Player Matchup

Nut
Nut
DaniVonDoom
Nut
Level 107
God Stats
6W - 6L
1,488 SR
Queue Stats
407W - 400L
1,445 Elo+
Solo
Khepri
Khepri
Karotten_Brot
Khepri
Level 128
God Stats
9W - 4L
1,705 SR
Queue Stats
248W - 256L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
Pappasha1
Cthulhu
Level 129
God Stats
4W - 0L
1,876 SR
Queue Stats
108W - 107L
1,509 Elo+
Party 4
Bastet
Bastet
Shinbi-Bae
Bastet
Level 147
God Stats
6W - 4L
1,512 SR
Queue Stats
254W - 266L
1,439 Elo+
Party 3
Hou Yi
Hou Yi
nnnechto
Hou Yi
Level 40
God Stats
2W - 2L
1,522 SR
Queue Stats
179W - 199L
1,494 Elo+
Party 4
Team Averages
Level 110
1,621 SR
1,465 Elo+

VS

Team Averages
Level 72
1,442 SR
1,481 Elo+
Tyr
Tyr
Dead_Sans
Tyr
Level 95
God Stats
0W - 2L
1,210 SR
Queue Stats
25W - 16L
1,564 Elo+
Party 2
Serqet
Serqet
Dead_Zaikya_
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,531 Elo+
Party 2
Agni
Agni
Pompot72tv
Agni
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 235L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
the_stronge_Lulu
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
toonmaniak
Ratatoskr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
9,211
921
12,218
6,368
3,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 13
9,237
924
5,038
8,691
8,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Pappasha1
Cthulhu
16
4 / 1 / 16
9,326
933
9,271
11,503
12,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
Shinbi-Bae
Bastet
14
7 / 2 / 13
9,356
936
8,833
7,721
3,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
nnnechto
Hou Yi
16
4 / 1 / 18
9,342
934
7,468
7,084
3,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,247
725
5,770
12,994
13,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
12
1 / 4 / 4
7,332
733
2,260
7,407
7,457
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 7 / 4
6,843
684
11,090
9,220
2,973
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
the_stronge_Lulu
Sun Wukong
15
1 / 2 / 3
6,891
689
6,284
9,313
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
toonmaniak
Ratatoskr
11
1 / 6 / 2
6,599
660
3,776
8,944
5,079
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
24
Kills
5
7
Deaths
24
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
2
5
1
0.5
L
Serqet
1
4
4
0.75
W
3
1
13
9.5
W
Cthulhu
Pappasha1
Cthulhu
4
1
16
12
L
0
7
4
0.29
W
Bastet
Shinbi-Bae
Bastet
7
2
13
6.75
W
Hou Yi
nnnechto
Hou Yi
4
1
18
13
L
Sun Wukong
the_stronge_Lulu
Sun Wukong
1
2
3
1.25
L
Ratatoskr
toonmaniak
Ratatoskr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
29,180
41,367
Taken
47,878
31,547
Mitigated
38,042
12,369
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,218
7,227
145
366
6,368
3,076
3,853
1,753
4,519
0
23,220
L
5,770
625
316
2,421
12,994
13,743
0
4,243
8,588
0
13,300
L
Serqet
2,260
91
302
883
7,407
7,457
0
2,169
5,174
0
3,241
W
5,038
99
2,394
2,210
8,691
8,414
393
1,758
6,831
10,649
0
W
Cthulhu
Pappasha1
Cthulhu
9,271
637
1,663
3,146
11,503
12,518
548
2,936
8,457
20,864
1,820
L
11,090
854
211
1,530
9,220
2,973
0
2,255
6,778
21,916
0
W
Bastet
Shinbi-Bae
Bastet
8,833
1,833
467
1,663
7,721
3,946
307
2,013
5,612
0
13,369
W
Hou Yi
nnnechto
Hou Yi
7,468
3,278
90
225
7,084
3,593
1,633
2,630
4,382
0
22,058
L
Sun Wukong
the_stronge_Lulu
Sun Wukong
6,284
464
364
1,798
9,313
8,790
0
2,788
6,516
0
15,159
L
Ratatoskr
toonmaniak
Ratatoskr
3,776
620
357
1,162
8,944
5,079
0
2,356
6,555
0
7,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
34,912
112
Minions Killed
58
0
Camps Cleared
0
1,020,951
Distance Traveled
885,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,211
921
20
2
0
182,627
0
L
Tyr
7,247
725
3
0
0
182,675
0
L
Serqet
7,332
733
4
0
0
163,424
0
W
Khepri
9,237
924
15
2
0
206,796
0
W
Cthulhu
9,326
933
31
3
0
218,163
0
L
Agni
6,843
684
30
3
0
165,821
0
W
Bastet
9,356
936
14
1
0
228,246
0
W
Hou Yi
9,342
934
32
3
0
185,119
0
L
Sun Wukong
6,891
689
16
2
0
211,437
0
L
Ratatoskr
6,599
660
5
1
0
161,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role