Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Aer0Spac3
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,687 Elo+
Party 1
Nike
Nike
Equinoχ
Nike
Level 150
God Stats
4W - 2L
1,725 SR
Queue Stats
191W - 58L
1,714 Elo+
Party 1
Sol
Sol
RevanClaw
Sol
Level 104
God Stats
2W - 4L
1,516 SR
Queue Stats
151W - 136L
1,525 Elo+
Solo
Cerberus
Cerberus
monomythic
Cerberus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 472L
1,504 Elo+
Solo
Team Averages
Level 96
1,548 SR
1,586 Elo+

VS

Team Averages
Level 120
1,442 SR
1,477 Elo+
Ah Puch
Ah Puch
CS Manson
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,420 Elo+
Solo
Poseidon
Poseidon
DrRockzö
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,456 Elo+
Solo
Discordia
Discordia
Jay98d
Discordia
Level 157
God Stats
1W - 4L
1,356 SR
Queue Stats
140W - 167L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Nexoww
Xing Tian
Level 68
God Stats
1W - 2L
1,481 SR
Queue Stats
22W - 29L
1,484 Elo+
Solo
Ix Chel
Ix Chel
xChilli_Jam
Ix Chel
Level 125
God Stats
1W - 5L
1,373 SR
Queue Stats
189W - 217L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 5
6,412
1,282
3,138
4,676
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Aer0Spac3
Lancelot
10
5 / 1 / 7
6,324
1,265
6,080
4,952
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
4 / 1 / 7
6,657
1,331
5,462
6,973
5,085
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 8
5,655
1,131
2,563
3,324
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
monomythic
Cerberus
9
1 / 2 / 9
5,895
1,179
1,327
4,328
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CS Manson
Ah Puch
10
1 / 2 / 3
5,785
1,157
5,360
3,672
1,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
DrRockzö
Poseidon
11
2 / 3 / 1
5,860
1,172
2,400
3,173
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Jay98d
Discordia
10
3 / 4 / 1
6,044
1,209
4,894
4,267
1,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Nexoww
Xing Tian
10
0 / 2 / 1
5,375
1,075
1,481
5,982
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
xChilli_Jam
Ix Chel
6
0 / 3 / 0
4,576
915
644
2,533
850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
14
Kills
6
6
Deaths
14
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
W
Lancelot
Aer0Spac3
Lancelot
5
1
7
8.5
L
Ah Puch
CS Manson
Ah Puch
1
2
3
1.25
L
Poseidon
DrRockzö
Poseidon
2
3
1
0.83
W
Nike
4
1
7
7.5
L
Discordia
Jay98d
Discordia
3
4
1
0.88
L
Xing Tian
Nexoww
Xing Tian
0
2
1
0.25
W
0
1
8
4
W
Cerberus
monomythic
Cerberus
1
2
9
2.75
L
Ix Chel
xChilli_Jam
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,570
Damage
14,779
24,253
Taken
19,627
13,706
Mitigated
8,983
10,030
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,138
194
1,358
2,119
4,676
1,524
379
3,841
835
11,094
158
W
Lancelot
Aer0Spac3
Lancelot
6,080
373
699
734
4,952
3,137
0
2,099
2,853
0
7,048
L
Ah Puch
CS Manson
Ah Puch
5,360
260
221
182
3,672
1,438
0
564
3,108
11,849
527
L
Poseidon
DrRockzö
Poseidon
2,400
411
295
196
3,173
921
0
1,575
1,598
10,962
98
W
Nike
5,462
338
1,625
1,722
6,973
5,085
28
3,381
3,592
0
13,376
L
Discordia
Jay98d
Discordia
4,894
0
0
290
4,267
1,505
0
2,176
2,091
10,008
0
L
Xing Tian
Nexoww
Xing Tian
1,481
173
1,078
1,206
5,982
4,269
0
1,749
4,233
2,803
0
W
2,563
357
209
655
3,324
980
0
2,320
1,004
8,681
467
W
Cerberus
monomythic
Cerberus
1,327
38
288
621
4,328
2,980
308
2,823
1,505
4,466
0
L
Ix Chel
xChilli_Jam
Ix Chel
644
0
0
17
2,533
850
0
806
1,727
1,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
27,640
67
Minions Killed
51
0
Camps Cleared
0
606,813
Distance Traveled
463,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,412
1,282
18
4
0
101,767
0
W
Lancelot
6,324
1,265
2
0
0
141,199
0
L
Ah Puch
5,785
1,157
13
3
0
110,478
0
L
Poseidon
5,860
1,172
17
3
0
105,215
0
W
Nike
6,657
1,331
19
4
0
115,379
0
L
Discordia
6,044
1,209
13
3
0
73,612
0
L
Xing Tian
5,375
1,075
2
0
0
115,132
0
W
Sol
5,655
1,131
13
3
0
120,899
0
W
Cerberus
5,895
1,179
15
3
0
127,569
0
L
Ix Chel
4,576
915
6
1
0
59,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role