Player Matchup

Terra
Terra
BBQCHICKENBBQ
Terra
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 272L
1,503 Elo+
Party 2
Izanami
Izanami
Handlebarshottie
Izanami
Level 129
God Stats
5W - 7L
1,524 SR
Queue Stats
246W - 248L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Letal Quack
Morgan Le Fay
Level 161
God Stats
2W - 2L
1,725 SR
Queue Stats
232W - 244L
1,516 Elo+
Solo
Ganesha
Ganesha
filthygaming
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,505 Elo+
Party 2
Hercules
Hercules
xxLegendary_JC
Hercules
Level 133
God Stats
2W - 2L
1,689 SR
Queue Stats
107W - 88L
1,599 Elo+
Solo
Team Averages
Level 117
1,588 SR
1,532 Elo+

VS

Team Averages
Level 127
1,477 SR
1,475 Elo+
Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AskMelGibson29
Ganesha
Level 147
God Stats
3W - 2L
1,447 SR
Queue Stats
63W - 72L
1,516 Elo+
Party 1
Pele
Pele
CeeLoDaBeast
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 1
Bastet
Bastet
FlightLifeFiddy
Bastet
Level 170
God Stats
2W - 2L
1,440 SR
Queue Stats
297W - 292L
1,485 Elo+
Party 1
Ra
Ra
PiLo StyLez
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,306
664
4,880
13,113
13,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 5
8,104
737
12,037
7,805
2,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Letal Quack
Morgan Le Fay
14
1 / 5 / 4
7,826
711
12,197
8,181
3,689
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
filthygaming
Ganesha
13
0 / 5 / 6
7,647
695
5,029
12,862
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
15
4 / 4 / 2
8,058
733
11,812
13,442
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 18
8,206
746
7,233
13,047
11,601
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 2 / 19
8,911
810
6,633
15,404
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 2 / 8
9,777
889
9,750
10,744
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

17
7 / 0 / 15
9,588
872
15,461
10,155
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
4 / 1 / 13
9,670
879
9,868
8,619
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
7
Kills
22
22
Deaths
7
18
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
18
5
W
0
2
19
4.75
L
1
4
1
0.38
W
10
2
8
7
W
7
0
15
14.5
L
1
4
5
0.88
L
Morgan Le Fay
Letal Quack
Morgan Le Fay
1
5
4
0.6
W
4
1
13
10.5
L
Ganesha
filthygaming
Ganesha
0
5
6
0.6
L
Hercules
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
48,945
55,403
Taken
57,969
45,972
Mitigated
36,168
15,311
Healing
31,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,233
1,211
982
1,031
13,047
11,601
148
3,862
8,574
3,769
11,445
W
6,633
709
1,343
4,868
15,404
12,487
112
4,400
10,640
10,501
914
L
4,880
343
3,026
3,189
13,113
13,778
0
4,029
9,084
8,775
0
W
9,750
1,018
1,664
2,555
10,744
4,452
241
4,242
6,233
0
20,668
W
15,461
3,198
1,801
3,324
10,155
4,396
26
3,659
6,305
0
27,410
L
12,037
7,755
0
1,559
7,805
2,582
0
2,279
5,526
0
31,337
L
Morgan Le Fay
Letal Quack
Morgan Le Fay
12,197
966
335
1,255
8,181
3,689
0
2,215
5,842
27,464
0
W
9,868
1,043
8,997
5,089
8,619
3,232
156
5,316
3,217
26,727
376
L
Ganesha
filthygaming
Ganesha
5,029
379
0
1,104
12,862
11,252
0
4,524
8,074
8,810
0
L
Hercules
11,812
1,562
1,395
3,448
13,442
14,671
0
5,028
8,349
0
16,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
46,152
132
Minions Killed
127
0
Camps Cleared
0
913,818
Distance Traveled
1,128,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,206
746
20
2
0
227,638
0
W
Ganesha
8,911
810
1
0
0
212,313
0
L
Terra
7,306
664
10
1
0
182,355
0
W
Pele
9,777
889
19
2
0
230,332
0
W
Bastet
9,588
872
30
3
0
252,865
0
L
Izanami
8,104
737
68
6
0
174,605
0
L
Morgan Le Fay
7,826
711
38
3
0
192,895
0
W
Ra
9,670
879
57
5
0
205,044
0
L
Ganesha
7,647
695
0
0
0
165,404
0
L
Hercules
8,058
733
16
1
0
198,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role