Player Matchup

Neith
Neith
HelloImR4G3
Neith
Level 117
God Stats
17W - 19L
1,554 SR
Queue Stats
166W - 153L
1,515 Elo+
Party 1
Hera
Hera
LethalXRaider
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
Stumppzz
Xing Tian
Level 47
God Stats
7W - 8L
1,517 SR
Queue Stats
141W - 139L
1,452 Elo+
Party 1
Team Averages
Level 91
1,524 SR
1,478 Elo+

VS

Team Averages
Level 101
1,560 SR
1,501 Elo+
Medusa
Medusa
B-2334
Medusa
Level 99
God Stats
46W - 42L
1,592 SR
Queue Stats
155W - 152L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Vanvirou
Kuzenbo
Level 105
God Stats
34W - 23L
1,588 SR
Queue Stats
422W - 428L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
chuculain
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
10,206
680
12,422
14,786
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

13
1 / 8 / 2
9,644
643
5,974
12,456
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Stumppzz
Xing Tian
14
1 / 4 / 2
9,823
655
5,112
18,736
17,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B-2334
Medusa
17
6 / 1 / 9
12,010
801
12,562
9,447
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Vanvirou
Kuzenbo
18
4 / 0 / 12
11,556
770
10,376
18,265
25,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
chuculain
Baron Samedi
17
6 / 3 / 10
12,018
801
16,583
11,014
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
16
16
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
B-2334
Medusa
6
1
9
10.5
L
2
4
1
0.63
L
1
8
2
0.25
L
Xing Tian
Stumppzz
Xing Tian
1
4
2
0.5
W
Kuzenbo
Vanvirou
Kuzenbo
4
0
12
10
W
Baron Samedi
chuculain
Baron Samedi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
39,521
45,978
Taken
38,726
26,097
Mitigated
34,881
5,086
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B-2334
Medusa
12,562
2,355
0
2,837
9,447
3,470
2,234
1,981
7,372
0
70,863
L
12,422
1,221
0
3,074
14,786
4,449
0
8,519
5,515
0
55,997
L
5,974
683
0
835
12,456
3,833
0
7,003
4,928
36,063
135
L
Xing Tian
Stumppzz
Xing Tian
5,112
496
25
1,152
18,736
17,815
0
7,873
9,752
13,537
0
W
Kuzenbo
Vanvirou
Kuzenbo
10,376
2,226
0
3,613
18,265
25,106
43
5,130
12,464
30,779
5,739
W
Baron Samedi
chuculain
Baron Samedi
16,583
1,525
971
4,134
11,014
6,305
521
3,227
7,641
49,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
35,584
158
Minions Killed
200
0
Camps Cleared
0
798,872
Distance Traveled
873,686
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,010
801
88
6
0
324,625
0
L
Neith
10,206
680
83
6
0
268,238
0
L
Hera
9,644
643
61
4
0
253,160
4
L
Xing Tian
9,823
655
14
1
0
277,474
0
W
Kuzenbo
11,556
770
45
3
0
288,633
2
W
Baron Samedi
12,018
801
67
4
0
260,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role