Player Matchup

Nemesis
Nemesis
Fιnnєssєđ
Nemesis
Level 123
God Stats
5W - 8L
1,317 SR
Queue Stats
209W - 189L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
ShinxSkull
Cthulhu
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 57L
1,477 Elo+
Solo
Scylla
Scylla
SoftadrianxD
Scylla
Level 81
God Stats
8W - 8L
1,506 SR
Queue Stats
48W - 67L
1,466 Elo+
Solo
Kukulkan
Kukulkan
kamikaze2082x2
Kukulkan
Level 107
God Stats
177W - 151L
1,471 SR
Queue Stats
360W - 353L
1,414 Elo+
Solo
Danzaburou
Danzaburou
shrimpdck0
Danzaburou
Level 46
God Stats
13W - 9L
1,451 SR
Queue Stats
162W - 156L
1,366 Elo+
Party 2
Team Averages
Level 93
1,449 SR
1,442 Elo+

VS

Team Averages
Level 92
1,460 SR
1,485 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Kikimovich9810
Izanami
Level 47
God Stats
0W - 2L
1,283 SR
Queue Stats
44W - 73L
1,387 Elo+
Party 1
Anubis
Anubis
QuebecVictor
Anubis
Level 62
God Stats
5W - 3L
1,693 SR
Queue Stats
179W - 163L
1,516 Elo+
Solo
Sylvanus
Sylvanus
gera_84_07
Sylvanus
Level 157
God Stats
1W - 4L
1,323 SR
Queue Stats
181W - 184L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 0 / 1
5,908
591
3,348
6,659
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ShinxSkull
Cthulhu
8
1 / 0 / 2
4,966
497
3,691
6,693
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
10
1 / 0 / 2
5,501
550
553
3,330
612
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
10
0 / 2 / 0
5,363
536
2,481
3,303
877
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
shrimpdck0
Danzaburou
11
5 / 0 / 1
6,888
689
5,888
4,019
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 1
6,637
664
2,711
7,097
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
 
Lancelot
11
1 / 2 / 0
5,633
563
3,080
8,216
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,613
461
2,057
7,250
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
0 / 2 / 1
5,412
541
1,951
3,588
1,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
gera_84_07
Sylvanus
8
0 / 1 / 0
5,094
509
1,644
5,613
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
1
1.5
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Nemesis
3
0
1
3.5
L
0
5
0
0
L
Anubis
0
2
1
0.25
W
Cthulhu
ShinxSkull
Cthulhu
1
0
2
2
W
Scylla
1
0
2
2
L
Sylvanus
gera_84_07
Sylvanus
0
1
0
0
W
Kukulkan
0
2
0
0
W
Danzaburou
shrimpdck0
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
11,443
24,004
Taken
31,764
8,461
Mitigated
11,435
10,939
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,711
563
0
3,080
7,097
3,644
280
2,780
4,317
668
39,927
L
Lancelot
 
Lancelot
3,080
325
0
3,672
8,216
2,887
58
246
7,970
0
45,799
W
Nemesis
3,348
1,050
0
4,571
6,659
1,699
0
1,506
5,153
0
36,450
L
2,057
1,457
0
485
7,250
1,624
0
1,680
5,570
0
25,183
L
Anubis
1,951
41
0
1,154
3,588
1,281
0
482
3,106
27,716
1,572
W
Cthulhu
ShinxSkull
Cthulhu
3,691
436
0
693
6,693
3,995
56
1,330
5,273
21,042
0
W
Scylla
553
84
0
2,077
3,330
612
0
315
3,015
20,969
1,524
L
Sylvanus
gera_84_07
Sylvanus
1,644
693
917
1,518
5,613
1,999
0
1,531
4,082
16,020
1,481
W
Kukulkan
2,481
36
0
839
3,303
877
0
297
2,683
32,903
0
W
Danzaburou
shrimpdck0
Danzaburou
5,888
2,965
0
2,759
4,019
1,278
455
160
3,859
0
48,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
27,389
289
Minions Killed
278
0
Camps Cleared
0
968,124
Distance Traveled
994,969
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,637
664
82
8
0
211,275
3
L
Lancelot
5,633
563
76
8
0
231,237
0
W
Nemesis
5,908
591
68
7
0
260,968
0
L
Izanami
4,613
461
43
4
0
177,658
1
L
Anubis
5,412
541
52
5
0
194,516
0
W
Cthulhu
4,966
497
34
3
0
208,157
3
W
Scylla
5,501
550
53
5
0
139,371
0
L
Sylvanus
5,094
509
25
3
0
180,283
3
W
Kukulkan
5,363
536
54
5
0
166,974
6
W
Danzaburou
6,888
689
80
8
0
192,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role