Player Matchup

Xing Tian
Xing Tian
Silver I
Draggingballs
Xing Tian
Silver I
Level 109
God Stats
3W - 3L
1,558 SR
Queue Stats
55W - 76L
1,528 MMR
Solo
Poseidon
Poseidon
Gold I
FKinthecoffee10
Poseidon
Gold I
Level 154
God Stats
10W - 3L
1,623 SR
Queue Stats
203W - 205L
1,657 MMR
Party 1
Mulan
Mulan
Gold III
Jd4Crispy
Mulan
Gold III
Level 61
God Stats
8W - 8L
1,625 SR
Queue Stats
56W - 61L
1,487 MMR
Solo
Thor
Thor
Gold IV
Nanoplasm
Thor
Gold IV
Level 116
God Stats
2W - 4L
1,367 SR
Queue Stats
197W - 187L
1,322 MMR
Party 1
Charybdis
Charybdis
Gold II
aira12
Charybdis
Gold II
Level 205
God Stats
2W - 5L
1,554 SR
Queue Stats
139W - 146L
1,531 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,545 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,569 SR
1,505 MMR
Geb
Geb
Gold III
Authtin
Geb
Gold III
Level 143
God Stats
12W - 11L
1,571 SR
Queue Stats
267W - 277L
1,501 MMR
Solo
Danzaburou
Danzaburou
Gold III
Ethbeatz
Danzaburou
Gold III
Level 117
God Stats
43W - 27L
1,587 SR
Queue Stats
101W - 95L
1,510 MMR
Solo
Ravana
Ravana
Gold III
EzPzPhilTeTe
Ravana
Gold III
Level 185
God Stats
10W - 10L
1,533 SR
Queue Stats
282W - 286L
1,484 MMR
Solo
Anubis
Anubis
Gold V
SusanooDaisuke
Anubis
Gold V
Level 157
God Stats
3W - 0L
1,829 SR
Queue Stats
12W - 15L
1,538 MMR
Solo
Vamana
Vamana
Gold IV
WTB313
Vamana
Gold IV
Level 63
God Stats
1W - 0L
1,324 SR
Queue Stats
26W - 26L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Draggingballs
Xing Tian
12
1 / 2 / 1
7,463
466
2,123
14,168
12,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
14
5 / 1 / 0
8,472
530
5,146
3,306
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jd4Crispy
Mulan
9
0 / 4 / 1
6,836
427
6,029
8,442
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
1 / 7 / 2
7,817
489
3,253
13,080
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
aira12
Charybdis
13
0 / 9 / 1
7,662
479
2,321
13,262
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoAgniMedusaKuzenboBastet

VS

Bans
Cu ChulainnAthenaChironCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 1 / 8
10,136
634
4,444
8,948
7,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Ethbeatz
Danzaburou
18
4 / 1 / 2
11,912
745
9,792
7,802
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ravana
16
6 / 1 / 7
10,935
683
9,231
5,833
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 4 / 4
10,547
659
6,403
7,322
2,602
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
WTB313
Vamana
17
5 / 0 / 2
11,496
719
4,283
10,378
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
23
23
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
3
1
8
7
L
Xing Tian
Draggingballs
Xing Tian
1
2
1
0.75
W
Danzaburou
Ethbeatz
Danzaburou
4
1
2
5
W
Ravana
6
1
7
9.5
L
Poseidon
5
1
0
5
L
Mulan
Jd4Crispy
Mulan
0
4
1
0.13
L
Thor
1
7
2
0.29
W
5
4
4
1.75
W
Vamana
WTB313
Vamana
5
0
2
6
L
Charybdis
aira12
Charybdis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
34,153
52,258
Taken
40,283
25,198
Mitigated
23,972
11,382
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,444
500
0
2,019
8,948
7,763
664
2,083
6,815
22,103
0
L
Xing Tian
Draggingballs
Xing Tian
2,123
68
0
397
14,168
12,440
0
3,725
10,443
29,707
0
W
Danzaburou
Ethbeatz
Danzaburou
9,792
3,901
0
3,469
7,802
2,800
4,381
1,560
6,242
0
114,367
W
Ravana
9,231
1,917
0
1,024
5,833
2,660
3,005
934
4,696
0
78,978
L
Poseidon
5,146
435
0
750
3,306
563
0
2,123
1,183
44,427
0
L
Mulan
Jd4Crispy
Mulan
6,029
1,507
0
2,402
8,442
4,035
0
0
8,039
0
33,590
L
Thor
3,253
645
0
3,716
13,080
4,710
0
1,517
11,563
0
62,532
W
6,403
255
0
2,512
7,322
2,602
1,076
3,900
3,142
65,672
534
W
Vamana
WTB313
Vamana
4,283
2,080
0
2,961
10,378
8,147
3,265
1,115
8,895
0
70,775
L
Charybdis
aira12
Charybdis
2,321
1,000
0
4,117
13,262
3,450
0
3,376
9,809
0
65,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
55,026
433
Minions Killed
596
0
Camps Cleared
0
1,479,128
Distance Traveled
1,644,161
108
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,136
634
14
1
0
364,369
5
L
Xing Tian
7,463
466
32
2
0
321,541
1
W
Danzaburou
11,912
745
196
12
0
305,386
3
W
Ravana
10,935
683
117
7
0
354,988
3
L
Poseidon
8,472
530
105
7
0
341,629
0
L
Mulan
6,836
427
67
4
0
218,767
107
L
Thor
7,817
489
122
8
0
305,398
0
W
Anubis
10,547
659
130
8
0
319,281
5
W
Vamana
11,496
719
139
9
0
300,137
0
L
Charybdis
7,662
479
107
7
0
291,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role