Player Matchup

Merlin
Merlin
Danseo
Merlin
Level 8
God Stats
2W - 2L
1,458 SR
Queue Stats
3W - 7L
1,251 Elo+
Party 1
Sol
Sol
Mayb3lat3r
Sol
Level 34
God Stats
3W - 0L
1,800 SR
Queue Stats
17W - 16L
1,544 Elo+
Party 1
Neith
Neith
MiYiDi
Neith
Level 15
God Stats
2W - 1L
1,733 SR
Queue Stats
10W - 10L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Yomi_no_Junin
Cthulhu
Level 65
God Stats
6W - 12L
1,139 SR
Queue Stats
20W - 23L
1,178 Elo+
Solo
Mulan
Mulan
steel30695
Mulan
Level 75
God Stats
3W - 6L
1,224 SR
Queue Stats
17W - 20L
1,339 Elo+
Solo
Team Averages
Level 39
1,471 SR
1,381 Elo+

VS

Team Averages
Level 74
1,457 SR
1,448 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SantaSparks
Vulcan
Level 53
God Stats
29W - 30L
1,466 SR
Queue Stats
124W - 146L
1,383 Elo+
Solo
Nu Wa
Nu Wa
reaL1337
Nu Wa
Level 43
God Stats
9W - 7L
1,532 SR
Queue Stats
83W - 82L
1,433 Elo+
Solo
Kukulkan
Kukulkan
梦回大陆
Kukulkan
Level 66
God Stats
27W - 32L
1,520 SR
Queue Stats
255W - 270L
1,480 Elo+
Solo
Awilix
Awilix
炎即正义
Awilix
Level 54
God Stats
2W - 3L
1,269 SR
Queue Stats
236W - 262L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danseo
Merlin
12
3 / 2 / 6
6,907
1,381
5,273
3,981
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 10
6,243
1,249
3,325
3,057
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MiYiDi
Neith
12
7 / 0 / 6
7,798
1,560
5,621
4,427
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
12
0 / 0 / 11
7,020
1,404
2,854
4,337
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
3 / 2 / 9
6,950
1,390
4,455
6,645
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

363

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 4 / 3
6,346
1,269
3,440
7,056
2,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
11
1 / 2 / 1
6,290
1,258
5,320
4,118
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
reaL1337
Nu Wa
11
2 / 1 / 1
6,836
1,367
5,808
3,884
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
梦回大陆
Kukulkan
9
0 / 1 / 0
5,681
1,136
946
1,595
393
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
0 / 5 / 1
5,876
1,175
5,690
6,537
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
13
Kills
4
4
Deaths
13
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
3
0.63
W
Merlin
Danseo
Merlin
3
2
6
3
W
0
0
10
5
W
Neith
MiYiDi
Neith
7
0
6
10
L
Vulcan
1
2
1
0.75
W
Cthulhu
0
0
11
5.5
L
Nu Wa
reaL1337
Nu Wa
2
1
1
2.5
W
Mulan
3
2
9
3.75
L
Kukulkan
梦回大陆
Kukulkan
0
1
0
0
L
Awilix
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
21,204
22,447
Taken
23,190
10,541
Mitigated
7,686
3,423
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,440
862
0
284
7,056
2,451
0
3,023
3,947
0
8,375
W
Merlin
Danseo
Merlin
5,273
226
0
400
3,981
1,156
0
2,567
1,414
20,687
0
W
3,325
407
0
387
3,057
874
0
831
2,226
7,652
993
W
Neith
MiYiDi
Neith
5,621
2,461
0
575
4,427
1,534
0
2,575
1,852
0
21,907
L
Vulcan
5,320
186
0
209
4,118
1,289
0
1,970
2,020
14,975
0
W
Cthulhu
2,854
313
212
1,113
4,337
3,240
0
2,456
1,881
15,057
0
L
Nu Wa
reaL1337
Nu Wa
5,808
1,287
0
466
3,884
1,058
0
2,032
1,772
20,338
386
W
Mulan
4,455
461
0
736
6,645
3,737
0
3,551
3,094
0
7,995
L
Kukulkan
梦回大陆
Kukulkan
946
34
0
44
1,595
393
0
1,096
499
9,730
0
L
Awilix
5,690
2,132
0
0
6,537
2,495
0
3,139
3,313
0
9,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
31,029
132
Minions Killed
112
3
Camps Cleared
5
555,335
Distance Traveled
506,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,346
1,269
14
3
0
109,834
0
W
Merlin
6,907
1,381
45
9
0
110,627
0
W
Sol
6,243
1,249
10
2
0
117,510
0
W
Neith
7,798
1,560
48
10
1
101,170
0
L
Vulcan
6,290
1,258
19
4
1
119,461
0
W
Cthulhu
7,020
1,404
24
5
0
118,200
0
L
Nu Wa
6,836
1,367
57
11
2
113,189
0
W
Mulan
6,950
1,390
5
1
2
107,828
0
L
Kukulkan
5,681
1,136
15
3
0
52,304
0
L
Awilix
5,876
1,175
7
1
2
111,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role