Player Matchup

Hercules
Hercules
Platinum III
KillerSk1lls
Hercules
Platinum III
Level 159
God Stats
44W - 56L
1,537 SR
Queue Stats
124W - 151L
1,773 MMR
Party 2
Janus
Janus
Silver IV
WildLife_123
Janus
Silver IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 51L
1,232 MMR
Solo
Bacchus
Bacchus
Platinum V
d0minic92
Bacchus
Platinum V
Level 148
God Stats
199W - 219L
1,614 SR
Queue Stats
717W - 868L
1,814 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,551 SR
1,606 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,503 SR
1,227 MMR
Medusa
Medusa
Silver II
BlOcKboYs Mc
Medusa
Silver II
Level 122
God Stats
1W - 5L
1,366 SR
Queue Stats
61W - 97L
1,303 MMR
Solo
Scylla
Scylla
Silver IV
Soyleoreyna
Scylla
Silver IV
Level 84
God Stats
1W - 2L
1,642 SR
Queue Stats
31W - 57L
1,115 MMR
Party 1
King Arthur
King Arthur
Bronze III
demonicfire4000
King Arthur
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KillerSk1lls
Hercules
15
9 / 0 / 5
10,166
847
13,066
21,732
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 11
9,290
774
8,406
5,965
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
d0minic92
Bacchus
14
2 / 1 / 11
8,788
732
8,045
10,868
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CthulhuVulcanAchillesCharonNe Zha

VS

Bans
ChaacPersephonePoseidonThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 1
7,500
625
7,017
9,711
3,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
2 / 3 / 0
8,504
709
9,636
9,047
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
demonicfire4000
King Arthur
11
0 / 5 / 2
7,302
609
8,022
14,214
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
1
0.08
W
Hercules
KillerSk1lls
Hercules
9
0
5
11.5
L
Scylla
2
3
0
0.67
W
3
1
11
8.5
W
Bacchus
d0minic92
Bacchus
2
1
11
7.5
L
King Arthur
demonicfire4000
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
24,675
38,565
Taken
32,972
31,238
Mitigated
17,915
19,824
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,017
3,185
0
323
9,711
3,136
0
4,481
5,066
0
31,910
W
Hercules
KillerSk1lls
Hercules
13,066
4,138
0
14,699
21,732
16,155
679
4,279
16,473
0
30,951
L
Scylla
9,636
133
0
972
9,047
2,478
0
4,021
4,743
31,352
425
W
8,406
427
197
1,823
5,965
2,190
1,087
1,532
4,238
40,755
0
W
Bacchus
d0minic92
Bacchus
8,045
1,009
0
3,105
10,868
12,893
500
2,564
7,534
20,684
2,428
L
King Arthur
demonicfire4000
King Arthur
8,022
826
0
729
14,214
12,301
0
7,278
6,292
0
18,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
23,306
129
Minions Killed
125
0
Camps Cleared
0
714,459
Distance Traveled
627,986
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,500
625
47
4
0
196,875
0
W
Hercules
10,166
847
33
3
0
239,800
1
L
Scylla
8,504
709
55
5
0
213,280
0
W
Janus
9,290
774
76
6
0
231,022
2
W
Bacchus
8,788
732
20
2
0
243,637
5
L
King Arthur
7,302
609
23
2
0
217,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role