Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Flux55
Olorun
Level 164
God Stats
4W - 1L
1,886 SR
Queue Stats
304W - 263L
1,666 Elo+
Solo
Cthulhu
Cthulhu
QuasarTwin
Cthulhu
Level 85
God Stats
63W - 60L
1,543 SR
Queue Stats
192W - 187L
1,471 Elo+
Party 2
Mulan
Mulan
VaultHhunterBro
Mulan
Level 142
God Stats
2W - 1L
1,580 SR
Queue Stats
170W - 199L
1,445 Elo+
Party 2
Arachne
Arachne
notgothamrises
Arachne
Level 166
God Stats
8W - 8L
1,698 SR
Queue Stats
98W - 167L
1,484 Elo+
Party 2
Team Averages
Level 143
1,641 SR
1,513 Elo+

VS

Team Averages
Level 176
1,755 SR
1,710 Elo+
Da Ji
Da Ji
Apathy7057
Da Ji
Level 84
God Stats
33W - 18L
1,722 SR
Queue Stats
94W - 85L
1,528 Elo+
Solo
Zeus
Zeus
Jąhn
Zeus
Level 159
God Stats
5W - 2L
1,936 SR
Queue Stats
115W - 43L
1,740 Elo+
Party 1
Ganesha
Ganesha
OnionRingsPlease
Ganesha
Level 147
God Stats
2W - 1L
1,614 SR
Queue Stats
172W - 37L
1,866 Elo+
Party 1
Janus
Janus
Trignuh
Janus
Level 292
God Stats
23W - 12L
1,800 SR
Queue Stats
807W - 375L
1,663 Elo+
Party 1
Medusa
Medusa
Zoxame
Medusa
Level 198
God Stats
16W - 5L
1,704 SR
Queue Stats
357W - 168L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
4
0 / 1 / 0
2,820
564
719
1,318
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Flux55
Olorun
4
0 / 3 / 0
2,822
564
1,683
3,604
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
QuasarTwin
Cthulhu
4
0 / 3 / 0
2,943
589
1,205
3,947
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
2,844
569
791
3,896
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 2 / 0
2,865
573
1,101
3,266
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
1 / 0 / 1
3,536
707
850
3,120
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Jąhn
Zeus
7
4 / 0 / 1
4,079
816
2,265
1,663
319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 4
3,694
739
1,119
2,836
1,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Trignuh
Janus
8
3 / 0 / 2
4,478
896
2,169
1,869
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Zoxame
Medusa
6
5 / 0 / 0
4,444
889
4,330
2,482
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
13
13
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Da Ji
1
0
1
1.5
L
Olorun
Flux55
Olorun
0
3
0
0
W
Zeus
Jąhn
Zeus
4
0
1
4.5
W
0
0
4
2
L
Cthulhu
QuasarTwin
Cthulhu
0
3
0
0
W
Janus
Trignuh
Janus
3
0
2
4
L
0
4
0
0
W
Medusa
Zoxame
Medusa
5
0
0
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,499
Damage
10,733
16,031
Taken
11,970
4,094
Mitigated
3,285
3,671
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
719
43
96
540
1,318
325
0
699
619
6,760
0
W
Da Ji
850
104
0
2,454
3,120
698
0
159
2,905
0
17,017
L
Olorun
Flux55
Olorun
1,683
1,319
60
1,075
3,604
736
0
1,292
2,312
7,640
0
W
Zeus
Jąhn
Zeus
2,265
602
0
1,101
1,663
319
0
465
1,110
19,404
0
W
1,119
183
365
1,371
2,836
1,168
0
1,337
1,499
7,414
2,490
L
Cthulhu
QuasarTwin
Cthulhu
1,205
39
67
1,006
3,947
1,130
0
323
3,624
10,266
235
W
Janus
Trignuh
Janus
2,169
308
0
899
1,869
403
0
0
1,869
20,791
0
L
791
235
0
157
3,896
971
0
1,761
1,967
0
9,611
W
Medusa
Zoxame
Medusa
4,330
1,731
0
1,000
2,482
697
0
1,423
1,059
0
21,876
L
1,101
775
0
670
3,266
932
0
1,168
2,048
0
9,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,294
Gold Earned
20,231
85
Minions Killed
181
0
Camps Cleared
0
447,041
Distance Traveled
519,447
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,820
564
9
2
0
45,181
0
W
Da Ji
3,536
707
43
9
0
127,121
1
L
Olorun
2,822
564
18
4
0
92,323
0
W
Zeus
4,079
816
42
8
0
98,276
0
W
Ganesha
3,694
739
1
0
0
95,356
1
L
Cthulhu
2,943
589
19
4
0
103,803
0
W
Janus
4,478
896
56
11
0
96,631
0
L
Mulan
2,844
569
15
3
0
102,856
0
W
Medusa
4,444
889
39
8
0
102,063
0
L
Arachne
2,865
573
24
5
0
102,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role