Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aggarius
Zhong Kui
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 104L
1,454 Elo+
Party 1
Rama
Rama
Oats_Bruthur
Rama
Level 144
God Stats
2W - 2L
1,298 SR
Queue Stats
89W - 105L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
ZeroDoesThingz
Cthulhu
Level 147
God Stats
27W - 20L
1,537 SR
Queue Stats
332W - 336L
1,425 Elo+
Solo
Neith
Neith
ribeiro2185
Neith
Level 143
God Stats
28W - 18L
1,631 SR
Queue Stats
301W - 310L
1,437 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,453 Elo+

VS

Team Averages
Level 93
1,461 SR
1,325 Elo+
Ratatoskr
Ratatoskr
Fpeanutbutter
Ratatoskr
Level 123
God Stats
13W - 21L
1,421 SR
Queue Stats
488W - 485L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 70
God Stats
363W - 347L
1,554 SR
Queue Stats
487W - 513L
1,370 Elo+
Solo
Bastet
Bastet
SkippingShip387
Bastet
Level 118
God Stats
10W - 9L
1,712 SR
Queue Stats
303W - 294L
1,396 Elo+
Solo
Zeus
Zeus
TBNDRaFT
Zeus
Level 68
God Stats
2W - 4L
1,370 SR
Queue Stats
271W - 292L
1,403 Elo+
Solo
Nut
Nut
xMrHollowx
Nut
Level 86
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 8L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 2
8,204
631
7,483
2,957
935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
Aggarius
Zhong Kui
11
1 / 4 / 1
6,810
524
5,356
8,950
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 2
8,806
677
3,936
7,722
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 3
7,078
544
4,905
9,237
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 5
6,617
509
4,642
6,023
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fpeanutbutter
Ratatoskr
11
0 / 0 / 0
5,738
441
3,116
6,645
2,166
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Graiskye
Cthulhu
10
3 / 1 / 3
6,746
519
3,173
8,549
4,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 4
6,994
538
4,235
10,701
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
11
0 / 5 / 0
6,042
465
2,775
7,200
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 2 / 1
6,017
463
3,813
6,576
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
9
9
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
2
5
W
Zhong Kui
Aggarius
Zhong Kui
1
4
1
0.38
L
Ratatoskr
Fpeanutbutter
Ratatoskr
0
0
0
0
L
Cthulhu
Graiskye
Cthulhu
3
1
3
4.5
W
2
0
2
3
L
3
1
4
5
L
Zeus
0
5
0
0
W
2
3
3
1.17
W
0
2
5
1.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
17,112
34,889
Taken
39,671
16,109
Mitigated
13,904
9,843
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,483
2,754
76
274
2,957
935
877
1,454
1,503
50,314
2,112
W
Zhong Kui
Aggarius
Zhong Kui
5,356
1,088
0
2,168
8,950
7,122
366
1,330
7,620
39,078
11,345
L
Ratatoskr
Fpeanutbutter
Ratatoskr
3,116
605
0
2,344
6,645
2,166
0
1,944
4,701
0
28,055
L
Cthulhu
Graiskye
Cthulhu
3,173
0
0
3,316
8,549
4,311
0
3,738
4,811
26,378
1,440
W
3,936
2,027
0
3,283
7,722
2,628
40
869
6,853
0
69,097
L
4,235
1,382
0
2,501
10,701
3,890
0
3,649
7,052
0
50,364
L
Zeus
2,775
0
0
1,358
7,200
1,800
0
4,670
2,530
46,465
909
W
4,905
234
39
2,934
9,237
3,694
0
1,447
7,790
40,577
0
W
4,642
1,192
0
1,069
6,023
1,730
174
1,393
4,630
0
36,088
L
3,813
2,012
0
750
6,576
1,737
0
3,591
2,985
0
23,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
31,537
402
Minions Killed
319
0
Camps Cleared
0
1,259,606
Distance Traveled
1,273,084
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,204
631
80
6
0
257,718
0
W
Zhong Kui
6,810
524
74
6
0
223,715
1
L
Ratatoskr
5,738
441
55
4
0
271,679
0
L
Cthulhu
6,746
519
47
4
0
292,263
9
W
Rama
8,806
677
120
9
0
232,653
0
L
Bastet
6,994
538
91
7
0
230,011
0
L
Zeus
6,042
465
85
7
0
216,956
0
W
Cthulhu
7,078
544
72
6
0
300,086
0
W
Neith
6,617
509
56
4
0
245,434
0
L
Nut
6,017
463
41
3
0
262,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role