Player Matchup

Hou Yi
Hou Yi
Silver IV
Fracryzio
Hou Yi
Silver IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,278 MMR
Solo
Thor
Thor
Silver V
Lifey_TTV
Thor
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,233 MMR
Party 1
Ganesha
Ganesha
Gold IV
Midnight-SShadow
Ganesha
Gold IV
Level 142
God Stats
1W - 2L
1,578 SR
Queue Stats
240W - 262L
1,276 MMR
Solo
Surtr
Surtr
Gold V
TheSoulLess1
Surtr
Gold V
Level 122
God Stats
1W - 3L
1,608 SR
Queue Stats
65W - 75L
1,373 MMR
Party 1
Hades
Hades
Silver I
junior0805
Hades
Silver I
Level 154
God Stats
6W - 5L
1,390 SR
Queue Stats
174W - 194L
1,296 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,515 SR
1,291 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,536 SR
1,292 MMR
Ix Chel
Ix Chel
Silver I
CWIL2310
Ix Chel
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,363 MMR
Party 2
Cernunnos
Cernunnos
Silver III
ShinxSkull
Cernunnos
Silver III
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 37L
1,308 MMR
Solo
Bacchus
Bacchus
Silver I
beastcity123
Bacchus
Silver I
Level 127
God Stats
16W - 14L
1,613 SR
Queue Stats
175W - 187L
1,200 MMR
Party 2
King Arthur
King Arthur
Silver II
r0nyy
King Arthur
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,316 MMR
Solo
Awilix
Awilix
Gold V
rubendelao
Awilix
Gold V
Level 158
God Stats
23W - 18L
1,566 SR
Queue Stats
297W - 298L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fracryzio
Hou Yi
13
0 / 2 / 0
8,273
394
5,715
9,105
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
0 / 7 / 0
8,244
393
2,113
17,724
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 0
8,213
391
5,833
14,017
12,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 8 / 0
9,250
440
13,819
22,774
21,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
14
0 / 7 / 0
8,757
417
9,918
17,984
9,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
MulanAgniCthulhuLancelot

VS

Bans
DanzaburouZeusTsukuyomiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CWIL2310
Ix Chel
19
4 / 0 / 10
12,010
572
11,600
7,757
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ShinxSkull
Cernunnos
18
4 / 0 / 2
11,543
550
7,406
9,626
3,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
beastcity123
Bacchus
16
0 / 0 / 18
11,031
525
7,564
14,046
14,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
r0nyy
King Arthur
19
9 / 2 / 8
12,753
607
20,039
27,421
31,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
rubendelao
Awilix
20
10 / 0 / 8
12,346
588
12,776
11,008
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
73
2
Kills
27
27
Deaths
2
0
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CWIL2310
Ix Chel
4
0
10
9
L
Hou Yi
Fracryzio
Hou Yi
0
2
0
0
L
Thor
0
7
0
0
L
0
3
0
0
W
Cernunnos
ShinxSkull
Cernunnos
4
0
2
5
L
2
8
0
0.25
W
Bacchus
beastcity123
Bacchus
0
0
18
9
L
Hades
0
7
0
0
W
King Arthur
r0nyy
King Arthur
9
2
8
6.5
W
Awilix
rubendelao
Awilix
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
59,385
81,604
Taken
69,858
52,400
Mitigated
58,084
20,059
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CWIL2310
Ix Chel
11,600
542
1,882
3,062
7,757
3,158
675
2,627
5,130
100,811
4,999
L
Hou Yi
Fracryzio
Hou Yi
5,715
2,033
0
843
9,105
3,061
459
1,317
7,786
0
56,698
L
Thor
2,113
243
0
5,421
17,724
5,856
0
4,185
13,363
0
57,945
L
5,833
228
0
1,641
14,017
12,901
0
4,357
9,521
46,706
0
W
Cernunnos
ShinxSkull
Cernunnos
7,406
3,317
0
5,091
9,626
3,517
6,941
1,971
7,565
0
87,061
L
13,819
4,270
0
6,738
22,774
21,496
0
4,714
17,973
3,086
61,362
W
Bacchus
beastcity123
Bacchus
7,564
1,612
0
2,594
14,046
14,935
1,435
4,594
9,431
28,645
0
L
Hades
9,918
202
565
4,851
17,984
9,086
0
6,315
11,206
61,975
0
W
King Arthur
r0nyy
King Arthur
20,039
2,290
0
1,892
27,421
31,531
28
5,634
20,700
5,203
96,676
W
Awilix
rubendelao
Awilix
12,776
4,164
0
3,930
11,008
4,943
635
2,954
7,973
0
120,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
59,683
492
Minions Killed
670
0
Camps Cleared
0
1,721,568
Distance Traveled
2,145,078
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,010
572
150
7
0
421,429
1
L
Hou Yi
8,273
394
120
6
0
257,649
0
L
Thor
8,244
393
100
5
0
401,163
7
L
Ganesha
8,213
391
27
1
0
320,712
2
W
Cernunnos
11,543
550
154
7
0
403,585
1
L
Surtr
9,250
440
103
5
0
377,833
6
W
Bacchus
11,031
525
42
2
0
419,119
9
L
Hades
8,757
417
142
7
0
364,211
0
W
King Arthur
12,753
607
162
8
0
384,301
2
W
Awilix
12,346
588
162
8
0
516,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role