Player Matchup

Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Haster04_YT
Hachiman
Level 15
God Stats
0W - 5L
1,295 SR
Queue Stats
4W - 15L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
TomyDC21222
Hun Batz
Level 117
God Stats
9W - 4L
1,672 SR
Queue Stats
213W - 214L
1,472 Elo+
Solo
Geb
Geb
jayjay00715
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,458 Elo+
Party 1
Chang'e
Chang'e
tensa9669
Chang'e
Level 62
God Stats
3W - 4L
1,506 SR
Queue Stats
126W - 136L
1,434 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,480 Elo+

VS

Team Averages
Level 79
1,473 SR
1,415 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AceLeader3033
Fenrir
Level 54
God Stats
13W - 9L
1,494 SR
Queue Stats
134W - 163L
1,419 Elo+
Solo
Geb
Geb
D88Hutch
Geb
Level 106
God Stats
74W - 82L
1,457 SR
Queue Stats
185W - 185L
1,384 Elo+
Solo
Janus
Janus
XxXTentation311
Janus
Level 124
God Stats
9W - 15L
1,304 SR
Queue Stats
207W - 202L
1,386 Elo+
Solo
Ares
Ares
tyncho91
Ares
Level 66
God Stats
11W - 6L
1,612 SR
Queue Stats
386W - 415L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 0
4,920
492
4,158
8,776
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hachiman
Haster04_YT
Hachiman
8
0 / 3 / 0
4,224
422
2,398
4,527
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
TomyDC21222
Hun Batz
7
0 / 4 / 0
4,442
444
4,371
7,782
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,738
474
2,052
7,697
4,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
tensa9669
Chang'e
7
0 / 4 / 0
4,429
443
1,522
5,327
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 5
6,403
640
6,684
4,233
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 2
6,697
670
2,492
7,586
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
5,867
587
2,884
6,447
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 0 / 3
7,090
709
4,607
2,360
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
3 / 1 / 6
6,593
659
3,789
7,763
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
0
Kills
18
18
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Neith
 
Neith
4
0
5
6.5
W
5
0
2
6
W
1
0
2
2
L
Hachiman
Haster04_YT
Hachiman
0
3
0
0
L
Hun Batz
TomyDC21222
Hun Batz
0
4
0
0
W
5
0
3
6.5
L
0
4
1
0.13
L
Chang'e
tensa9669
Chang'e
0
4
0
0
W
Ares
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
20,456
34,109
Taken
28,389
11,620
Mitigated
14,288
6,659
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,158
1,722
0
2,169
8,776
2,516
0
2,629
6,147
38
27,816
W
Neith
 
Neith
6,684
1,498
0
2,644
4,233
1,350
321
902
3,291
0
39,191
W
2,492
497
0
1,977
7,586
3,090
0
737
6,797
0
46,340
W
2,884
37
0
1,380
6,447
3,378
688
38
6,409
23,512
4,274
L
Hachiman
Haster04_YT
Hachiman
2,398
1,786
0
1,039
4,527
1,237
0
1,228
3,299
0
14,727
L
Hun Batz
TomyDC21222
Hun Batz
4,371
1,517
0
338
7,782
2,373
0
1,644
5,970
0
23,249
W
4,607
282
0
500
2,360
521
1,022
444
1,828
37,378
2,193
L
2,052
134
0
2,204
7,697
4,211
0
1,834
5,823
18,074
0
L
Chang'e
tensa9669
Chang'e
1,522
79
160
749
5,327
1,283
0
3,190
1,845
13,288
0
W
Ares
3,789
307
0
2,263
7,763
5,949
121
1,265
6,452
16,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,753
Gold Earned
32,650
164
Minions Killed
282
0
Camps Cleared
0
950,124
Distance Traveled
965,407
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,920
492
47
5
0
173,484
0
W
Neith
6,403
640
59
6
0
193,100
0
W
Fenrir
6,697
670
76
8
0
199,380
0
W
Geb
5,867
587
38
4
0
188,255
0
L
Hachiman
4,224
422
25
3
0
179,265
0
L
Hun Batz
4,442
444
37
4
0
203,433
0
W
Janus
7,090
709
86
9
0
190,388
1
L
Geb
4,738
474
23
2
0
208,887
0
L
Chang'e
4,429
443
32
3
0
185,055
0
W
Ares
6,593
659
23
2
0
194,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role