Player Matchup

Cernunnos
Cernunnos
BPSippi
Cernunnos
Level 39
God Stats
0W - 3L
1,283 SR
Queue Stats
27W - 40L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
iJoocyPeePe_e
Nu Wa
Level 120
God Stats
1W - 3L
1,478 SR
Queue Stats
53W - 56L
1,394 Elo+
Party 1
King Arthur
King Arthur
skii-Daddy
King Arthur
Level 44
God Stats
5W - 17L
1,459 SR
Queue Stats
65W - 75L
1,366 Elo+
Party 1
Team Averages
Level 68
1,407 SR
1,410 Elo+

VS

Team Averages
Level 128
1,530 SR
1,490 Elo+
Cthulhu
Cthulhu
AcSK1LLies
Cthulhu
Level 117
God Stats
12W - 3L
1,495 SR
Queue Stats
185W - 176L
1,526 Elo+
Solo
Medusa
Medusa
II Get Hyphy II
Medusa
Level 124
God Stats
56W - 44L
1,548 SR
Queue Stats
348W - 353L
1,488 Elo+
Solo
Hera
Hera
iiszwuu
Hera
Level 143
God Stats
45W - 32L
1,547 SR
Queue Stats
689W - 710L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BPSippi
Cernunnos
12
1 / 5 / 1
7,427
675
3,585
8,824
2,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 2
7,029
639
7,228
9,406
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
skii-Daddy
King Arthur
12
1 / 4 / 1
7,077
643
1,367
11,563
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcSK1LLies
Cthulhu
15
2 / 0 / 8
9,336
849
6,249
7,141
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 6
10,138
922
9,886
9,801
3,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
iiszwuu
Hera
14
6 / 0 / 8
9,670
879
9,268
4,942
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
15
15
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcSK1LLies
Cthulhu
2
0
8
6
L
Cernunnos
BPSippi
Cernunnos
1
5
1
0.3
W
7
2
6
5
L
0
6
2
0.17
W
Hera
iiszwuu
Hera
6
0
8
10
L
King Arthur
skii-Daddy
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
25,403
29,793
Taken
21,884
13,664
Mitigated
10,749
2,230
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcSK1LLies
Cthulhu
6,249
334
488
1,293
7,141
4,984
56
2,269
4,872
33,168
2,050
L
Cernunnos
BPSippi
Cernunnos
3,585
1,218
0
0
8,824
2,832
0
4,123
4,404
0
23,316
W
9,886
4,625
414
4,303
9,801
3,585
2,667
2,563
7,238
0
51,141
L
7,228
1,698
6
1,099
9,406
2,804
0
5,444
3,625
27,137
0
W
Hera
iiszwuu
Hera
9,268
2,234
0
870
4,942
2,180
372
2,458
2,484
39,246
0
L
King Arthur
skii-Daddy
King Arthur
1,367
319
0
1,125
11,563
8,028
0
4,666
6,469
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
29,144
110
Minions Killed
204
0
Camps Cleared
0
567,794
Distance Traveled
662,393
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,336
849
64
6
0
242,273
3
L
Cernunnos
7,427
675
47
4
0
189,385
0
W
Medusa
10,138
922
77
7
0
204,591
0
L
Nu Wa
7,029
639
33
3
0
175,684
0
W
Hera
9,670
879
63
6
0
215,529
1
L
King Arthur
7,077
643
30
3
0
202,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role