Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Atomic_Owie
Nox
Level 158
God Stats
26W - 21L
1,610 SR
Queue Stats
271W - 253L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
GodlessMerchent
Zhong Kui
Level 74
God Stats
8W - 11L
1,527 SR
Queue Stats
93W - 90L
1,582 Elo+
Solo
Poseidon
Poseidon
TheZenza
Poseidon
Level 108
God Stats
4W - 0L
1,830 SR
Queue Stats
59W - 52L
1,587 Elo+
Party 1
Horus
Horus
skyblue0303
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,523 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,550 Elo+

VS

Team Averages
Level 101
1,577 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SYmAsHeDsH1Y
Set
Level 49
God Stats
10W - 15L
1,488 SR
Queue Stats
131W - 145L
1,483 Elo+
Solo
Agni
Agni
SergeSelio
Agni
Level 122
God Stats
1W - 2L
1,557 SR
Queue Stats
124W - 136L
1,580 Elo+
Solo
Sol
Sol
Toch1n
Sol
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
121W - 123L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Wokpingu1990
Cthulhu
Level 147
God Stats
37W - 31L
1,627 SR
Queue Stats
165W - 177L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 3 / 0
6,208
621
2,620
8,908
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,142
614
3,508
2,348
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GodlessMerchent
Zhong Kui
12
6 / 0 / 0
6,959
696
5,616
5,962
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
TheZenza
Poseidon
12
4 / 0 / 0
7,651
765
4,385
3,138
848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 5
5,619
562
4,374
7,248
4,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
4,838
484
949
6,851
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 0
4,938
494
1,953
5,939
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 4 / 1
5,550
555
3,082
5,552
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Toch1n
Sol
9
0 / 5 / 0
4,568
457
990
5,803
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Wokpingu1990
Cthulhu
9
0 / 1 / 2
5,178
518
5,484
6,576
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
4
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
0
1.33
L
King Arthur
 
King Arthur
0
4
0
0
W
1
0
2
2
W
Zhong Kui
GodlessMerchent
Zhong Kui
6
0
0
6
L
2
1
0
2
L
2
4
1
0.63
W
Poseidon
TheZenza
Poseidon
4
0
0
4
L
Sol
Toch1n
Sol
0
5
0
0
L
Cthulhu
Wokpingu1990
Cthulhu
0
1
2
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
12,458
27,604
Taken
30,721
13,397
Mitigated
11,050
16,132
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,620
462
0
6,395
8,908
3,055
0
2,196
6,413
0
44,332
L
King Arthur
 
King Arthur
949
0
0
650
6,851
2,193
0
3,404
3,447
0
21,721
W
3,508
453
0
463
2,348
887
0
1,118
1,150
38,034
316
W
Zhong Kui
GodlessMerchent
Zhong Kui
5,616
1,117
0
4,034
5,962
4,037
865
1,808
4,154
45,071
5,864
L
1,953
806
0
540
5,939
2,404
0
2,008
3,931
0
27,607
L
3,082
85
0
1,000
5,552
1,450
0
2,143
3,409
24,719
0
W
Poseidon
TheZenza
Poseidon
4,385
883
0
1,821
3,138
848
0
0
3,138
49,655
3,550
L
Sol
Toch1n
Sol
990
286
0
1,653
5,803
1,294
0
2,522
3,281
20,064
1,318
L
Cthulhu
Wokpingu1990
Cthulhu
5,484
558
99
1,821
6,576
3,709
0
3,113
3,463
27,165
697
W
4,374
2,043
360
3,059
7,248
4,570
7
3,434
3,636
0
10,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
25,072
338
Minions Killed
246
0
Camps Cleared
0
1,032,812
Distance Traveled
977,724
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,208
621
82
8
0
244,105
0
L
King Arthur
4,838
484
55
6
0
167,427
0
W
Nox
6,142
614
76
8
0
209,447
4
W
Zhong Kui
6,959
696
80
8
0
184,291
0
L
Set
4,938
494
57
6
0
219,121
0
L
Agni
5,550
555
66
7
0
197,371
0
W
Poseidon
7,651
765
91
9
0
181,226
0
L
Sol
4,568
457
39
4
0
185,617
1
L
Cthulhu
5,178
518
29
3
0
208,188
0
W
Horus
5,619
562
9
1
0
213,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role