Player Matchup

Hun Batz
Hun Batz
Aka manah9727
Hun Batz
Level 119
God Stats
2W - 1L
1,136 SR
Queue Stats
136W - 129L
1,651 Elo+
Party 1
Ra
Ra
FreakOPsychO
Ra
Level 128
God Stats
60W - 26L
1,703 SR
Queue Stats
195W - 157L
1,699 Elo+
Party 1
Ganesha
Ganesha
MiliSoBad
Ganesha
Level 132
God Stats
26W - 18L
1,723 SR
Queue Stats
231W - 185L
1,680 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,677 Elo+

VS

Team Averages
Level 111
1,600 SR
1,648 Elo+
Charon
Charon
DIESEL92
Charon
Level 147
God Stats
6W - 5L
1,616 SR
Queue Stats
45W - 41L
1,621 Elo+
Party 2
Hou Yi
Hou Yi
ZomiGamer
Hou Yi
Level 119
God Stats
4W - 3L
1,405 SR
Queue Stats
91W - 57L
1,657 Elo+
Solo
Mulan
Mulan
juking4dayz24
Mulan
Level 68
God Stats
74W - 40L
1,779 SR
Queue Stats
226W - 215L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aka manah9727
Hun Batz
14
2 / 9 / 7
10,005
667
7,748
13,838
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
14 / 2 / 2
13,752
917
18,549
10,780
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
MiliSoBad
Ganesha
18
0 / 1 / 15
10,863
724
13,514
18,634
21,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DIESEL92
Charon
15
1 / 5 / 6
9,382
625
10,132
14,357
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ZomiGamer
Hou Yi
15
6 / 6 / 5
10,236
682
12,299
13,600
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
5 / 5 / 3
10,538
703
12,017
18,962
19,194
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
12
12
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aka manah9727
Hun Batz
2
9
7
0.61
L
Charon
DIESEL92
Charon
1
5
6
0.8
W
14
2
2
7.5
W
Ganesha
MiliSoBad
Ganesha
0
1
15
7.5
L
Hou Yi
ZomiGamer
Hou Yi
6
6
5
1.42
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
34,448
43,252
Taken
46,919
36,455
Mitigated
34,038
13,001
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aka manah9727
Hun Batz
7,748
830
0
1,316
13,838
9,635
164
2,991
10,347
0
21,683
L
Charon
DIESEL92
Charon
10,132
1,962
0
415
14,357
10,530
0
7,584
5,757
30,288
908
W
18,549
664
4,941
4,634
10,780
5,597
950
2,966
7,617
84,772
0
W
Ganesha
MiliSoBad
Ganesha
13,514
1,588
0
2,110
18,634
21,223
402
4,033
14,091
36,542
1,390
L
Hou Yi
ZomiGamer
Hou Yi
12,299
3,987
0
250
13,600
4,314
0
8,729
4,624
0
42,819
L
12,017
1,008
0
4,324
18,962
19,194
0
14,338
3,870
96
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
30,156
198
Minions Killed
153
0
Camps Cleared
0
874,834
Distance Traveled
743,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,005
667
40
3
0
257,177
0
L
Charon
9,382
625
42
3
0
238,595
0
W
Ra
13,752
917
141
9
0
325,215
0
W
Ganesha
10,863
724
17
1
0
292,442
0
L
Hou Yi
10,236
682
58
4
0
241,900
2
L
Mulan
10,538
703
53
4
0
262,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role