Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Leonono2
Xing Tian
Level 131
God Stats
16W - 13L
1,594 SR
Queue Stats
119W - 125L
1,497 Elo+
Party 1
Discordia
Discordia
Requester
Discordia
Level 117
God Stats
44W - 25L
1,585 SR
Queue Stats
145W - 135L
1,527 Elo+
Party 1
Rama
Rama
Tunnesen
Rama
Level 87
God Stats
1W - 1L
1,375 SR
Queue Stats
19W - 30L
1,418 Elo+
Solo
Chaac
Chaac
cristov11
Chaac
Level 5
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 2
Team Averages
Level 97
1,557 SR
1,473 Elo+

VS

Team Averages
Level 96
1,633 SR
1,441 Elo+
Thor
Thor
RekoTHeTHai
Thor
Level 115
God Stats
1W - 2L
1,718 SR
Queue Stats
22W - 21L
1,527 Elo+
Solo
Nut
Nut
XIVIATRIN
Nut
Level 41
God Stats
3W - 5L
1,701 SR
Queue Stats
53W - 57L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Zullus
Nu Wa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,377 Elo+
Solo
Serqet
Serqet
jaime_les_gnochi
Serqet
Level 134
God Stats
8W - 4L
1,747 SR
Queue Stats
35W - 40L
1,506 Elo+
Solo
Janus
Janus
kikswe
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 6
7,002
1,167
3,886
4,160
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Leonono2
Xing Tian
12
1 / 0 / 4
7,568
1,261
1,969
4,643
2,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Requester
Discordia
12
4 / 0 / 4
8,163
1,361
6,974
4,494
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
3 / 0 / 5
7,551
1,259
4,336
3,669
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
cristov11
Chaac
12
1 / 1 / 4
6,860
1,143
1,721
4,543
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

377

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,389
732
0
0
0
12
1 / 1 / 2
7,057
1,176
2,977
3,445
989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Zullus
Nu Wa
11
0 / 5 / 1
6,367
1,061
5,004
7,329
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,739
1,123
5,327
4,065
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
kikswe
Janus
12
0 / 2 / 2
7,017
1,170
6,568
6,184
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
10
Kills
3
3
Deaths
10
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
6
2
W
Xing Tian
Leonono2
Xing Tian
1
0
4
3
L
0
0
0
0
W
Discordia
Requester
Discordia
4
0
4
6
W
Rama
3
0
5
5.5
L
1
1
2
2
L
Nu Wa
Zullus
Nu Wa
0
5
1
0.1
W
Chaac
cristov11
Chaac
1
1
4
3
L
2
2
0
1
L
Janus
kikswe
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
19,876
21,509
Taken
21,023
8,463
Mitigated
6,611
4,133
Healing
663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,886
96
492
841
4,160
1,149
0
2,052
1,680
21,219
1,093
W
Xing Tian
Leonono2
Xing Tian
1,969
210
0
1,634
4,643
2,212
0
2,534
1,989
8,751
490
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Requester
Discordia
6,974
526
0
0
4,494
1,095
0
1,557
2,673
15,912
825
W
Rama
4,336
2,304
0
778
3,669
999
0
2,520
989
0
17,074
L
2,977
1,333
0
633
3,445
989
0
1,869
1,344
0
15,810
L
Nu Wa
Zullus
Nu Wa
5,004
1,690
0
30
7,329
2,222
0
3,381
3,504
8,885
0
W
Chaac
cristov11
Chaac
1,721
26
0
388
4,543
3,008
0
2,177
2,124
0
10,887
L
5,327
861
0
0
4,065
1,544
0
2,322
1,635
0
7,475
L
Janus
kikswe
Janus
6,568
144
0
0
6,184
1,856
0
3,503
2,278
27,010
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
31,569
140
Minions Killed
107
8
Camps Cleared
2
655,414
Distance Traveled
501,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,002
1,167
55
9
1
132,208
0
W
Xing Tian
7,568
1,261
9
2
2
127,243
0
L
Thor
4,389
732
0
0
0
0
0
W
Discordia
8,163
1,361
28
5
3
132,225
0
W
Rama
7,551
1,259
35
6
2
129,370
0
L
Nut
7,057
1,176
34
6
1
111,519
0
L
Nu Wa
6,367
1,061
10
2
0
108,977
0
W
Chaac
6,860
1,143
13
2
0
134,368
0
L
Serqet
6,739
1,123
4
1
1
135,706
0
L
Janus
7,017
1,170
59
10
0
145,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role