Player Matchup

Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chawlay
Charybdis
Level 183
God Stats
20W - 15L
1,528 SR
Queue Stats
304W - 308L
1,522 Elo+
Solo
Mulan
Mulan
DaVontee
Mulan
Level 158
God Stats
83W - 63L
1,634 SR
Queue Stats
126W - 106L
1,548 Elo+
Solo
Chronos
Chronos
mister tmax13
Chronos
Level 154
God Stats
2W - 1L
1,708 SR
Queue Stats
138W - 135L
1,509 Elo+
Solo
Team Averages
Level 151
1,574 SR
1,516 Elo+

VS

Team Averages
Level 137
1,563 SR
1,601 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alowishious
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 1
Eset
Eset
MonstruoDeLeche
Eset
Level 143
God Stats
2W - 3L
1,518 SR
Queue Stats
204W - 173L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
die2day40
Tsukuyomi
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 7L
1,861 Elo+
Party 1
Bacchus
Bacchus
douglasalmeida8
Bacchus
Level 149
God Stats
2W - 0L
1,796 SR
Queue Stats
372W - 356L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
2 / 1 / 2
4,336
867
1,798
4,354
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
 
Nike
4
0 / 2 / 0
3,085
617
1,313
2,818
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Chawlay
Charybdis
6
2 / 1 / 2
3,735
747
2,893
2,959
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
DaVontee
Mulan
7
1 / 1 / 2
3,799
760
2,432
3,495
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
7
0 / 1 / 1
3,776
755
300
2,520
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 3 / 0
3,683
737
2,339
3,467
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Alowishious
Cerberus
6
0 / 0 / 2
3,856
771
2,050
4,896
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,226
845
1,728
3,079
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
die2day40
Tsukuyomi
8
2 / 0 / 0
4,588
918
1,804
3,676
1,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,147
629
1,246
4,973
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
6
6
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
1
2
3
L
Nike
 
Nike
0
2
0
0
W
Danzaburou
 
Danzaburou
2
3
0
0.67
W
Cerberus
Alowishious
Cerberus
0
0
2
1
L
Charybdis
Chawlay
Charybdis
2
1
2
3
L
Mulan
DaVontee
Mulan
1
1
2
2
W
2
1
0
2
W
Tsukuyomi
die2day40
Tsukuyomi
2
0
0
2
W
0
1
1
0.5
L
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,736
Damage
9,167
16,146
Taken
20,091
5,928
Mitigated
7,265
7,465
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,798
29
231
2,269
4,354
2,224
0
1,682
2,672
5,616
936
L
Nike
 
Nike
1,313
382
0
1,141
2,818
1,174
0
0
2,577
0
8,553
W
Danzaburou
 
Danzaburou
2,339
610
0
891
3,467
844
0
218
3,249
0
15,542
W
Cerberus
Alowishious
Cerberus
2,050
65
0
2,451
4,896
1,807
0
697
4,199
11,594
0
L
Charybdis
Chawlay
Charybdis
2,893
1,661
0
1,492
2,959
717
0
1,019
1,940
0
23,684
L
Mulan
DaVontee
Mulan
2,432
465
0
1,570
3,495
1,150
0
768
2,727
0
17,292
W
1,728
475
0
917
3,079
713
0
286
2,793
23,102
0
W
Tsukuyomi
die2day40
Tsukuyomi
1,804
719
0
1,921
3,676
1,127
129
0
3,469
0
25,546
W
1,246
214
145
803
4,973
2,774
0
480
4,493
15,026
0
L
Chronos
300
102
0
762
2,520
663
0
1,555
965
16,582
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,731
Gold Earned
19,500
139
Minions Killed
182
0
Camps Cleared
0
505,916
Distance Traveled
555,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,336
867
9
2
0
122,218
0
L
Nike
3,085
617
16
3
0
45,093
0
W
Danzaburou
3,683
737
29
6
0
106,189
0
W
Cerberus
3,856
771
23
5
0
107,901
2
L
Charybdis
3,735
747
39
8
0
109,385
0
L
Mulan
3,799
760
38
8
0
128,238
0
W
Eset
4,226
845
53
11
0
130,176
0
W
Tsukuyomi
4,588
918
55
11
0
104,226
0
W
Bacchus
3,147
629
22
4
0
106,679
1
L
Chronos
3,776
755
37
7
0
100,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role