Player Matchup

Ganesha
Ganesha
Gareth2
Ganesha
Level 157
God Stats
0W - 1L
1,868 SR
Queue Stats
21W - 30L
1,514 Elo+
Solo
Heimdallr
Heimdallr
GovMode
Heimdallr
Level 148
God Stats
6W - 2L
1,625 SR
Queue Stats
100W - 81L
1,579 Elo+
Party 2
Discordia
Discordia
dadpacks
Discordia
Level 13
God Stats
5W - 2L
1,920 SR
Queue Stats
66W - 61L
1,471 Elo+
Party 2
Team Averages
Level 106
1,805 SR
1,521 Elo+

VS

Team Averages
Level 91
1,777 SR
1,614 Elo+
Surtr
Surtr
Aerialtrees
Surtr
Level 137
God Stats
6W - 2L
1,821 SR
Queue Stats
44W - 42L
1,680 Elo+
Party 1
Medusa
Medusa
Becklona
Medusa
Level 90
God Stats
3W - 0L
1,815 SR
Queue Stats
150W - 124L
1,601 Elo+
Party 1
Scylla
Scylla
RacialAccident42
Scylla
Level 46
God Stats
6W - 3L
1,694 SR
Queue Stats
96W - 78L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gareth2
Ganesha
13
0 / 4 / 1
7,520
578
5,249
11,261
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
GovMode
Heimdallr
16
2 / 3 / 0
9,152
704
8,957
11,098
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
dadpacks
Discordia
12
0 / 5 / 2
7,489
576
6,834
7,927
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,486
730
11,077
13,910
10,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Becklona
Medusa
15
7 / 1 / 4
10,145
780
6,716
9,879
3,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 0 / 9
9,965
767
8,841
7,243
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Medusa
Becklona
Medusa
7
1
4
9
L
Ganesha
Gareth2
Ganesha
0
4
1
0.13
L
Heimdallr
GovMode
Heimdallr
2
3
0
0.67
W
2
0
9
6.5
L
Discordia
dadpacks
Discordia
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
26,634
30,286
Taken
31,032
15,262
Mitigated
16,100
5,898
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,077
3,601
0
4,045
13,910
10,292
484
4,109
9,450
2,039
30,170
W
Medusa
Becklona
Medusa
6,716
1,787
0
3,504
9,879
3,481
839
3,126
6,556
0
33,088
L
Ganesha
Gareth2
Ganesha
5,249
333
0
1,118
11,261
9,527
0
3,880
7,191
23,668
1,776
L
Heimdallr
GovMode
Heimdallr
8,957
3,364
0
3,278
11,098
3,579
0
3,665
7,021
0
50,242
W
8,841
1,183
0
1,685
7,243
2,327
340
3,797
3,217
51,015
775
L
Discordia
dadpacks
Discordia
6,834
36
0
1,502
7,927
2,156
0
2,254
5,477
23,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
29,596
157
Minions Killed
192
0
Camps Cleared
0
686,447
Distance Traveled
773,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,486
730
47
4
0
277,207
0
W
Medusa
10,145
780
46
4
0
254,313
0
L
Ganesha
7,520
578
2
0
0
236,016
0
L
Heimdallr
9,152
704
114
9
0
232,907
0
W
Scylla
9,965
767
99
8
0
241,519
0
L
Discordia
7,489
576
41
3
0
217,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role