Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Marethyue
Mulan
Level 150
God Stats
1W - 2L
1,548 SR
Queue Stats
147W - 134L
1,605 Elo+
Party 2
Ix Chel
Ix Chel
OptimisticWeasel
Ix Chel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 74L
1,631 Elo+
Party 2
Xbalanque
Xbalanque
TheSunLancer
Xbalanque
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,629 Elo+
Party 1
Ymir
Ymir
ºKoneko
Ymir
Level 155
God Stats
1W - 2L
1,288 SR
Queue Stats
127W - 98L
1,593 Elo+
Party 1
Team Averages
Level 147
1,467 SR
1,592 Elo+

VS

Team Averages
Level 134
1,455 SR
1,518 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DotimusPrime
Fenrir
Level 147
God Stats
2W - 1L
1,712 SR
Queue Stats
31W - 32L
1,515 Elo+
Party 3
Chernobog
Chernobog
Fajitarius
Chernobog
Level 107
God Stats
2W - 2L
1,278 SR
Queue Stats
131W - 119L
1,568 Elo+
Solo
Thoth
Thoth
Kozsoking
Thoth
Level 126
God Stats
2W - 0L
1,247 SR
Queue Stats
20W - 19L
1,409 Elo+
Party 3
Sobek
Sobek
TempestSky
Sobek
Level 161
God Stats
9W - 8L
1,536 SR
Queue Stats
296W - 254L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 2 / 1
5,821
582
5,714
6,577
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Marethyue
Mulan
10
0 / 3 / 1
5,175
518
3,331
10,251
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 0
5,497
550
3,665
5,044
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TheSunLancer
Xbalanque
10
1 / 1 / 1
5,617
562
4,488
5,333
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
8
0 / 3 / 2
4,997
500
1,574
8,911
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 0
7,360
736
7,406
8,245
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
1 / 1 / 0
5,067
507
4,060
6,803
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Fajitarius
Chernobog
11
3 / 2 / 5
6,191
619
3,696
5,708
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Kozsoking
Thoth
10
2 / 0 / 6
5,740
574
3,417
3,512
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
9
2 / 1 / 5
5,724
572
4,396
7,959
5,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
11
11
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
2
1
1.75
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
W
Fenrir
1
1
0
1
W
Chernobog
Fajitarius
Chernobog
3
2
5
2.75
W
Thoth
Kozsoking
Thoth
2
0
6
5
L
Mulan
Marethyue
Mulan
0
3
1
0.17
L
1
2
0
0.5
W
Sobek
2
1
5
4.5
L
Xbalanque
TheSunLancer
Xbalanque
1
1
1
1.5
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
22,975
36,116
Taken
32,227
14,729
Mitigated
17,387
11,545
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,714
2,461
0
2,595
6,577
2,686
33
1,140
5,437
938
40,299
W
Cu Chulainn
 
Cu Chulainn
7,406
1,261
0
2,139
8,245
6,455
0
105
8,140
1,614
55,401
W
Fenrir
4,060
866
0
1,332
6,803
2,790
0
528
6,275
0
27,114
W
Chernobog
Fajitarius
Chernobog
3,696
2,122
0
2,055
5,708
1,576
0
2,414
2,980
0
37,868
W
Thoth
Kozsoking
Thoth
3,417
139
0
2,445
3,512
904
0
127
3,385
36,293
846
L
Mulan
Marethyue
Mulan
3,331
163
0
4,016
10,251
4,156
0
675
9,576
0
35,182
L
3,665
483
321
1,186
5,044
1,676
0
2,336
2,708
38,184
1,673
W
Sobek
4,396
772
0
3,447
7,959
5,662
0
2,033
5,790
15,480
0
L
Xbalanque
TheSunLancer
Xbalanque
4,488
2,662
0
1,030
5,333
1,447
153
1,070
4,263
0
36,611
L
Ymir
1,574
584
0
2,397
8,911
4,764
0
3,004
5,907
13,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
30,082
305
Minions Killed
313
0
Camps Cleared
0
1,048,890
Distance Traveled
1,049,423
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,821
582
70
7
0
247,107
0
W
Cu Chulainn
7,360
736
108
11
0
194,215
2
W
Fenrir
5,067
507
55
6
0
214,603
0
W
Chernobog
6,191
619
78
8
0
201,835
0
W
Thoth
5,740
574
61
6
0
221,164
0
L
Mulan
5,175
518
64
6
0
192,292
0
L
Ix Chel
5,497
550
80
8
0
203,653
2
W
Sobek
5,724
572
11
1
0
217,606
5
L
Xbalanque
5,617
562
78
8
0
204,021
4
L
Ymir
4,997
500
13
1
0
201,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role