Player Matchup

Bacchus
Bacchus
BamTheFinneser
Bacchus
Level 25
God Stats
1W - 1L
1,284 SR
Queue Stats
5W - 11L
1,409 Elo+
Party 1
Discordia
Discordia
Deadeyedwolf
Discordia
Level 88
God Stats
81W - 80L
1,494 SR
Queue Stats
544W - 572L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
IamGod_EJ
Danzaburou
Level 56
God Stats
47W - 50L
1,500 SR
Queue Stats
225W - 239L
1,441 Elo+
Party 1
Nike
Nike
Munchie012661
Nike
Level 103
God Stats
3W - 2L
1,437 SR
Queue Stats
326W - 357L
1,350 Elo+
Party 1
Merlin
Merlin
srcalu
Merlin
Level 108
God Stats
3W - 2L
1,461 SR
Queue Stats
176W - 166L
1,527 Elo+
Solo
Team Averages
Level 76
1,435 SR
1,448 Elo+

VS

Team Averages
Level 130
1,458 SR
1,444 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mister Linguini
Sylvanus
Level 149
God Stats
10W - 6L
1,556 SR
Queue Stats
13W - 14L
1,494 Elo+
Solo
Zeus
Zeus
Nenbouda-mamaw
Zeus
Level 158
God Stats
1W - 3L
1,295 SR
Queue Stats
55W - 65L
1,419 Elo+
Solo
Nu Wa
Nu Wa
eyadsama449
Nu Wa
Level 86
God Stats
7W - 11L
1,457 SR
Queue Stats
114W - 123L
1,397 Elo+
Solo
Chiron
Chiron
skillfulocity
Chiron
Level 146
God Stats
0W - 1L
1,484 SR
Queue Stats
8W - 15L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
8,908
1,114
7,155
10,277
10,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Deadeyedwolf
Discordia
14
1 / 3 / 6
8,699
1,087
10,521
4,809
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IamGod_EJ
Danzaburou
15
4 / 1 / 5
9,734
1,217
6,400
8,450
2,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 7
8,921
1,115
6,030
9,975
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
srcalu
Merlin
14
1 / 2 / 5
8,631
1,079
3,592
6,069
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

284

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 5 / 6
8,837
1,105
8,459
11,844
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
14
5 / 0 / 3
9,657
1,207
7,579
13,412
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
4 / 1 / 3
9,398
1,175
12,087
3,248
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 8
8,840
1,105
7,248
7,871
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
0 / 0 / 0
5,753
719
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
10
Kills
10
10
Deaths
10
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
6
0.8
W
2
2
8
3
W
Discordia
Deadeyedwolf
Discordia
1
3
6
1.33
W
Danzaburou
IamGod_EJ
Danzaburou
4
1
5
6.5
L
Sylvanus
5
0
3
6.5
W
2
2
7
2.75
L
4
1
3
5.5
L
0
4
8
1
L
0
0
0
0
W
Merlin
srcalu
Merlin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,698
Damage
35,373
39,580
Taken
36,375
20,307
Mitigated
18,421
3,102
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,459
1,184
0
1,074
11,844
4,885
0
7,242
4,602
0
21,126
W
7,155
521
364
753
10,277
10,761
0
6,683
3,594
12,483
260
W
Discordia
Deadeyedwolf
Discordia
10,521
216
0
0
4,809
1,464
0
3,079
1,730
25,698
762
W
Danzaburou
IamGod_EJ
Danzaburou
6,400
3,168
275
1,461
8,450
2,753
0
5,397
3,053
0
29,794
L
Sylvanus
7,579
680
522
1,767
13,412
9,173
0
8,394
5,018
14,633
1,092
W
6,030
207
0
58
9,975
3,580
0
7,494
2,481
4,625
12,758
L
12,087
222
0
0
3,248
1,466
0
1,845
1,403
24,318
825
L
7,248
1,949
0
655
7,871
2,897
0
3,830
4,041
29,276
639
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
srcalu
Merlin
3,592
0
0
191
6,069
1,749
0
3,526
2,543
27,589
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
42,485
183
Minions Killed
140
8
Camps Cleared
2
816,215
Distance Traveled
581,907
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,837
1,105
25
3
1
168,372
0
W
Bacchus
8,908
1,114
17
2
2
163,320
0
W
Discordia
8,699
1,087
52
7
1
167,208
0
W
Danzaburou
9,734
1,217
42
5
1
153,566
0
L
Sylvanus
9,657
1,207
29
4
0
164,358
0
W
Nike
8,921
1,115
19
2
1
176,433
0
L
Zeus
9,398
1,175
36
5
0
134,574
1
L
Nu Wa
8,840
1,105
50
6
1
114,603
2
L
Chiron
5,753
719
0
0
0
0
0
W
Merlin
8,631
1,079
53
7
3
155,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role