Player Matchup

Baron Samedi
Baron Samedi
GosstyYT
Baron Samedi
Level 61
God Stats
7W - 4L
1,635 SR
Queue Stats
53W - 46L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 70
God Stats
365W - 348L
1,547 SR
Queue Stats
489W - 514L
1,373 Elo+
Solo
Jing Wei
Jing Wei
ToxicPowerPlant_
Jing Wei
Level 144
God Stats
19W - 10L
1,421 SR
Queue Stats
133W - 157L
1,316 Elo+
Party 3
Thanatos
Thanatos
g0d-_-Mordecai
Thanatos
Level 48
God Stats
19W - 23L
1,368 SR
Queue Stats
208W - 231L
1,376 Elo+
Party 3
Surtr
Surtr
vstupapi
Surtr
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
76W - 75L
1,424 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,387 Elo+

VS

Team Averages
Level 80
1,390 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Ill_Ka0s_lII
Amaterasu
Level 106
God Stats
6W - 13L
1,421 SR
Queue Stats
336W - 326L
1,443 Elo+
Solo
Bacchus
Bacchus
ItsSolo_YT
Bacchus
Level 26
God Stats
4W - 2L
1,256 SR
Queue Stats
43W - 67L
1,187 Elo+
Party 2
Eset
Eset
RFLSN3
Eset
Level 154
God Stats
18W - 34L
1,341 SR
Queue Stats
374W - 376L
1,386 Elo+
Solo
Arachne
Arachne
vScam AI
Arachne
Level 67
God Stats
5W - 10L
1,434 SR
Queue Stats
302W - 259L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GosstyYT
Baron Samedi
14
2 / 2 / 2
8,870
554
6,379
6,054
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Graiskye
Cthulhu
13
0 / 1 / 8
8,255
516
4,056
9,961
5,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 3
8,583
536
6,540
8,083
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
16
7 / 2 / 2
9,503
594
5,971
12,409
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Surtr
vstupapi
Surtr
15
5 / 0 / 2
9,764
610
10,109
12,496
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 5 / 3
6,406
400
9,505
11,278
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Ill_Ka0s_lII
Amaterasu
13
2 / 6 / 1
7,213
451
7,091
21,613
14,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
ItsSolo_YT
Bacchus
10
1 / 5 / 3
6,557
410
4,920
12,692
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
RFLSN3
Eset
5
0 / 1 / 0
5,085
318
412
1,521
265
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
vScam AI
Arachne
3
0 / 1 / 0
4,769
298
0
1,900
472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
3
5
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
3
0.3
W
Baron Samedi
GosstyYT
Baron Samedi
2
2
2
1.5
W
Cthulhu
Graiskye
Cthulhu
0
1
8
4
L
Amaterasu
Ill_Ka0s_lII
Amaterasu
2
6
1
0.42
L
Bacchus
ItsSolo_YT
Bacchus
1
5
3
0.5
L
Eset
RFLSN3
Eset
0
1
0
0
W
4
0
3
5.5
W
Thanatos
7
2
2
4
L
Arachne
vScam AI
Arachne
0
1
0
0
W
Surtr
vstupapi
Surtr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
21,928
49,003
Taken
49,004
26,215
Mitigated
29,654
26,864
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,505
2,962
0
656
11,278
3,435
0
3,484
7,746
0
48,604
W
Baron Samedi
GosstyYT
Baron Samedi
6,379
721
443
1,323
6,054
2,615
2,286
959
5,095
50,139
0
W
Cthulhu
Graiskye
Cthulhu
4,056
111
0
3,941
9,961
5,804
561
1,850
8,111
28,691
358
L
Amaterasu
Ill_Ka0s_lII
Amaterasu
7,091
3,966
0
9,002
21,613
14,586
0
4,944
15,794
0
38,514
L
Bacchus
ItsSolo_YT
Bacchus
4,920
456
0
2,019
12,692
10,896
0
1,943
10,749
19,597
0
L
Eset
RFLSN3
Eset
412
187
0
712
1,521
265
0
420
1,101
9,172
649
W
6,540
5,395
0
5,271
8,083
2,904
1,894
1,195
6,888
0
56,892
W
Thanatos
5,971
1,807
0
13,665
12,409
4,421
0
1,132
11,277
0
74,547
L
Arachne
vScam AI
Arachne
0
0
0
483
1,900
472
0
119
1,781
0
3,515
W
Surtr
vstupapi
Surtr
10,109
4,033
0
2,221
12,496
10,471
1,547
196
12,300
1,282
53,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
30,030
466
Minions Killed
178
0
Camps Cleared
0
1,518,487
Distance Traveled
952,879
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,406
400
65
4
0
292,100
0
W
Baron Samedi
8,870
554
82
5
0
265,714
0
W
Cthulhu
8,255
516
45
3
0
335,569
11
L
Amaterasu
7,213
451
61
4
0
255,014
0
L
Bacchus
6,557
410
29
2
0
304,750
0
L
Eset
5,085
318
13
1
0
44,570
0
W
Jing Wei
8,583
536
120
8
0
292,475
0
W
Thanatos
9,503
594
128
8
0
326,670
0
L
Arachne
4,769
298
10
1
0
56,445
1
W
Surtr
9,764
610
91
6
0
298,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role