Player Matchup

Bellona
Bellona
Gold V
GODLYENERGY
Bellona
Gold V
Level 118
God Stats
4W - 9L
1,437 SR
Queue Stats
299W - 374L
1,276 MMR
Solo
Vulcan
Vulcan
Silver IV
Twomuchfor1King
Vulcan
Silver IV
Level 153
God Stats
8W - 8L
1,577 SR
Queue Stats
29W - 44L
1,191 MMR
Party 1
Geb
Geb
Silver V
devildude34
Geb
Silver V
Level 126
God Stats
4W - 1L
1,579 SR
Queue Stats
8W - 12L
1,338 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,531 SR
1,268 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,507 SR
1,261 MMR
Cerberus
Cerberus
Silver IV
Soyleoreyna
Cerberus
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,172 MMR
Party 2
Surtr
Surtr
Silver IV
WildLife_123
Surtr
Silver IV
Level 108
God Stats
19W - 13L
1,530 SR
Queue Stats
38W - 51L
1,289 MMR
Solo
Hel
Hel
Bronze III
demonicfire4000
Hel
Bronze III
Level 130
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 18L
1,322 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GODLYENERGY
Bellona
14
4 / 1 / 8
9,088
826
9,810
9,792
7,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 7
8,403
764
10,273
3,958
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 7
8,996
818
9,011
9,500
8,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AchillesCthulhuDiscordiaChaacNu Wa

VS

Bans
King ArthurAphroditeAnhurRaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Soyleoreyna
Cerberus
12
0 / 6 / 3
7,316
665
5,252
13,566
9,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
7,814
710
5,466
11,883
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
7,532
685
1,726
7,838
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
GODLYENERGY
Bellona
4
1
8
8
L
Cerberus
Soyleoreyna
Cerberus
0
6
3
0.25
W
3
2
7
3.25
L
2
3
1
0.83
L
1
4
2
0.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
12,444
23,250
Taken
33,287
17,667
Mitigated
20,072
2,909
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GODLYENERGY
Bellona
9,810
3,217
0
1,813
9,792
7,784
234
2,913
6,401
0
43,542
L
Cerberus
Soyleoreyna
Cerberus
5,252
113
0
1,721
13,566
9,970
0
7,198
6,323
20,573
850
W
10,273
177
0
0
3,958
1,289
123
811
3,060
32,994
1,084
L
5,466
1,213
0
1,332
11,883
7,464
0
6,794
5,005
210
16,959
L
1,726
149
2,011
3,089
7,838
2,638
0
4,375
3,445
17,339
0
W
9,011
215
0
1,096
9,500
8,594
58
2,532
6,573
24,837
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
22,662
156
Minions Killed
115
0
Camps Cleared
0
693,282
Distance Traveled
576,567
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,088
826
63
6
0
219,307
2
L
Cerberus
7,316
665
46
4
0
178,695
0
W
Vulcan
8,403
764
61
6
0
228,184
0
L
Surtr
7,814
710
25
2
0
208,961
7
L
Hel
7,532
685
44
4
0
188,911
3
W
Geb
8,996
818
32
3
0
245,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role