Player Matchup

Artemis
Artemis
CyaKash
Artemis
Level 100
God Stats
1W - 2L
1,480 SR
Queue Stats
4W - 10L
1,182 Elo+
Party 1
Cliodhna
Cliodhna
Ignited42
Cliodhna
Level 129
God Stats
9W - 11L
1,521 SR
Queue Stats
60W - 72L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
Numero Nueve293
Gilgamesh
Level 102
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
Zethaes
Cthulhu
Level 85
God Stats
5W - 2L
1,833 SR
Queue Stats
48W - 44L
1,192 Elo+
Party 1
Chronos
Chronos
iitsTooExplicit
Chronos
Level 177
God Stats
62W - 67L
1,553 SR
Queue Stats
243W - 337L
1,438 Elo+
Party 1
Team Averages
Level 119
1,604 SR
1,305 Elo+

VS

Team Averages
Level 152
1,535 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Casketfortwo
Morgan Le Fay
Level 207
God Stats
1W - 3L
1,270 SR
Queue Stats
76W - 90L
1,491 Elo+
Solo
Thanatos
Thanatos
Eclipseprism312
Thanatos
Level 55
God Stats
8W - 4L
1,650 SR
Queue Stats
84W - 58L
1,544 Elo+
Solo
Apollo
Apollo
Monkeypaw911
Apollo
Level 153
God Stats
21W - 15L
1,572 SR
Queue Stats
166W - 160L
1,494 Elo+
Solo
Sol
Sol
xXxRathalosxXx
Sol
Level 177
God Stats
65W - 38L
1,681 SR
Queue Stats
119W - 103L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyaKash
Artemis
9
0 / 5 / 1
5,840
449
4,801
6,383
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Ignited42
Cliodhna
12
2 / 4 / 0
6,437
495
4,664
10,162
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Numero Nueve293
Gilgamesh
10
0 / 5 / 0
6,028
464
2,948
9,371
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zethaes
Cthulhu
10
1 / 4 / 0
5,832
449
6,382
10,256
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 6 / 1
6,100
469
3,407
9,463
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 1 / 9
8,633
664
5,494
9,710
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Casketfortwo
Morgan Le Fay
15
5 / 1 / 3
8,626
664
4,698
6,544
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
7 / 1 / 5
7,915
609
11,215
11,348
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
13
2 / 1 / 5
7,931
610
4,060
7,461
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 1
10,226
787
6,500
7,500
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
24
24
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
9
9.5
W
Morgan Le Fay
Casketfortwo
Morgan Le Fay
5
1
3
6.5
L
Artemis
CyaKash
Artemis
0
5
1
0.1
W
Thanatos
7
1
5
9.5
L
Cliodhna
Ignited42
Cliodhna
2
4
0
0.5
W
Apollo
2
1
5
4.5
L
Gilgamesh
Numero Nueve293
Gilgamesh
0
5
0
0
L
Cthulhu
Zethaes
Cthulhu
1
4
0
0.25
L
0
6
1
0.08
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,202
Damage
31,967
45,635
Taken
42,563
19,544
Mitigated
18,929
7,932
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,494
428
347
2,574
9,710
7,555
447
2,321
6,998
0
23,686
W
Morgan Le Fay
Casketfortwo
Morgan Le Fay
4,698
191
0
726
6,544
2,331
0
1,597
4,902
56,643
992
L
Artemis
CyaKash
Artemis
4,801
973
0
0
6,383
1,691
0
0
6,383
0
32,367
W
Thanatos
11,215
3,657
0
7,991
11,348
4,192
0
2,912
8,354
0
42,840
L
Cliodhna
Ignited42
Cliodhna
4,664
780
0
3,917
10,162
2,702
0
2,276
7,886
0
50,691
W
Apollo
4,060
2,230
0
625
7,461
2,395
2,258
2,098
5,020
0
55,225
L
Gilgamesh
Numero Nueve293
Gilgamesh
2,948
728
0
807
9,371
5,469
0
5,980
3,391
0
32,870
L
Cthulhu
Zethaes
Cthulhu
6,382
153
0
2,500
10,256
7,480
0
414
9,842
25,573
0
L
3,407
898
0
708
9,463
2,202
0
1,915
7,548
34,813
1,528
W
6,500
3,253
0
5,923
7,500
2,456
770
119
7,069
70,378
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
43,331
310
Minions Killed
429
0
Camps Cleared
0
1,329,864
Distance Traveled
1,347,405
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,633
664
24
2
0
275,989
6
W
Morgan Le Fay
8,626
664
90
7
0
283,504
5
L
Artemis
5,840
449
51
4
0
207,400
0
W
Thanatos
7,915
609
65
5
0
305,771
0
L
Cliodhna
6,437
495
109
8
0
313,828
0
W
Apollo
7,931
610
103
8
0
234,970
1
L
Gilgamesh
6,028
464
57
4
0
266,991
0
L
Cthulhu
5,832
449
34
3
0
278,457
1
L
Chronos
6,100
469
59
5
0
263,188
2
W
Sol
10,226
787
147
11
0
247,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role