Player Matchup

Fenrir
Fenrir
AIwaysLethaI
Fenrir
Level 190
God Stats
22W - 13L
1,760 SR
Queue Stats
261W - 236L
1,506 Elo+
Party 2
Neith
Neith
MortonKoops
Neith
Level 142
God Stats
6W - 3L
1,685 SR
Queue Stats
159W - 144L
1,528 Elo+
Solo
Bacchus
Bacchus
SURREALISMx_
Bacchus
Level 188
God Stats
12W - 5L
1,820 SR
Queue Stats
278W - 255L
1,588 Elo+
Party 2
Poseidon
Poseidon
SinisterAres
Poseidon
Level 212
God Stats
5W - 4L
1,833 SR
Queue Stats
475W - 437L
1,523 Elo+
Party 2
Bastet
Bastet
XxAtMcMattXx
Bastet
Level 109
God Stats
5W - 1L
1,991 SR
Queue Stats
151W - 130L
1,546 Elo+
Solo
Team Averages
Level 168
1,818 SR
1,538 Elo+

VS

Team Averages
Level 143
1,476 SR
1,549 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Chefzitoo
Hera
Level 139
God Stats
2W - 3L
1,278 SR
Queue Stats
165W - 144L
1,543 Elo+
Party 3
Izanami
Izanami
Dvsquezi
Izanami
Level 155
God Stats
3W - 3L
1,551 SR
Queue Stats
185W - 172L
1,529 Elo+
Party 3
He Bo
He Bo
TOsbigtree
He Bo
Level 128
God Stats
0W - 2L
1,544 SR
Queue Stats
86W - 71L
1,588 Elo+
Party 1
Osiris
Osiris
hazrn
Osiris
Level 165
God Stats
0W - 2L
1,506 SR
Queue Stats
95W - 84L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 0 / 6
7,777
707
8,637
9,543
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 3
7,547
686
3,107
4,803
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
SURREALISMx_
Bacchus
10
2 / 0 / 6
6,161
560
5,330
7,939
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
SinisterAres
Poseidon
13
5 / 0 / 3
7,303
664
7,236
6,746
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
13
4 / 2 / 1
7,478
680
6,156
10,354
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 3 / 0
5,714
519
3,832
9,737
7,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
11
0 / 3 / 0
5,633
512
2,648
4,957
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dvsquezi
Izanami
9
0 / 5 / 0
5,022
457
2,011
7,013
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
11
0 / 6 / 0
5,633
512
5,116
10,296
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
hazrn
Osiris
10
2 / 5 / 0
5,963
542
7,089
11,610
12,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
22
Kills
2
2
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Fenrir
8
0
6
11
L
Hera
0
3
0
0
L
Izanami
Dvsquezi
Izanami
0
5
0
0
W
3
0
3
4.5
W
Bacchus
SURREALISMx_
Bacchus
2
0
6
5
W
Poseidon
SinisterAres
Poseidon
5
0
3
6.5
L
He Bo
0
6
0
0
W
Bastet
4
2
1
2.25
L
Osiris
hazrn
Osiris
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
20,696
39,385
Taken
43,613
16,884
Mitigated
25,726
20,898
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,832
1,318
166
2,736
9,737
7,340
0
5,730
4,007
19,512
1,491
W
Fenrir
8,637
1,525
0
6,290
9,543
3,572
0
4,049
5,452
0
52,551
L
Hera
2,648
687
0
758
4,957
1,209
0
0
4,957
41,113
0
L
Izanami
Dvsquezi
Izanami
2,011
1,061
0
1,308
7,013
2,485
0
5,290
1,723
0
29,783
W
3,107
333
0
2,624
4,803
1,703
556
2,812
1,991
0
62,069
W
Bacchus
SURREALISMx_
Bacchus
5,330
932
0
2,648
7,939
6,474
0
1,410
6,447
19,264
0
W
Poseidon
SinisterAres
Poseidon
7,236
1,672
0
5,022
6,746
1,954
20
3,181
3,565
56,323
1,710
L
He Bo
5,116
278
0
2,967
10,296
2,555
0
66
10,230
51,361
217
W
Bastet
6,156
1,263
0
4,314
10,354
3,181
0
0
9,578
0
42,876
L
Osiris
hazrn
Osiris
7,089
1,653
0
2,804
11,610
12,137
0
1,284
10,326
0
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
27,965
402
Minions Killed
312
0
Camps Cleared
0
1,186,023
Distance Traveled
1,107,521
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,714
519
38
3
0
219,609
4
W
Fenrir
7,777
707
83
8
0
265,848
0
L
Hera
5,633
512
71
6
0
220,651
6
L
Izanami
5,022
457
55
5
0
222,873
4
W
Neith
7,547
686
107
10
0
221,965
2
W
Bacchus
6,161
560
27
2
0
229,998
4
W
Poseidon
7,303
664
108
10
0
229,667
0
L
He Bo
5,633
512
90
8
0
223,698
0
W
Bastet
7,478
680
77
7
0
238,545
1
L
Osiris
5,963
542
58
5
0
220,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role