
0
547
379
367
0
W
Ao Kuang
xxxRiDxxx
Ao Kuang
5,515
1,975
0
975
6,212
4,188
0
696
4,750
8,194
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
34,679
106
Minions Killed
108
7
Camps Cleared
4
617,672
Distance Traveled
499,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,485
1,248
30
5
0
123,962
0
L
Izanami
6,913
1,152
29
5
1
112,805
0
L
Charybdis
6,714
1,119
38
6
2
110,588
0
L
Discordia
6,785
1,131
25
4
0
118,293
0
W
Hera
7,470
1,245
40
7
3
125,285
0
W
Loki
7,189
1,198
13
2
2
131,903
0
W
Odin
7,069
1,178
14
2
2
132,700
0
L
Fenrir
8,138
1,356
15
3
1
144,691
0
L
Charon
6,129
1,022
1
0
0
13,477
0
W
Ao Kuang
8,018
1,336
9
2
0
103,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role