Player Matchup

Danzaburou
Danzaburou
Diamond V
ArGePo
Danzaburou
Diamond V
Level 120
God Stats
2W - 1L
1,576 SR
Queue Stats
62W - 22L
2,213 MMR
Party 1
Atlas
Atlas
Diamond V
Bunker14
Atlas
Diamond V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 21L
2,213 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
GeMiGu14
Cthulhu
Diamond V
Level 153
God Stats
1W - 0L
1,619 SR
Queue Stats
62W - 22L
2,213 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,565 SR
2,213 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,510 SR
1,538 MMR
Nox
Nox
Gold III
 
Nox
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold III
Carrymari
Ne Zha
Gold III
Level 86
God Stats
34W - 39L
1,530 SR
Queue Stats
474W - 540L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArGePo
Danzaburou
16
6 / 0 / 4
10,734
826
10,913
5,782
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Bunker14
Atlas
14
1 / 0 / 8
8,887
684
4,815
12,440
14,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
GeMiGu14
Cthulhu
16
3 / 0 / 7
9,613
739
10,884
10,660
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesKumbhakarnaMedusaHorusHercules

VS

Bans
MulanBaron SamediHeraRaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 0 / 0
8,727
671
6,983
7,609
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
 
Serqet
10
0 / 5 / 0
7,290
561
6,038
13,784
10,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Carrymari
Ne Zha
12
0 / 5 / 0
7,485
576
5,342
9,058
6,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
Serqet
 
Serqet
0
5
0
0
W
Danzaburou
ArGePo
Danzaburou
6
0
4
8
W
Atlas
Bunker14
Atlas
1
0
8
5
L
Ne Zha
Carrymari
Ne Zha
0
5
0
0
W
Cthulhu
GeMiGu14
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
18,363
28,882
Taken
30,451
27,799
Mitigated
20,064
9,211
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,983
553
0
499
7,609
2,745
0
3,751
3,352
39,964
0
L
Serqet
 
Serqet
6,038
738
0
730
13,784
10,480
0
4,742
8,539
0
19,048
W
Danzaburou
ArGePo
Danzaburou
10,913
2,365
0
2,043
5,782
2,409
2,132
733
4,800
0
59,407
W
Atlas
Bunker14
Atlas
4,815
1,578
0
3,853
12,440
14,394
0
3,866
7,918
26,966
0
L
Ne Zha
Carrymari
Ne Zha
5,342
352
0
2,157
9,058
6,839
0
4,888
3,603
0
26,729
W
Cthulhu
GeMiGu14
Cthulhu
10,884
391
583
2,732
10,660
10,996
455
2,393
7,802
32,210
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
23,502
183
Minions Killed
163
0
Camps Cleared
0
774,852
Distance Traveled
758,705
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,727
671
105
8
0
249,102
0
L
Serqet
7,290
561
30
2
0
258,605
0
W
Danzaburou
10,734
826
107
8
0
258,398
0
W
Atlas
8,887
684
20
2
0
235,495
0
L
Ne Zha
7,485
576
28
2
0
250,998
4
W
Cthulhu
9,613
739
56
4
0
280,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role