Player Matchup

King Arthur
King Arthur
K0dlegend
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuiBornReady
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,462 Elo+
Party 2
Osiris
Osiris
W4L_Maj
Osiris
Level 122
God Stats
17W - 21L
1,522 SR
Queue Stats
112W - 114L
1,472 Elo+
Solo
Medusa
Medusa
o Dyms
Medusa
Level 69
God Stats
6W - 4L
1,573 SR
Queue Stats
46W - 45L
1,464 Elo+
Party 2
Thanatos
Thanatos
xKapx
Thanatos
Level 86
God Stats
4W - 6L
1,532 SR
Queue Stats
36W - 46L
1,430 Elo+
Party 2
Team Averages
Level 86
1,525 SR
1,454 Elo+

VS

Team Averages
Level 81
1,426 SR
1,431 Elo+
Janus
Janus
C1uTcH69420
Janus
Level 87
God Stats
15W - 14L
1,278 SR
Queue Stats
268W - 249L
1,478 Elo+
Party 1
Lancelot
Lancelot
DOWxTechN9ne
Lancelot
Level 122
God Stats
8W - 9L
1,285 SR
Queue Stats
308W - 293L
1,435 Elo+
Party 1
Ra
Ra
KillerOtheMesiah
Ra
Level 34
God Stats
3W - 12L
1,313 SR
Queue Stats
58W - 91L
1,374 Elo+
Solo
Surtr
Surtr
UDSOreokiler
Surtr
Level 59
God Stats
26W - 27L
1,449 SR
Queue Stats
164W - 162L
1,435 Elo+
Party 1
Rama
Rama
sconni
Rama
Level 102
God Stats
2W - 0L
1,804 SR
Queue Stats
124W - 113L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K0dlegend
King Arthur
14
2 / 7 / 0
8,449
445
5,233
17,379
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
LuiBornReady
Morgan Le Fay
15
0 / 7 / 4
8,660
456
7,076
12,337
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
W4L_Maj
Osiris
12
1 / 5 / 2
7,532
396
3,925
11,542
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
o Dyms
Medusa
16
5 / 3 / 2
10,057
529
8,010
13,114
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xKapx
Thanatos
14
4 / 8 / 1
8,584
452
5,355
21,633
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
11,680
615
12,500
7,720
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
DOWxTechN9ne
Lancelot
19
13 / 0 / 4
11,312
595
19,424
11,726
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
1 / 4 / 1
6,947
366
3,601
5,714
2,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 2 / 5
10,672
562
7,648
14,059
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
sconni
Rama
14
2 / 5 / 6
8,903
469
5,899
11,152
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
12
Kills
30
30
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Lancelot
DOWxTechN9ne
Lancelot
13
0
4
15
L
King Arthur
K0dlegend
King Arthur
2
7
0
0.29
W
1
4
1
0.38
L
Morgan Le Fay
LuiBornReady
Morgan Le Fay
0
7
4
0.29
W
5
2
5
3.75
L
Osiris
W4L_Maj
Osiris
1
5
2
0.4
L
Medusa
o Dyms
Medusa
5
3
2
2
W
Rama
sconni
Rama
2
5
6
1
L
Thanatos
xKapx
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
49,072
76,005
Taken
50,371
29,628
Mitigated
23,364
21,429
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,500
619
0
1,373
7,720
2,317
854
2,741
4,716
83,547
957
W
Lancelot
DOWxTechN9ne
Lancelot
19,424
2,490
0
6,570
11,726
5,568
268
1,962
9,493
0
87,859
L
King Arthur
K0dlegend
King Arthur
5,233
1,195
0
3,110
17,379
8,823
216
2,314
14,985
0
47,136
W
3,601
642
497
1,448
5,714
2,271
0
236
5,430
21,303
0
L
Morgan Le Fay
LuiBornReady
Morgan Le Fay
7,076
642
0
828
12,337
3,488
0
4,024
8,077
50,273
2,432
W
7,648
2,983
0
5,696
14,059
9,868
1,403
676
12,548
1,134
59,181
L
Osiris
W4L_Maj
Osiris
3,925
959
172
2,579
11,542
4,968
61
3,318
8,127
0
29,608
L
Medusa
o Dyms
Medusa
8,010
2,885
0
4,172
13,114
4,643
527
2,013
11,061
0
69,891
W
Rama
sconni
Rama
5,899
4,470
0
1,546
11,152
3,340
1,861
835
10,265
0
51,024
L
Thanatos
xKapx
Thanatos
5,355
1,938
0
10,568
21,633
7,706
0
4,193
17,226
0
65,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
49,514
458
Minions Killed
493
0
Camps Cleared
0
1,706,574
Distance Traveled
1,690,783
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,680
615
150
8
0
422,448
0
W
Lancelot
11,312
595
122
6
0
460,013
0
L
King Arthur
8,449
445
88
5
0
345,079
2
W
Ra
6,947
366
38
2
0
162,361
3
L
Morgan Le Fay
8,660
456
107
6
0
319,002
0
W
Surtr
10,672
562
82
4
0
312,005
0
L
Osiris
7,532
396
57
3
0
267,036
0
L
Medusa
10,057
529
114
6
0
378,134
2
W
Rama
8,903
469
101
5
0
333,956
0
L
Thanatos
8,584
452
92
5
0
397,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role