Player Matchup

Horus
Horus
ItchyBunny
Horus
Level 128
God Stats
19W - 12L
1,727 SR
Queue Stats
83W - 63L
1,995 Elo+
Party 3
Ravana
Ravana
MadDogGerty
Ravana
Level 98
God Stats
59W - 46L
1,613 SR
Queue Stats
296W - 255L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PlanetBun
Cu Chulainn
Level 83
God Stats
7W - 15L
1,157 SR
Queue Stats
253W - 230L
1,520 Elo+
Solo
Medusa
Medusa
TAAurea
Medusa
Level 53
God Stats
26W - 12L
1,668 SR
Queue Stats
164W - 166L
1,479 Elo+
Party 2
Ra
Ra
TFusion
Ra
Level 136
God Stats
2W - 0L
1,715 SR
Queue Stats
78W - 56L
1,918 Elo+
Party 3
Team Averages
Level 100
1,576 SR
1,683 Elo+

VS

Team Averages
Level 99
1,558 SR
1,539 Elo+
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CovldPandemic
Nu Wa
Level 145
God Stats
105W - 65L
1,664 SR
Queue Stats
224W - 202L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
GerardoVSB
Sun Wukong
Level 60
God Stats
1W - 2L
1,495 SR
Queue Stats
145W - 159L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Jalks00
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
leSQUARED6069
Kuzenbo
Level 126
God Stats
5W - 4L
1,628 SR
Queue Stats
179W - 152L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
8 / 0 / 4
9,892
761
7,036
9,046
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
14
4 / 1 / 5
7,976
614
5,238
7,323
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
PlanetBun
Cu Chulainn
12
3 / 3 / 6
7,727
594
6,922
12,787
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
TAAurea
Medusa
11
2 / 4 / 2
7,175
552
3,514
7,746
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 1 / 1
8,709
670
2,540
6,676
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 2 / 2
6,748
519
9,450
9,690
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
7,470
575
8,876
6,469
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GerardoVSB
Sun Wukong
7
0 / 6 / 0
5,258
404
820
5,434
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Jalks00
Danzaburou
12
2 / 4 / 4
7,492
576
7,496
7,398
2,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
9
2 / 3 / 3
6,572
506
2,439
10,883
8,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
9
9
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
2
2.5
L
1
3
2
0.67
L
Sun Wukong
GerardoVSB
Sun Wukong
0
6
0
0
W
Horus
8
0
4
10
L
Danzaburou
Jalks00
Danzaburou
2
4
4
1
W
Ravana
4
1
5
6.5
W
Cu Chulainn
PlanetBun
Cu Chulainn
3
3
6
2
W
Medusa
TAAurea
Medusa
2
4
2
0.75
W
1
1
1
1.5
L
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
29,081
43,578
Taken
39,874
18,383
Mitigated
19,509
12,177
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,450
1,825
0
1,455
9,690
4,854
0
670
8,917
0
52,419
L
8,876
980
0
634
6,469
1,659
0
1,826
4,282
62,429
1,075
L
Sun Wukong
GerardoVSB
Sun Wukong
820
61
0
336
5,434
2,171
0
0
5,170
0
17,321
W
Horus
7,036
2,891
360
2,725
9,046
5,648
1,287
1,234
7,637
93
62,443
L
Danzaburou
Jalks00
Danzaburou
7,496
2,305
0
1,833
7,398
2,192
0
45
7,304
0
48,073
W
Ravana
5,238
804
0
3,958
7,323
2,491
80
1,972
5,351
0
49,113
W
Cu Chulainn
PlanetBun
Cu Chulainn
6,922
1,504
0
220
12,787
5,639
1,018
2,821
9,966
0
43,380
W
Medusa
TAAurea
Medusa
3,514
1,729
0
940
7,746
2,324
336
2,033
5,713
0
41,229
W
2,540
80
624
3,350
6,676
2,281
618
3,255
3,421
75,731
1,157
L
Kuzenbo
2,439
1,210
0
2,456
10,883
8,633
0
667
10,095
19,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
33,540
517
Minions Killed
350
0
Camps Cleared
0
1,393,542
Distance Traveled
1,167,145
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,748
519
80
6
0
260,204
0
L
Nu Wa
7,470
575
118
9
0
247,723
2
L
Sun Wukong
5,258
404
32
2
0
125,153
0
W
Horus
9,892
761
104
8
0
267,590
3
L
Danzaburou
7,492
576
96
7
0
249,956
0
W
Ravana
7,976
614
85
7
0
312,147
0
W
Cu Chulainn
7,727
594
70
5
0
287,375
4
W
Medusa
7,175
552
82
6
0
237,780
4
W
Ra
8,709
670
176
14
0
288,650
4
L
Kuzenbo
6,572
506
24
2
0
284,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role