Player Matchup

Geb
Geb
JimmytheDog21
Geb
Level 120
God Stats
10W - 11L
1,681 SR
Queue Stats
171W - 194L
1,513 Elo+
Party 1
Nut
Nut
PaPoDEEG20
Nut
Level 140
God Stats
0W - 1L
1,203 SR
Queue Stats
22W - 37L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StolenFun
Morgan Le Fay
Level 57
God Stats
4W - 3L
1,724 SR
Queue Stats
42W - 53L
1,527 Elo+
Party 1
King Arthur
King Arthur
ツFadedツ
King Arthur
Level 103
God Stats
0W - 4L
1,241 SR
Queue Stats
195W - 219L
1,454 Elo+
Party 1
Surtr
Surtr
ツIrodzツ
Surtr
Level 118
God Stats
0W - 2L
1,246 SR
Queue Stats
50W - 53L
1,547 Elo+
Party 1
Team Averages
Level 108
1,419 SR
1,488 Elo+

VS

Team Averages
Level 123
1,516 SR
1,465 Elo+
Geb
Geb
Hamamillion
Geb
Level 154
God Stats
36W - 18L
1,554 SR
Queue Stats
153W - 151L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
OneSoul20
Ratatoskr
Level 172
God Stats
71W - 63L
1,538 SR
Queue Stats
393W - 372L
1,516 Elo+
Solo
Poseidon
Poseidon
ROMPEQKS20
Poseidon
Level 39
God Stats
14W - 15L
1,408 SR
Queue Stats
76W - 96L
1,249 Elo+
Solo
Maui
Maui
SlaadM
Maui
Level 127
God Stats
13W - 7L
1,497 SR
Queue Stats
797W - 775L
1,531 Elo+
Solo
Nut
Nut
SquirtleOps
Nut
Level 124
God Stats
11W - 4L
1,581 SR
Queue Stats
125W - 109L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,992
499
3,909
8,280
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 2
5,317
532
3,393
5,828
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
StolenFun
Morgan Le Fay
10
0 / 4 / 1
4,777
478
3,611
5,568
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ツFadedツ
King Arthur
9
0 / 4 / 0
4,854
485
2,448
8,098
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
3 / 2 / 0
5,328
533
3,453
7,679
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,744
574
3,224
6,413
3,805
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
OneSoul20
Ratatoskr
12
2 / 0 / 4
5,892
589
3,410
6,586
2,324
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ROMPEQKS20
Poseidon
11
4 / 2 / 4
6,080
608
4,170
5,096
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maui
SlaadM
Maui
13
6 / 0 / 1
7,953
795
4,831
4,487
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 0
5,827
583
6,854
6,560
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
1
3
2
0.67
W
Ratatoskr
OneSoul20
Ratatoskr
2
0
4
4
L
1
2
2
1
W
Poseidon
ROMPEQKS20
Poseidon
4
2
4
3
W
Maui
SlaadM
Maui
6
0
1
6.5
W
3
2
0
1.5
L
Morgan Le Fay
StolenFun
Morgan Le Fay
0
4
1
0.13
L
King Arthur
ツFadedツ
King Arthur
0
4
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
22,489
35,453
Taken
29,142
15,943
Mitigated
12,567
9,764
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,224
36
216
2,079
6,413
3,805
0
1,908
4,451
17,555
486
L
3,909
386
218
1,951
8,280
5,188
0
1,271
7,009
18,142
0
W
Ratatoskr
OneSoul20
Ratatoskr
3,410
791
0
1,858
6,586
2,324
0
1,102
5,368
0
52,398
L
3,393
1,827
0
2,037
5,828
1,713
414
1,187
4,641
0
32,683
W
Poseidon
ROMPEQKS20
Poseidon
4,170
475
0
765
5,096
1,415
237
2,307
2,445
33,407
742
W
Maui
SlaadM
Maui
4,831
1,315
0
1,563
4,487
3,090
0
0
4,487
46,482
7,220
W
6,854
3,787
0
1,896
6,560
1,933
0
1,786
4,774
0
46,112
L
Morgan Le Fay
StolenFun
Morgan Le Fay
3,611
294
0
816
5,568
1,851
0
3,408
2,160
27,445
0
L
King Arthur
ツFadedツ
King Arthur
2,448
817
0
2,063
8,098
4,113
0
2,735
5,363
0
32,085
L
3,453
1,705
0
2,679
7,679
3,078
0
3,073
4,606
423
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
31,496
247
Minions Killed
356
0
Camps Cleared
0
985,407
Distance Traveled
1,039,796
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,744
574
24
2
0
210,445
1
L
Geb
4,992
499
20
2
0
203,145
3
W
Ratatoskr
5,892
589
99
10
0
246,503
2
L
Nut
5,317
532
53
5
0
176,363
4
W
Poseidon
6,080
608
52
5
0
193,715
4
W
Maui
7,953
795
104
10
0
197,327
2
W
Nut
5,827
583
77
8
0
191,806
0
L
Morgan Le Fay
4,777
478
67
7
0
184,709
2
L
King Arthur
4,854
485
61
6
0
192,505
0
L
Surtr
5,328
533
46
5
0
228,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role