Player Matchup

Thanatos
Thanatos
Alex montez
Thanatos
Level 67
God Stats
16W - 21L
1,513 SR
Queue Stats
62W - 61L
1,478 Elo+
Party 1
Charybdis
Charybdis
IvkoDolezal
Charybdis
Level 105
God Stats
12W - 11L
1,674 SR
Queue Stats
285W - 285L
1,467 Elo+
Solo
Geb
Geb
MrWooDIx3
Geb
Level 111
God Stats
12W - 2L
1,964 SR
Queue Stats
124W - 98L
1,490 Elo+
Solo
Sol
Sol
NovaJetx
Sol
Level 107
God Stats
2W - 5L
1,463 SR
Queue Stats
213W - 204L
1,482 Elo+
Party 1
Horus
Horus
Raio0
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,547 Elo+
Solo
Team Averages
Level 108
1,623 SR
1,493 Elo+

VS

Team Averages
Level 91
1,604 SR
1,472 Elo+
Ra
Ra
FMC ScHnuFFi
Ra
Level 127
God Stats
7W - 3L
1,623 SR
Queue Stats
206W - 198L
1,475 Elo+
Solo
Odin
Odin
Furgo_ow
Odin
Level 99
God Stats
26W - 12L
1,695 SR
Queue Stats
708W - 690L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Lemon_Cola-_-
Jormungandr
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 121L
1,495 Elo+
Solo
Charybdis
Charybdis
TOP悟空
Charybdis
Level 48
God Stats
6W - 7L
1,496 SR
Queue Stats
85W - 115L
1,419 Elo+
Solo
Bastet
Bastet
West0098
Bastet
Level 60
God Stats
13W - 5L
1,707 SR
Queue Stats
123W - 132L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex montez
Thanatos
10
3 / 2 / 1
5,595
622
2,761
7,761
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
IvkoDolezal
Charybdis
11
3 / 2 / 1
6,277
697
5,051
5,944
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
4,771
530
3,005
6,711
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 2 / 0
5,558
618
4,209
5,765
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
Raio0
Horus
6
1 / 2 / 2
4,671
519
2,649
5,251
3,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,185
687
3,420
3,367
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
2 / 2 / 3
5,642
627
3,826
7,510
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Lemon_Cola-_-
Jormungandr
11
2 / 0 / 0
6,014
668
4,645
5,758
3,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TOP悟空
Charybdis
9
2 / 3 / 1
5,423
603
3,866
5,421
1,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
West0098
Bastet
10
2 / 1 / 2
5,514
613
2,032
6,938
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
10
10
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alex montez
Thanatos
3
2
1
1.75
W
2
1
1
2.5
W
Odin
2
2
3
1.75
L
Charybdis
IvkoDolezal
Charybdis
3
2
1
1.75
W
Jormungandr
Lemon_Cola-_-
Jormungandr
2
0
0
2
L
0
2
0
0
L
0
2
0
0
L
Horus
Raio0
Horus
1
2
2
1
W
Charybdis
TOP悟空
Charybdis
2
3
1
0.83
W
Bastet
West0098
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
17,789
31,432
Taken
28,994
11,289
Mitigated
13,189
16,069
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alex montez
Thanatos
2,761
550
0
6,409
7,761
2,159
0
1,429
6,268
0
27,046
W
3,420
277
165
1,285
3,367
1,052
270
1,957
1,410
37,101
401
W
Odin
3,826
733
0
1,634
7,510
5,168
0
846
6,664
7,272
18,677
L
Charybdis
IvkoDolezal
Charybdis
5,051
2,126
0
2,933
5,944
1,917
0
203
5,741
0
51,076
W
Jormungandr
Lemon_Cola-_-
Jormungandr
4,645
1,226
0
2,022
5,758
3,404
0
2,351
3,015
34,975
2,989
L
3,005
481
0
1,319
6,711
2,410
0
3,712
2,999
23,743
0
L
4,209
1,443
0
3,520
5,765
1,253
0
2,588
2,827
35,549
3,834
L
Horus
Raio0
Horus
2,649
1,409
160
1,728
5,251
3,550
26
431
4,820
0
8,146
W
Charybdis
TOP悟空
Charybdis
3,866
2,021
0
1,658
5,421
1,222
0
0
5,421
0
33,778
W
Bastet
West0098
Bastet
2,032
721
0
2,595
6,938
2,343
0
1,604
5,322
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
28,778
297
Minions Killed
319
0
Camps Cleared
0
822,836
Distance Traveled
972,000
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,595
622
59
7
0
185,875
0
W
Ra
6,185
687
78
9
0
194,781
2
W
Odin
5,642
627
28
3
0
202,869
0
L
Charybdis
6,277
697
96
11
0
157,617
1
W
Jormungandr
6,014
668
70
8
0
149,369
0
L
Geb
4,771
530
57
6
0
173,662
0
L
Sol
5,558
618
76
8
0
178,578
0
L
Horus
4,671
519
9
1
0
127,104
0
W
Charybdis
5,423
603
71
8
0
191,074
0
W
Bastet
5,514
613
72
8
0
233,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role