Player Matchup

Yemoja
Yemoja
Gold I
AbruptVI
Yemoja
Gold I
Level 126
God Stats
2W - 3L
1,759 SR
Queue Stats
202W - 198L
1,560 MMR
Party 1
Skadi
Skadi
Gold III
Agent_Apostle
Skadi
Gold III
Level 155
God Stats
29W - 27L
1,595 SR
Queue Stats
324W - 343L
1,562 MMR
Party 2
Mulan
Mulan
Gold III
AutismEnthusiast
Mulan
Gold III
Level 103
God Stats
39W - 32L
1,626 SR
Queue Stats
126W - 134L
1,622 MMR
Party 2
Chang'e
Chang'e
Gold I
FuryWasTaken
Chang'e
Gold I
Level 95
God Stats
0W - 1L
1,285 SR
Queue Stats
98W - 98L
1,630 MMR
Party 1
Charybdis
Charybdis
Gold II
notyurheroettv
Charybdis
Gold II
Level 156
God Stats
35W - 35L
1,677 SR
Queue Stats
169W - 152L
1,592 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,588 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,634 SR
1,593 MMR
Scylla
Scylla
Platinum I
GalaxyCable
Scylla
Platinum I
Level 155
God Stats
3W - 0L
1,904 SR
Queue Stats
83W - 72L
1,584 MMR
Solo
Ravana
Ravana
Silver I
Jovqnny
Ravana
Silver I
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 13L
1,610 MMR
Solo
Horus
Horus
Gold I
KstateFan7
Horus
Gold I
Level 126
God Stats
9W - 9L
1,552 SR
Queue Stats
124W - 124L
1,586 MMR
Solo
Chernobog
Chernobog
Silver I
SUPAMAN2321
Chernobog
Silver I
Level 144
God Stats
3W - 1L
1,605 SR
Queue Stats
8W - 6L
1,604 MMR
Solo
Shiva
Shiva
Platinum V
SirDeezIII
Shiva
Platinum V
Level 152
God Stats
8W - 4L
1,609 SR
Queue Stats
203W - 202L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AbruptVI
Yemoja
13
2 / 4 / 0
8,927
496
5,583
13,407
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 9 / 1
7,973
443
6,916
15,013
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 9 / 0
8,734
485
8,387
22,386
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
FuryWasTaken
Chang'e
12
0 / 6 / 2
8,083
449
3,423
13,280
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
notyurheroettv
Charybdis
15
0 / 3 / 0
8,781
488
8,772
11,126
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosCu ChulainnNeithGeb

VS

Bans
AgniMartichorasSusanoZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
14 / 2 / 5
12,886
716
24,900
7,604
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Jovqnny
Ravana
20
7 / 0 / 8
12,143
675
12,070
8,982
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
16
1 / 0 / 8
10,157
564
4,005
17,237
13,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
SUPAMAN2321
Chernobog
19
3 / 0 / 5
11,547
642
4,249
8,327
3,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
17
6 / 3 / 9
12,224
679
15,336
20,217
16,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
5
Kills
31
31
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AbruptVI
Yemoja
2
4
0
0.5
L
1
9
1
0.17
L
2
9
0
0.22
L
Chang'e
FuryWasTaken
Chang'e
0
6
2
0.17
W
Scylla
14
2
5
8.25
W
Ravana
Jovqnny
Ravana
7
0
8
11
W
Horus
1
0
8
5
W
Chernobog
SUPAMAN2321
Chernobog
3
0
5
5.5
W
Shiva
6
3
9
3.5
L
Charybdis
notyurheroettv
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
60,560
75,212
Taken
62,367
26,009
Mitigated
41,747
12,830
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AbruptVI
Yemoja
5,583
749
1,763
1,283
13,407
7,946
0
6,417
6,764
27,888
2,652
L
6,916
2,295
0
1,176
15,013
2,042
0
5,844
8,932
0
48,486
L
8,387
1,032
0
2,348
22,386
11,183
0
3,760
18,540
0
49,624
L
Chang'e
FuryWasTaken
Chang'e
3,423
201
352
2,956
13,280
1,909
0
6,684
6,324
42,290
0
W
Scylla
24,900
2,675
0
590
7,604
3,342
2,169
2,567
4,801
105,019
456
W
Ravana
Jovqnny
Ravana
12,070
2,666
0
2,867
8,982
5,151
2,226
628
8,268
0
133,975
W
Horus
4,005
1,649
3,168
10,481
17,237
13,408
292
3,159
14,014
124
23,758
W
Chernobog
SUPAMAN2321
Chernobog
4,249
2,366
0
2,260
8,327
3,447
3,732
1,442
6,857
0
95,623
W
Shiva
15,336
3,754
533
5,357
20,217
16,399
353
947
19,241
756
80,586
L
Charybdis
notyurheroettv
Charybdis
8,772
4,191
0
2,952
11,126
2,929
580
2,029
9,033
0
86,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
58,957
484
Minions Killed
691
0
Camps Cleared
0
1,679,824
Distance Traveled
1,937,598
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,927
496
46
3
0
349,835
6
L
Skadi
7,973
443
75
4
0
320,328
0
L
Mulan
8,734
485
88
5
0
340,128
0
L
Chang'e
8,083
449
117
7
0
350,259
2
W
Scylla
12,886
716
181
10
0
367,467
0
W
Ravana
12,143
675
177
10
0
434,807
0
W
Horus
10,157
564
36
2
0
403,620
6
W
Chernobog
11,547
642
181
10
0
366,222
3
W
Shiva
12,224
679
116
6
0
365,482
6
L
Charybdis
8,781
488
158
9
0
319,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role