Player Matchup

Janus
Janus
Addidee
Janus
Level 65
God Stats
83W - 90L
1,361 SR
Queue Stats
317W - 344L
1,441 Elo+
Solo
Athena
Athena
Charlye_scorpio
Athena
Level 100
God Stats
14W - 6L
1,700 SR
Queue Stats
141W - 137L
1,458 Elo+
Party 1
Cupid
Cupid
Derrepero434
Cupid
Level 47
God Stats
5W - 2L
1,678 SR
Queue Stats
145W - 155L
1,450 Elo+
Party 1
Horus
Horus
tamatao-ByMalote
Horus
Level 53
God Stats
1W - 2L
1,285 SR
Queue Stats
117W - 86L
1,489 Elo+
Solo
Mercury
Mercury
xX-Ulux_17
Mercury
Level 87
God Stats
9W - 14L
1,277 SR
Queue Stats
97W - 102L
1,487 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,465 Elo+

VS

Team Averages
Level 93
1,428 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Frankotirador666
Thanatos
Level 87
God Stats
10W - 15L
1,367 SR
Queue Stats
67W - 63L
1,381 Elo+
Party 3
Cupid
Cupid
Sylphéin
Cupid
Level 64
God Stats
9W - 6L
1,647 SR
Queue Stats
73W - 72L
1,493 Elo+
Party 2
Ix Chel
Ix Chel
aminoglico
Ix Chel
Level 108
God Stats
0W - 4L
1,125 SR
Queue Stats
326W - 328L
1,463 Elo+
Solo
Vulcan
Vulcan
charloikos
Vulcan
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 104L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Addidee
Janus
14
4 / 3 / 4
8,139
626
6,877
5,888
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 4
6,437
495
5,015
11,982
8,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 1
6,674
513
9,239
5,619
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 0 / 2
7,279
560
6,322
9,476
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
xX-Ulux_17
Mercury
12
8 / 0 / 2
7,445
573
5,799
8,814
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 3 / 0
7,114
547
5,972
10,052
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 1
6,786
522
3,643
11,584
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Sylphéin
Cupid
10
1 / 4 / 0
5,838
449
7,143
9,657
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
aminoglico
Ix Chel
10
0 / 1 / 1
6,162
474
4,091
10,837
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
charloikos
Vulcan
12
0 / 6 / 0
6,665
513
2,709
7,212
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Janus
Addidee
Janus
4
3
4
2
W
0
1
4
2
W
3
0
1
3.5
L
3
3
1
1.17
L
Cupid
Sylphéin
Cupid
1
4
0
0.25
L
Ix Chel
aminoglico
Ix Chel
0
1
1
0.5
L
Vulcan
charloikos
Vulcan
0
6
0
0
W
2
0
2
3
W
Mercury
xX-Ulux_17
Mercury
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
23,558
41,779
Taken
49,342
20,596
Mitigated
17,720
18,755
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,972
553
0
3,393
10,052
6,772
0
532
8,857
0
54,563
W
Janus
Addidee
Janus
6,877
153
0
1,500
5,888
1,441
0
2,562
3,326
52,674
0
W
5,015
1,148
2,141
4,178
11,982
8,361
260
2,452
9,530
21,916
1,948
W
9,239
5,865
1,628
2,049
5,619
1,758
557
1,253
4,366
0
52,540
L
3,643
401
0
7,405
11,584
3,619
0
2,289
9,147
0
34,773
L
Cupid
Sylphéin
Cupid
7,143
3,957
195
3,173
9,657
2,486
275
1,694
7,963
0
39,304
L
Ix Chel
aminoglico
Ix Chel
4,091
879
1,716
4,200
10,837
2,910
31
2,910
7,927
27,644
1,290
L
Vulcan
charloikos
Vulcan
2,709
127
0
660
7,212
1,933
0
3,596
3,332
44,172
643
W
6,322
2,882
400
4,846
9,476
5,944
0
0
8,880
0
45,463
W
Mercury
xX-Ulux_17
Mercury
5,799
2,258
0
2,013
8,814
3,092
0
477
8,251
0
51,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
32,565
386
Minions Killed
363
0
Camps Cleared
0
1,375,336
Distance Traveled
1,179,167
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,114
547
95
7
0
241,287
0
W
Janus
8,139
626
114
9
0
264,673
0
W
Athena
6,437
495
28
2
0
262,188
3
W
Cupid
6,674
513
83
6
0
245,828
0
L
Thanatos
6,786
522
74
6
0
290,170
0
L
Cupid
5,838
449
77
6
0
214,228
0
L
Ix Chel
6,162
474
34
3
0
207,818
0
L
Vulcan
6,665
513
83
6
0
225,664
0
W
Horus
7,279
560
89
7
0
261,002
2
W
Mercury
7,445
573
72
6
0
341,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role