Player Matchup

Bastet
Bastet
Fearing130Ping
Bastet
Level 138
God Stats
15W - 4L
1,660 SR
Queue Stats
417W - 133L
1,689 Elo+
Solo
Hera
Hera
Mr_WigglesPie
Hera
Level 198
God Stats
6W - 2L
1,712 SR
Queue Stats
402W - 379L
1,523 Elo+
Solo
Cernunnos
Cernunnos
PelesRightSandle
Cernunnos
Level 159
God Stats
4W - 5L
1,443 SR
Queue Stats
308W - 290L
1,493 Elo+
Party 1
Chaac
Chaac
Promachos390
Chaac
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
348W - 305L
1,619 Elo+
Solo
Cthulhu
Cthulhu
WarriorOneTrick
Cthulhu
Level 157
God Stats
6W - 6L
1,621 SR
Queue Stats
323W - 300L
1,474 Elo+
Party 1
Team Averages
Level 156
1,587 SR
1,559 Elo+

VS

Team Averages
Level 140
1,440 SR
1,557 Elo+
Ishtar
Ishtar
Gøŕr
Ishtar
Level 129
God Stats
0W - 1L
1,451 SR
Queue Stats
77W - 43L
1,592 Elo+
Solo
Ganesha
Ganesha
Obbyconquer
Ganesha
Level 107
God Stats
2W - 4L
1,506 SR
Queue Stats
136W - 128L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Qaang-360
Zhong Kui
Level 150
God Stats
1W - 4L
1,293 SR
Queue Stats
272W - 250L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Sikinprime2
Cthulhu
Level 158
God Stats
34W - 18L
1,617 SR
Queue Stats
324W - 328L
1,559 Elo+
Solo
Camazotz
Camazotz
racer1940
Camazotz
Level 158
God Stats
3W - 7L
1,331 SR
Queue Stats
277W - 258L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
5,334
762
5,803
6,761
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,306
615
1,705
3,393
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
7
0 / 2 / 3
4,083
583
2,499
3,173
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
5,301
757
3,448
4,560
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

7
3 / 0 / 2
5,025
718
2,499
4,843
2,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gøŕr
Ishtar
8
2 / 2 / 1
4,697
671
4,379
5,492
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ganesha
Obbyconquer
Ganesha
5
0 / 3 / 2
3,741
534
839
5,776
2,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Qaang-360
Zhong Kui
9
0 / 1 / 0
4,563
652
2,364
4,429
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Sikinprime2
Cthulhu
7
0 / 1 / 0
4,206
601
1,144
4,571
2,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
racer1940
Camazotz
7
1 / 3 / 0
3,873
553
1,575
6,732
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Ishtar
Gøŕr
Ishtar
2
2
1
1.25
W
1
0
0
1
L
Ganesha
Obbyconquer
Ganesha
0
3
2
0.33
W
Cernunnos
0
2
3
0.75
W
1
0
1
1.5
L
Zhong Kui
Qaang-360
Zhong Kui
0
1
0
0
L
Cthulhu
Sikinprime2
Cthulhu
0
1
0
0
W
3
0
2
4
L
Camazotz
racer1940
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
10,301
22,730
Taken
27,000
8,728
Mitigated
10,658
8,850
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,803
1,584
0
3,531
6,761
1,908
0
136
6,625
0
37,508
L
Ishtar
Gøŕr
Ishtar
4,379
3,039
0
2,292
5,492
1,514
0
656
4,836
0
25,206
W
1,705
478
0
978
3,393
1,007
0
2,228
1,165
27,508
0
L
Ganesha
Obbyconquer
Ganesha
839
0
0
784
5,776
2,390
0
1,495
4,281
7,258
0
W
Cernunnos
2,499
1,720
0
88
3,173
775
703
554
2,619
0
17,285
W
3,448
611
0
2,416
4,560
2,102
0
1,144
3,416
0
36,146
L
Zhong Kui
Qaang-360
Zhong Kui
2,364
365
0
2,568
4,429
2,943
0
1,705
2,724
27,380
1,608
L
Cthulhu
Sikinprime2
Cthulhu
1,144
46
0
2,508
4,571
2,299
0
0
4,571
22,830
0
W
2,499
396
102
1,735
4,843
2,936
0
285
4,558
13,716
1,408
L
Camazotz
racer1940
Camazotz
1,575
463
0
2,466
6,732
1,512
0
233
6,499
0
18,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
21,080
233
Minions Killed
210
0
Camps Cleared
0
760,732
Distance Traveled
677,455
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,334
762
68
10
0
176,548
0
L
Ishtar
4,697
671
52
7
0
125,149
0
W
Hera
4,306
615
37
5
0
144,887
0
L
Ganesha
3,741
534
0
0
0
117,260
0
W
Cernunnos
4,083
583
35
5
0
129,197
0
W
Chaac
5,301
757
66
9
0
146,428
0
L
Zhong Kui
4,563
652
63
9
0
142,891
1
L
Cthulhu
4,206
601
53
8
0
140,670
0
W
Cthulhu
5,025
718
27
4
0
163,672
3
L
Camazotz
3,873
553
42
6
0
151,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role