Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Blaig89
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,455 Elo+
Solo
Thanatos
Thanatos
M1dgetSpinna
Thanatos
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 184L
1,429 Elo+
Solo
Artemis
Artemis
Nakazal48
Artemis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 143L
1,365 Elo+
Solo
Raijin
Raijin
Tuppakk
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,423 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,434 Elo+

VS

Team Averages
Level 68
1,509 SR
1,430 Elo+
Neith
Neith
SHAUL90
Neith
Level 93
God Stats
9W - 7L
1,482 SR
Queue Stats
147W - 152L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Setovski
Sylvanus
Level 51
God Stats
5W - 8L
1,500 SR
Queue Stats
155W - 184L
1,386 Elo+
Solo
Arachne
Arachne
alex8ac8
Arachne
Level 60
God Stats
18W - 11L
1,618 SR
Queue Stats
64W - 51L
1,521 Elo+
Solo
Mulan
Mulan
leixoesTheMan
Mulan
Level 86
God Stats
65W - 61L
1,568 SR
Queue Stats
329W - 316L
1,443 Elo+
Solo
Anubis
Anubis
xxBestialischxx
Anubis
Level 49
God Stats
7W - 5L
1,376 SR
Queue Stats
9W - 7L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 2 / 4
7,623
448
7,897
20,345
12,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thoth
Blaig89
Thoth
13
2 / 9 / 2
7,759
456
7,773
12,041
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
M1dgetSpinna
Thanatos
13
6 / 4 / 4
8,306
489
6,172
12,730
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Nakazal48
Artemis
13
5 / 3 / 4
8,148
479
10,059
10,107
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Tuppakk
Raijin
13
0 / 4 / 1
7,671
451
7,991
10,452
5,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SHAUL90
Neith
13
1 / 3 / 4
8,021
472
7,338
10,534
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Setovski
Sylvanus
11
0 / 5 / 4
7,934
467
5,965
15,966
9,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
alex8ac8
Arachne
17
12 / 2 / 2
10,352
609
12,157
15,300
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
9,541
561
9,709
13,047
9,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
5 / 3 / 5
9,714
571
10,245
13,576
5,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
14
Kills
21
22
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
4
1.5
L
Thoth
Blaig89
Thoth
2
9
2
0.33
L
Thanatos
M1dgetSpinna
Thanatos
6
4
4
2
L
Artemis
Nakazal48
Artemis
5
3
4
2.33
W
Neith
SHAUL90
Neith
1
3
4
1
W
Sylvanus
Setovski
Sylvanus
0
5
4
0.4
L
Raijin
Tuppakk
Raijin
0
4
1
0.13
W
Arachne
alex8ac8
Arachne
12
2
2
6.5
W
3
1
3
4.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
45,414
65,675
Taken
68,423
29,891
Mitigated
34,355
19,565
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,897
1,210
2,666
5,260
20,345
12,442
81
5,846
14,499
38,520
0
L
Thoth
Blaig89
Thoth
7,773
461
0
764
12,041
3,336
0
4,376
7,665
46,655
698
L
Thanatos
M1dgetSpinna
Thanatos
6,172
2,247
0
6,071
12,730
5,137
0
1,983
10,747
0
44,779
L
Artemis
Nakazal48
Artemis
10,059
4,743
0
2,094
10,107
3,740
529
2,552
7,555
0
46,766
W
Neith
SHAUL90
Neith
7,338
2,787
0
1,972
10,534
3,160
520
2,878
7,656
0
55,924
W
Sylvanus
Setovski
Sylvanus
5,965
1,362
3,437
3,470
15,966
9,345
249
4,694
11,272
21,444
1,136
L
Raijin
Tuppakk
Raijin
7,991
1,066
0
2,710
10,452
5,236
0
925
9,527
52,248
269
W
Arachne
alex8ac8
Arachne
12,157
11,039
0
4,318
15,300
6,426
231
3,668
11,632
0
75,901
W
9,709
1,337
0
3,482
13,047
9,940
40
4,936
8,111
0
60,829
W
10,245
664
32
7,648
13,576
5,484
1,001
8,005
5,571
61,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
45,562
377
Minions Killed
405
0
Camps Cleared
0
1,536,662
Distance Traveled
1,543,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,623
448
50
3
0
343,910
0
L
Thoth
7,759
456
86
5
0
270,184
0
L
Thanatos
8,306
489
63
4
0
365,905
0
L
Artemis
8,148
479
81
5
0
276,563
0
W
Neith
8,021
472
75
4
0
294,153
0
W
Sylvanus
7,934
467
37
2
0
289,815
0
L
Raijin
7,671
451
97
6
0
280,100
0
W
Arachne
10,352
609
91
5
0
397,596
0
W
Mulan
9,541
561
110
6
0
270,494
1
W
Anubis
9,714
571
92
5
0
291,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role