Player Matchup

Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
HirumaYouichi90
Arachne
Level 129
God Stats
3W - 4L
1,520 SR
Queue Stats
191W - 171L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
HunterGamer_King
Aphrodite
Level 128
God Stats
1W - 1L
1,587 SR
Queue Stats
20W - 12L
1,592 Elo+
Party 2
Thor
Thor
trooners
Thor
Level 107
God Stats
12W - 13L
1,635 SR
Queue Stats
149W - 163L
1,507 Elo+
Solo
Kukulkan
Kukulkan
xS4MUx
Kukulkan
Level 143
God Stats
5W - 6L
1,574 SR
Queue Stats
229W - 229L
1,446 Elo+
Party 1
Team Averages
Level 107
1,563 SR
1,503 Elo+

VS

Team Averages
Level 111
1,536 SR
1,477 Elo+
Cabrakan
Cabrakan
DrDirtyJoe
Cabrakan
Level 120
God Stats
76W - 49L
1,637 SR
Queue Stats
185W - 175L
1,529 Elo+
Party 4
Chang'e
Chang'e
MadKnight___
Chang'e
Level 100
God Stats
9W - 9L
1,500 SR
Queue Stats
130W - 125L
1,436 Elo+
Party 3
Medusa
Medusa
Oilybillygaming
Medusa
Level 102
God Stats
5W - 2L
1,671 SR
Queue Stats
184W - 168L
1,539 Elo+
Party 4
Arachne
Arachne
itsAR3NA
Arachne
Level 107
God Stats
12W - 9L
1,558 SR
Queue Stats
182W - 200L
1,425 Elo+
Party 3
Sobek
Sobek
unknown_YJ_
Sobek
Level 126
God Stats
2W - 2L
1,315 SR
Queue Stats
263W - 267L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 5 / 1
3,799
475
1,577
5,812
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,465
558
4,598
7,667
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
8
0 / 1 / 0
4,313
539
2,143
8,792
3,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
9
0 / 2 / 1
4,639
580
2,880
6,448
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
xS4MUx
Kukulkan
7
0 / 0 / 0
3,890
486
511
843
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrDirtyJoe
Cabrakan
10
1 / 0 / 0
5,649
706
3,082
4,362
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chang'e
MadKnight___
Chang'e
10
2 / 0 / 0
5,689
711
2,336
3,246
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
5,664
708
7,538
4,864
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
itsAR3NA
Arachne
9
1 / 1 / 2
4,895
612
2,218
7,936
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
4 / 0 / 1
5,221
653
2,985
6,023
4,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
W
Cabrakan
DrDirtyJoe
Cabrakan
1
0
0
1
L
1
2
0
0.5
L
Aphrodite
0
1
0
0
W
Chang'e
MadKnight___
Chang'e
2
0
0
2
W
2
1
4
4
W
Arachne
itsAR3NA
Arachne
1
1
2
2
L
Thor
0
2
1
0.25
W
4
0
1
4.5
L
Kukulkan
xS4MUx
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,709
Damage
18,159
29,562
Taken
26,431
10,060
Mitigated
11,488
12,102
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,577
64
1,498
734
5,812
1,521
0
1,141
4,671
12,932
446
W
Cabrakan
DrDirtyJoe
Cabrakan
3,082
272
0
2,214
4,362
2,032
0
0
4,055
26,994
1,310
L
4,598
3,380
0
2,591
7,667
2,731
0
1,337
6,093
0
30,003
L
Aphrodite
2,143
309
1,848
3,363
8,792
3,177
0
1,844
6,948
16,866
435
W
Chang'e
MadKnight___
Chang'e
2,336
61
160
1,198
3,246
850
252
441
2,735
26,340
1,872
W
7,538
3,214
0
1,878
4,864
1,534
683
1,957
2,907
0
44,237
W
Arachne
itsAR3NA
Arachne
2,218
1,933
0
2,528
7,936
2,875
110
0
7,905
0
35,307
L
Thor
2,880
481
0
1,948
6,448
2,419
0
2,720
3,354
0
23,235
W
2,985
395
0
2,801
6,023
4,197
87
1,409
4,614
17,201
0
L
Kukulkan
xS4MUx
Kukulkan
511
44
0
120
843
212
0
511
272
12,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,106
Gold Earned
27,118
173
Minions Killed
306
0
Camps Cleared
0
713,276
Distance Traveled
783,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,799
475
21
3
0
152,851
0
W
Cabrakan
5,649
706
71
9
0
151,506
0
L
Arachne
4,465
558
50
6
0
183,275
1
L
Aphrodite
4,313
539
24
3
0
136,990
0
W
Chang'e
5,689
711
68
9
0
146,988
0
W
Medusa
5,664
708
85
11
0
154,389
0
W
Arachne
4,895
612
66
8
0
162,984
0
L
Thor
4,639
580
46
6
0
147,702
0
W
Sobek
5,221
653
16
2
0
167,786
0
L
Kukulkan
3,890
486
32
4
0
92,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role