Player Matchup

Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigPërk
Medusa
Level 129
God Stats
1W - 2L
1,624 SR
Queue Stats
51W - 50L
1,464 Elo+
Solo
Arachne
Arachne
DeadlyKissesx
Arachne
Level 155
God Stats
25W - 23L
1,514 SR
Queue Stats
101W - 108L
1,482 Elo+
Solo
Xing Tian
Xing Tian
KierDracus
Xing Tian
Level 107
God Stats
8W - 12L
1,691 SR
Queue Stats
467W - 410L
1,502 Elo+
Solo
Sol
Sol
Player89327
Sol
Level 142
God Stats
3W - 3L
1,715 SR
Queue Stats
420W - 406L
1,554 Elo+
Solo
Team Averages
Level 139
1,609 SR
1,500 Elo+

VS

Team Averages
Level 151
1,555 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
Arkdesbrocolis
Morgan Le Fay
Level 158
God Stats
21W - 14L
1,653 SR
Queue Stats
442W - 385L
1,547 Elo+
Solo
Chernobog
Chernobog
LuzbelGame
Chernobog
Level 142
God Stats
35W - 25L
1,586 SR
Queue Stats
932W - 895L
1,505 Elo+
Solo
Fafnir
Fafnir
NightlyBeast683
Fafnir
Level 171
God Stats
25W - 22L
1,510 SR
Queue Stats
292W - 293L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnholyJ3wBun
Cu Chulainn
Level 138
God Stats
2W - 2L
1,335 SR
Queue Stats
345W - 349L
1,467 Elo+
Party 1
Loki
Loki
supersonic1107
Loki
Level 147
God Stats
20W - 9L
1,690 SR
Queue Stats
244W - 248L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
4,836
484
1,183
5,728
3,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
BigPërk
Medusa
9
1 / 2 / 0
4,896
490
3,799
4,985
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
9
1 / 3 / 1
5,278
528
1,828
7,523
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
KierDracus
Xing Tian
10
0 / 0 / 0
5,750
575
2,729
6,391
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
5,354
535
3,493
8,018
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkdesbrocolis
Morgan Le Fay
13
5 / 1 / 3
7,310
731
5,374
4,878
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LuzbelGame
Chernobog
11
2 / 1 / 1
5,984
598
3,591
5,478
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,143
514
2,606
6,054
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
UnholyJ3wBun
Cu Chulainn
11
0 / 0 / 0
5,504
550
3,927
6,747
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 3
6,306
631
3,903
6,148
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Morgan Le Fay
Arkdesbrocolis
Morgan Le Fay
5
1
3
6.5
L
Medusa
BigPërk
Medusa
1
2
0
0.5
L
Arachne
1
3
1
0.5
L
Xing Tian
KierDracus
Xing Tian
0
0
0
0
W
Chernobog
LuzbelGame
Chernobog
2
1
1
2.5
W
0
0
2
1
L
0
5
0
0
W
Cu Chulainn
UnholyJ3wBun
Cu Chulainn
0
0
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
19,401
32,645
Taken
29,305
10,969
Mitigated
14,455
9,626
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,183
285
0
901
5,728
3,279
0
1,652
3,675
9,135
0
W
Morgan Le Fay
Arkdesbrocolis
Morgan Le Fay
5,374
636
0
1,258
4,878
1,570
0
2,161
2,717
42,278
0
L
Medusa
BigPërk
Medusa
3,799
1,160
0
553
4,985
1,315
0
915
3,954
0
28,466
L
Arachne
1,828
849
0
3,766
7,523
2,060
0
1,618
5,766
0
30,545
L
Xing Tian
KierDracus
Xing Tian
2,729
158
0
1,230
6,391
2,483
0
0
5,782
31,207
722
W
Chernobog
LuzbelGame
Chernobog
3,591
2,004
0
1,831
5,478
1,738
412
263
5,215
0
51,047
W
2,606
400
94
2,330
6,054
5,265
10
328
5,726
17,762
1,523
L
3,493
907
0
3,176
8,018
1,832
0
2,779
4,986
39,172
1,415
W
Cu Chulainn
UnholyJ3wBun
Cu Chulainn
3,927
657
0
2,237
6,747
4,055
0
1,890
4,584
0
34,640
W
3,903
789
0
3,758
6,148
1,827
0
2,401
3,665
0
41,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
30,247
276
Minions Killed
364
0
Camps Cleared
0
990,829
Distance Traveled
1,070,246
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,836
484
12
1
0
224,543
2
W
Morgan Le Fay
7,310
731
101
10
0
225,756
4
L
Medusa
4,896
490
48
5
0
172,855
3
L
Arachne
5,278
528
60
6
0
190,114
0
L
Xing Tian
5,750
575
73
7
0
205,922
0
W
Chernobog
5,984
598
88
9
0
200,424
0
W
Fafnir
5,143
514
25
3
0
195,823
3
L
Sol
5,354
535
83
8
0
197,395
0
W
Cu Chulainn
5,504
550
60
6
0
191,209
0
W
Loki
6,306
631
90
9
0
257,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role