Player Matchup

Mulan
Mulan
AWeeeeLilGuy
Mulan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,638 Elo+
Party 1
Horus
Horus
BedsideManatee
Horus
Level 179
God Stats
12W - 6L
1,799 SR
Queue Stats
106W - 92L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
FromTheTopRope1
Baron Samedi
Level 121
God Stats
6W - 2L
1,711 SR
Queue Stats
57W - 49L
1,609 Elo+
Party 1
Team Averages
Level 133
1,670 SR
1,628 Elo+

VS

Team Averages
Level 118
1,624 SR
1,579 Elo+
Eset
Eset
Chaseybear
Eset
Level 124
God Stats
32W - 24L
1,570 SR
Queue Stats
72W - 64L
1,575 Elo+
Party 2
Hercules
Hercules
hendrixf55
Hercules
Level 120
God Stats
8W - 1L
1,903 SR
Queue Stats
45W - 38L
1,591 Elo+
Party 2
Maui
Maui
knowledgeofself
Maui
Level 111
God Stats
10W - 20L
1,400 SR
Queue Stats
156W - 166L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,860
786
8,027
10,012
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 6
7,627
763
7,458
10,075
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
FromTheTopRope1
Baron Samedi
14
4 / 1 / 3
8,591
859
8,936
5,787
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,883
788
9,700
5,383
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
hendrixf55
Hercules
12
3 / 4 / 4
7,640
764
5,353
12,561
8,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 5
7,663
766
6,179
10,697
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
7
Kills
7
7
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
1
3
6
1.33
L
2
2
4
2
W
Baron Samedi
FromTheTopRope1
Baron Samedi
4
1
3
5.5
L
Hercules
hendrixf55
Hercules
3
4
4
1.25
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,421
Damage
21,232
25,874
Taken
28,641
14,214
Mitigated
16,847
8,975
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,027
1,278
0
2,004
10,012
6,813
0
4,726
4,482
141
24,554
W
7,458
2,435
816
3,760
10,075
5,552
0
4,923
4,225
0
25,625
L
9,700
599
633
694
5,383
2,067
512
1,838
3,110
38,771
501
W
Baron Samedi
FromTheTopRope1
Baron Samedi
8,936
341
860
1,535
5,787
1,849
0
3,641
1,701
33,062
0
L
Hercules
hendrixf55
Hercules
5,353
1,651
0
2,995
12,561
8,489
0
3,891
7,435
0
25,723
L
6,179
764
0
2,792
10,697
6,291
325
2,265
7,444
11,913
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
23,186
147
Minions Killed
148
0
Camps Cleared
0
618,875
Distance Traveled
594,821
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,860
786
30
3
0
211,929
0
W
Horus
7,627
763
41
4
0
216,133
0
L
Eset
7,883
788
78
8
0
192,858
2
W
Baron Samedi
8,591
859
76
8
0
190,813
0
L
Hercules
7,640
764
35
4
0
195,041
0
L
Maui
7,663
766
35
4
0
206,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role