Player Matchup

Bakasura
Bakasura
DarknesS_Teams
Bakasura
Level 115
God Stats
4W - 1L
1,786 SR
Queue Stats
127W - 161L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
J_I_R_T1
Baron Samedi
Level 83
God Stats
2W - 2L
1,504 SR
Queue Stats
74W - 100L
1,366 Elo+
Party 1
Set
Set
SekuJoestar
Set
Level 101
God Stats
1W - 4L
1,374 SR
Queue Stats
56W - 89L
1,313 Elo+
Party 1
Merlin
Merlin
Sr_Tuper
Merlin
Level 107
God Stats
18W - 23L
1,451 SR
Queue Stats
99W - 136L
1,404 Elo+
Party 1
Chronos
Chronos
iamgirlandLGTBI
Chronos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 113L
1,366 Elo+
Party 1
Team Averages
Level 88
1,523 SR
1,369 Elo+

VS

Team Averages
Level 106
1,551 SR
1,437 Elo+
Zeus
Zeus
Drackous
Zeus
Level 113
God Stats
7W - 3L
1,547 SR
Queue Stats
117W - 117L
1,527 Elo+
Solo
Cliodhna
Cliodhna
KleindKo
Cliodhna
Level 103
God Stats
5W - 7L
1,453 SR
Queue Stats
115W - 98L
1,474 Elo+
Solo
Cernunnos
Cernunnos
SKunX_Bass
Cernunnos
Level 42
God Stats
7W - 5L
1,659 SR
Queue Stats
66W - 78L
1,356 Elo+
Solo
Bacchus
Bacchus
WunderwaffIe
Bacchus
Level 182
God Stats
8W - 6L
1,708 SR
Queue Stats
384W - 385L
1,483 Elo+
Solo
Bellona
Bellona
sonicusa12
Bellona
Level 88
God Stats
5W - 9L
1,387 SR
Queue Stats
21W - 41L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 3 / 0
8,519
609
10,269
13,027
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
J_I_R_T1
Baron Samedi
9
1 / 5 / 0
6,059
433
3,564
12,604
8,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
6,031
431
4,102
10,660
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
Sr_Tuper
Merlin
11
0 / 6 / 0
6,483
463
3,199
9,041
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 1
6,325
452
2,304
7,207
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 0 / 1
8,618
616
9,020
6,365
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
KleindKo
Cliodhna
15
8 / 0 / 2
8,074
577
9,396
8,565
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
SKunX_Bass
Cernunnos
13
3 / 2 / 7
7,683
549
5,011
8,349
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
WunderwaffIe
Bacchus
11
3 / 1 / 9
7,731
552
5,729
8,920
8,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
sonicusa12
Bellona
12
3 / 0 / 1
7,219
516
5,195
10,031
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
23
23
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
3
0
0.33
W
Zeus
6
0
1
6.5
L
Baron Samedi
J_I_R_T1
Baron Samedi
1
5
0
0.2
W
Cliodhna
KleindKo
Cliodhna
8
0
2
9
W
Cernunnos
SKunX_Bass
Cernunnos
3
2
7
3.25
L
1
5
0
0.2
L
Merlin
Sr_Tuper
Merlin
0
6
0
0
W
Bacchus
WunderwaffIe
Bacchus
3
1
9
7.5
L
0
4
1
0.13
W
Bellona
sonicusa12
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
34,351
52,539
Taken
42,230
26,866
Mitigated
23,495
12,823
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,269
5,315
0
5,776
13,027
9,473
0
1,863
11,164
0
43,757
W
Zeus
9,020
2,811
0
2,684
6,365
1,782
420
3,028
3,337
59,978
3,963
L
Baron Samedi
J_I_R_T1
Baron Samedi
3,564
222
110
2,898
12,604
8,436
69
2,624
9,980
23,669
0
W
Cliodhna
KleindKo
Cliodhna
9,396
2,098
0
6,196
8,565
3,182
0
726
7,839
0
64,029
W
Cernunnos
SKunX_Bass
Cernunnos
5,011
2,683
0
2,728
8,349
2,799
492
4,131
4,218
0
42,422
L
4,102
1,949
0
2,053
10,660
4,330
11
2,153
8,507
0
39,160
L
Merlin
Sr_Tuper
Merlin
3,199
499
0
683
9,041
2,625
0
6,346
2,695
42,613
0
W
Bacchus
WunderwaffIe
Bacchus
5,729
647
0
2,178
8,920
8,564
0
1,144
6,518
21,876
0
L
2,304
553
0
1,303
7,207
2,002
300
1,678
5,529
33,185
3,212
W
Bellona
sonicusa12
Bellona
5,195
1,798
0
2,638
10,031
7,168
0
0
7,100
0
38,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
39,325
389
Minions Killed
375
0
Camps Cleared
0
1,275,748
Distance Traveled
1,413,057
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,519
609
136
10
0
294,828
0
W
Zeus
8,618
616
118
8
0
261,078
0
L
Baron Samedi
6,059
433
30
2
0
244,641
0
W
Cliodhna
8,074
577
105
8
0
336,475
4
W
Cernunnos
7,683
549
68
5
0
229,520
0
L
Set
6,031
431
67
5
0
223,590
0
L
Merlin
6,483
463
79
6
0
265,117
0
W
Bacchus
7,731
552
16
1
0
310,126
4
L
Chronos
6,325
452
77
6
0
247,572
0
W
Bellona
7,219
516
68
5
0
275,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role