Player Matchup

Eset
Eset
Darknms
Eset
Level 207
God Stats
3W - 1L
1,933 SR
Queue Stats
121W - 118L
1,615 Elo+
Party 2
Surtr
Surtr
Nuclear
Surtr
Level 156
God Stats
0W - 1L
1,379 SR
Queue Stats
23W - 16L
1,666 Elo+
Party 2
Odin
Odin
ShpadoinkleDay
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,658 Elo+
Party 2
Ne Zha
Ne Zha
TheVividSlays
Ne Zha
Level 102
God Stats
0W - 3L
1,555 SR
Queue Stats
15W - 11L
1,617 Elo+
Party 2
Nut
Nut
hoppin
Nut
Level 152
God Stats
13W - 4L
1,849 SR
Queue Stats
65W - 41L
1,629 Elo+
Party 2
Team Averages
Level 148
1,643 SR
1,637 Elo+

VS

Team Averages
Level 166
1,499 SR
1,557 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Jerrycurls701
Lancelot
Level 186
God Stats
1W - 2L
1,392 SR
Queue Stats
34W - 29L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
KH4Z3
Cthulhu
Level 157
God Stats
9W - 12L
1,456 SR
Queue Stats
210W - 207L
1,574 Elo+
Party 3
Neith
Neith
LeQuebecois95
Neith
Level 97
God Stats
31W - 30L
1,524 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 3
Sobek
Sobek
RedBuffBandit
Sobek
Level 245
God Stats
8W - 3L
1,623 SR
Queue Stats
187W - 192L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Darknms
Eset
11
3 / 2 / 1
6,464
539
7,961
4,898
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Nuclear
Surtr
12
0 / 1 / 1
6,432
536
4,852
11,502
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 1
6,195
516
5,318
7,535
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 5
6,544
545
3,422
8,186
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
hoppin
Nut
13
3 / 3 / 2
7,128
594
7,990
7,020
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 4 / 2
7,177
598
7,157
10,045
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Jerrycurls701
Lancelot
13
3 / 1 / 1
6,868
572
4,111
8,532
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
KH4Z3
Cthulhu
12
1 / 1 / 0
6,999
583
7,368
7,225
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 1
6,682
557
2,923
6,488
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 2
6,430
536
4,593
11,601
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
8
8
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
4
2
0.75
L
Eset
Darknms
Eset
3
2
1
1.75
W
Lancelot
Jerrycurls701
Lancelot
3
1
1
3.5
W
Cthulhu
KH4Z3
Cthulhu
1
1
0
1
W
0
3
1
0.17
L
Surtr
Nuclear
Surtr
0
1
1
0.5
W
2
1
2
3
L
2
0
1
2.5
L
2
2
5
2.25
L
Nut
hoppin
Nut
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
26,152
39,141
Taken
43,891
19,377
Mitigated
22,556
13,559
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,157
4,282
0
2,667
10,045
3,759
0
589
9,416
0
54,142
L
Eset
Darknms
Eset
7,961
565
0
708
4,898
1,728
0
925
3,973
46,583
0
W
Lancelot
Jerrycurls701
Lancelot
4,111
1,086
0
4,880
8,532
3,496
0
1,039
7,423
0
50,441
W
Cthulhu
KH4Z3
Cthulhu
7,368
450
0
2,252
7,225
6,537
0
300
6,925
52,364
2,619
W
2,923
265
11
1,616
6,488
1,655
512
3,006
3,096
0
59,177
L
Surtr
Nuclear
Surtr
4,852
1,383
0
4,491
11,502
7,236
0
5,387
5,287
2,267
45,682
W
4,593
491
1,321
4,078
11,601
7,109
0
2,729
8,636
14,678
0
L
5,318
885
0
2,398
7,535
5,210
0
1,462
6,073
0
15,823
L
3,422
896
0
3,612
8,186
2,895
0
2,195
5,955
0
32,555
L
Nut
hoppin
Nut
7,990
4,891
0
2,350
7,020
2,308
240
513
6,507
0
59,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
34,156
368
Minions Killed
433
0
Camps Cleared
0
1,253,529
Distance Traveled
1,225,452
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,177
598
100
8
0
223,488
2
L
Eset
6,464
539
95
8
0
249,128
2
W
Lancelot
6,868
572
97
8
0
280,666
1
W
Cthulhu
6,999
583
113
9
0
239,437
2
W
Neith
6,682
557
103
9
0
211,314
0
L
Surtr
6,432
536
80
7
0
238,356
3
W
Sobek
6,430
536
20
2
0
270,547
1
L
Odin
6,195
516
28
2
0
274,579
5
L
Ne Zha
6,544
545
62
5
0
270,356
0
L
Nut
7,128
594
103
9
0
221,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role