Player Matchup

Medusa
Medusa
BabyDucki3
Medusa
Level 68
God Stats
2W - 1L
1,723 SR
Queue Stats
60W - 60L
1,594 Elo+
Party 1
Lancelot
Lancelot
LoveGuru69
Lancelot
Level 168
God Stats
3W - 1L
1,632 SR
Queue Stats
55W - 65L
1,523 Elo+
Party 1
The Morrigan
The Morrigan
MMRSisyphus
The Morrigan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,712 Elo+
Party 1
Ares
Ares
XxLeafeater27xX
Ares
Level 127
God Stats
1W - 0L
1,720 SR
Queue Stats
120W - 119L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeroezz
Morgan Le Fay
Level 158
God Stats
13W - 12L
1,845 SR
Queue Stats
127W - 120L
1,513 Elo+
Party 1
Team Averages
Level 114
1,684 SR
1,586 Elo+

VS

Team Averages
Level 100
1,458 SR
1,310 Elo+
Hun Batz
Hun Batz
DeviilSonata
Hun Batz
Level 88
God Stats
3W - 7L
1,112 SR
Queue Stats
96W - 78L
1,238 Elo+
Solo
Sylvanus
Sylvanus
Mister Linguini
Sylvanus
Level 149
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
King Arthur
King Arthur
No_Ashuu
King Arthur
Level 82
God Stats
2W - 3L
1,467 SR
Queue Stats
6W - 9L
1,287 Elo+
Solo
Athena
Athena
Slinkwheat5
Athena
Level 108
God Stats
20W - 25L
1,519 SR
Queue Stats
285W - 300L
1,401 Elo+
Party 2
Freya
Freya
TheSpiffyPuma
Freya
Level 75
God Stats
4W - 3L
1,655 SR
Queue Stats
196W - 222L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyDucki3
Medusa
16
9 / 1 / 20
10,214
1,021
13,294
8,026
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
LoveGuru69
Lancelot
17
11 / 4 / 14
10,620
1,062
14,926
9,564
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
MMRSisyphus
The Morrigan
15
5 / 2 / 18
9,717
972
11,443
5,541
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 22
9,637
964
8,325
12,193
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Zeroezz
Morgan Le Fay
17
5 / 1 / 13
10,295
1,030
6,922
5,418
2,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeviilSonata
Hun Batz
13
0 / 7 / 5
7,902
790
4,771
10,754
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
2 / 6 / 3
8,932
893
9,036
13,678
12,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
No_Ashuu
King Arthur
15
1 / 5 / 2
8,347
835
2,772
12,219
9,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
13
0 / 7 / 5
7,850
785
5,359
14,230
12,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 6 / 3
9,941
994
6,718
11,818
4,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
27
31
Kills
9
9
Deaths
31
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
BabyDucki3
Medusa
9
1
20
19
L
Hun Batz
DeviilSonata
Hun Batz
0
7
5
0.36
W
Lancelot
LoveGuru69
Lancelot
11
4
14
4.5
W
The Morrigan
MMRSisyphus
The Morrigan
5
2
18
7
L
Sylvanus
2
6
3
0.58
L
King Arthur
No_Ashuu
King Arthur
1
5
2
0.4
L
Athena
0
7
5
0.36
L
6
6
3
1.25
W
1
1
22
12
W
Morgan Le Fay
Zeroezz
Morgan Le Fay
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,910
Damage
28,656
40,742
Taken
62,699
26,386
Mitigated
42,679
10,463
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BabyDucki3
Medusa
13,294
5,638
0
3,052
8,026
3,617
2,395
5,795
2,231
0
25,014
L
Hun Batz
DeviilSonata
Hun Batz
4,771
380
0
471
10,754
4,561
0
3,267
7,487
0
18,945
W
Lancelot
LoveGuru69
Lancelot
14,926
2,282
0
1,512
9,564
4,495
415
4,471
5,093
0
31,562
W
The Morrigan
MMRSisyphus
The Morrigan
11,443
1,599
0
720
5,541
2,249
1,326
3,070
2,404
28,289
1,092
L
Sylvanus
9,036
803
1,214
1,240
13,678
12,023
144
5,083
8,595
19,853
0
L
King Arthur
No_Ashuu
King Arthur
2,772
160
12
1,182
12,219
9,297
0
5,303
6,916
0
19,569
L
Athena
5,359
696
265
895
14,230
12,382
0
5,981
8,249
15,832
0
L
6,718
2,010
0
2,474
11,818
4,416
120
6,288
5,530
18,538
0
W
8,325
1,086
0
3,556
12,193
13,592
815
4,745
7,448
14,229
0
W
Morgan Le Fay
Zeroezz
Morgan Le Fay
6,922
441
0
1,623
5,418
2,433
250
2,965
2,453
33,311
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,483
Gold Earned
42,972
220
Minions Killed
148
0
Camps Cleared
0
1,050,692
Distance Traveled
900,775
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,214
1,021
38
4
0
204,309
0
L
Hun Batz
7,902
790
32
3
0
200,557
0
W
Lancelot
10,620
1,062
52
5
0
229,859
0
W
The Morrigan
9,717
972
48
5
0
190,602
0
L
Sylvanus
8,932
893
25
3
0
172,741
2
L
King Arthur
8,347
835
36
4
0
191,202
0
L
Athena
7,850
785
24
2
0
179,263
0
L
Freya
9,941
994
31
3
0
157,012
0
W
Ares
9,637
964
11
1
0
204,263
0
W
Morgan Le Fay
10,295
1,030
71
7
0
221,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role