Player Matchup

Nu Wa
Nu Wa
ADayzHazeD
Nu Wa
Level 140
God Stats
25W - 20L
1,488 SR
Queue Stats
64W - 68L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
RannloorD
Erlang Shen
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,732 Elo+
Party 1
Sylvanus
Sylvanus
mrivera917141
Sylvanus
Level 108
God Stats
49W - 35L
1,565 SR
Queue Stats
396W - 381L
1,505 Elo+
Solo
Hun Batz
Hun Batz
nilssmupen
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,492 Elo+
Party 1
Neith
Neith
panconpaltaysal
Neith
Level 102
God Stats
2W - 3L
1,392 SR
Queue Stats
24W - 21L
1,414 Elo+
Party 1
Team Averages
Level 133
1,489 SR
1,522 Elo+

VS

Team Averages
Level 107
1,551 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bitterfl13s09
Bellona
Level 113
God Stats
21W - 16L
1,710 SR
Queue Stats
245W - 238L
1,468 Elo+
Solo
Anhur
Anhur
ThomasF4
Anhur
Level 47
God Stats
3W - 3L
1,632 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 2
Hera
Hera
WienerWizard370
Hera
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
WizardOutWest
Ne Zha
Level 143
God Stats
7W - 10L
1,416 SR
Queue Stats
98W - 86L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 2 / 6
7,872
562
9,479
4,639
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RannloorD
Erlang Shen
15
6 / 0 / 3
9,224
659
11,676
18,092
18,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
mrivera917141
Sylvanus
11
1 / 0 / 4
7,458
533
4,588
9,244
6,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
nilssmupen
Hun Batz
15
7 / 1 / 2
8,456
604
6,448
11,370
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 3
8,043
575
7,370
5,805
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 2
6,278
448
5,216
14,458
10,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
11
0 / 4 / 0
6,316
451
6,904
12,160
6,001
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
ThomasF4
Anhur
12
1 / 3 / 0
7,059
504
3,599
8,673
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,318
451
6,157
7,789
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 5 / 1
6,845
489
4,954
13,022
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
4
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
2
2
W
Nu Wa
1
2
6
2
L
Bellona
0
4
0
0
W
Erlang Shen
RannloorD
Erlang Shen
6
0
3
7.5
L
Anhur
ThomasF4
Anhur
1
3
0
0.33
L
0
4
2
0.25
L
2
5
1
0.5
W
Sylvanus
mrivera917141
Sylvanus
1
0
4
3
W
Hun Batz
nilssmupen
Hun Batz
7
1
2
8
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
26,830
49,150
Taken
56,102
33,059
Mitigated
26,003
16,894
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,216
1,146
325
2,032
14,458
10,163
0
4,573
9,885
0
24,769
W
Nu Wa
9,479
2,269
0
385
4,639
1,391
513
1,689
2,950
50,184
1,485
L
Bellona
6,904
3,373
0
2,303
12,160
6,001
94
1,856
10,304
0
29,831
W
Erlang Shen
RannloorD
Erlang Shen
11,676
6,118
0
7,981
18,092
18,594
207
492
17,600
0
55,982
L
Anhur
ThomasF4
Anhur
3,599
1,950
0
2,331
8,673
2,660
17
2,369
6,304
0
38,504
L
6,157
758
0
526
7,789
1,578
0
3,403
4,386
34,407
0
L
4,954
1,541
0
4,638
13,022
5,601
0
1,636
11,386
0
55,483
W
Sylvanus
mrivera917141
Sylvanus
4,588
1,288
1,397
4,882
9,244
6,694
243
1,656
7,588
22,312
1,349
W
Hun Batz
nilssmupen
Hun Batz
6,448
1,512
0
1,464
11,370
4,672
0
2,376
8,994
0
60,622
W
7,370
2,373
0
785
5,805
1,708
296
1,094
4,711
0
46,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
32,816
397
Minions Killed
326
0
Camps Cleared
0
1,384,372
Distance Traveled
1,391,023
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,278
448
29
2
0
296,437
4
W
Nu Wa
7,872
562
83
6
0
235,656
0
L
Bellona
6,316
451
52
4
0
266,903
0
W
Erlang Shen
9,224
659
94
7
0
269,205
2
L
Anhur
7,059
504
86
6
0
279,910
0
L
Hera
6,318
451
64
5
0
275,403
0
L
Ne Zha
6,845
489
95
7
0
272,370
0
W
Sylvanus
7,458
533
35
3
0
240,808
9
W
Hun Batz
8,456
604
98
7
0
351,876
0
W
Neith
8,043
575
87
6
0
286,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role