Player Matchup

Charon
Charon
Diamond IV
EternalBro
Charon
Diamond IV
Level 126
God Stats
15W - 7L
1,704 SR
Queue Stats
94W - 70L
2,097 MMR
Party 1
Scylla
Scylla
Diamond IV
MrBigMike
Scylla
Diamond IV
Level 156
God Stats
9W - 9L
1,537 SR
Queue Stats
79W - 67L
2,097 MMR
Party 1
Medusa
Medusa
Diamond IV
MrBigVinny
Medusa
Diamond IV
Level 159
God Stats
5W - 1L
1,618 SR
Queue Stats
95W - 70L
2,097 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,620 SR
2,097 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,719 SR
1,883 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum II
AngelsHerald
Serqet
Platinum II
Level 122
God Stats
1W - 1L
1,795 SR
Queue Stats
192W - 213L
1,997 MMR
Solo
Thoth
Thoth
Platinum III
MoisesR
Thoth
Platinum III
Level 157
God Stats
27W - 11L
1,863 SR
Queue Stats
88W - 79L
2,151 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EternalBro
Charon
13
1 / 1 / 7
7,811
710
5,673
7,983
5,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
MrBigMike
Scylla
15
7 / 2 / 4
9,294
845
9,888
8,429
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MrBigVinny
Medusa
15
3 / 0 / 7
9,165
833
6,789
6,186
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaAchillesHorusKuzenboSobek

VS

Bans
FenrirMulanOdinAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 3
6,696
609
2,735
7,643
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
12
0 / 4 / 2
6,749
614
4,151
9,032
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
MoisesR
Thoth
12
2 / 4 / 0
7,526
684
7,026
7,320
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
2
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
L
Serqet
0
4
2
0.25
W
Charon
EternalBro
Charon
1
1
7
4.5
L
Thoth
MoisesR
Thoth
2
4
0
0.5
W
Scylla
MrBigMike
Scylla
7
2
4
4.5
W
Medusa
MrBigVinny
Medusa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
13,912
22,598
Taken
23,995
9,040
Mitigated
11,638
9,676
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,735
105
0
1,080
7,643
4,513
0
5,652
1,738
7,455
0
L
Serqet
4,151
347
0
2,039
9,032
5,545
0
4,205
4,420
332
10,962
W
Charon
EternalBro
Charon
5,673
1,178
0
2,736
7,983
5,301
572
2,631
4,337
15,942
1,347
L
Thoth
MoisesR
Thoth
7,026
54
0
1,276
7,320
1,580
0
4,270
2,807
29,258
609
W
Scylla
MrBigMike
Scylla
9,888
855
0
3,677
8,429
2,002
568
4,398
3,253
41,030
1,235
W
Medusa
MrBigVinny
Medusa
6,789
2,174
0
3,263
6,186
1,737
1,180
1,837
3,978
0
52,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
20,971
160
Minions Killed
103
0
Camps Cleared
0
636,752
Distance Traveled
546,447
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,696
609
14
1
0
139,204
1
L
Serqet
6,749
614
18
2
0
206,372
0
W
Charon
7,811
710
14
1
0
204,912
1
L
Thoth
7,526
684
71
6
0
200,871
1
W
Scylla
9,294
845
61
6
0
214,427
0
W
Medusa
9,165
833
85
8
0
217,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role