Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Biggz-513
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,482 Elo+
Party 1
Shiva
Shiva
Neariec
Shiva
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
Ronny-Tekilla
Cernunnos
Level 164
God Stats
1W - 1L
1,289 SR
Queue Stats
62W - 60L
1,475 Elo+
Party 3
Achilles
Achilles
klaudiosw
Achilles
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,300 Elo+
Party 3
Team Averages
Level 144
1,458 SR
1,454 Elo+

VS

Team Averages
Level 100
1,450 SR
1,484 Elo+
Janus
Janus
Lokurn
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,511 Elo+
Party 2
Serqet
Serqet
Macaroni_Reid
Serqet
Level 63
God Stats
0W - 1L
1,268 SR
Queue Stats
69W - 76L
1,461 Elo+
Solo
Ymir
Ymir
ResonantRug35
Ymir
Level 91
God Stats
1W - 2L
1,289 SR
Queue Stats
233W - 219L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Tense--FixZee
Kukulkan
Level 100
God Stats
1W - 4L
1,461 SR
Queue Stats
44W - 40L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Uriah_67
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
48W - 50L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 0 / 12
9,585
871
11,909
8,587
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jormungandr
Biggz-513
Jormungandr
15
1 / 2 / 9
8,830
803
8,507
11,872
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Neariec
Shiva
16
5 / 4 / 10
9,550
868
9,646
11,228
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
Ronny-Tekilla
Cernunnos
14
3 / 4 / 9
8,667
788
9,470
10,112
3,409
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
klaudiosw
Achilles
15
6 / 4 / 5
9,187
835
6,466
12,880
17,570
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lokurn
Janus
14
3 / 6 / 7
8,153
741
12,401
10,332
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 10
7,833
712
4,694
9,607
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 10
7,774
707
3,865
13,691
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
Tense--FixZee
Kukulkan
15
4 / 2 / 7
8,188
744
8,845
6,750
2,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Uriah_67
Morgan Le Fay
13
3 / 2 / 9
7,725
702
12,251
8,375
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
17
Kills
13
14
Deaths
17
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
12
8
W
Jormungandr
Biggz-513
Jormungandr
1
2
9
2.75
L
Janus
Lokurn
Janus
3
6
7
1.08
L
2
3
10
2.33
W
Shiva
Neariec
Shiva
5
4
10
2.5
L
1
4
10
1.5
W
Cernunnos
Ronny-Tekilla
Cernunnos
3
4
9
1.88
L
Kukulkan
Tense--FixZee
Kukulkan
4
2
7
3.75
L
Morgan Le Fay
Uriah_67
Morgan Le Fay
3
2
9
3.75
W
Achilles
klaudiosw
Achilles
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,998
Damage
42,056
54,679
Taken
48,755
44,920
Mitigated
35,257
18,192
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,909
3,051
777
1,812
8,587
3,084
1,763
6,000
2,395
0
41,331
W
Jormungandr
Biggz-513
Jormungandr
8,507
511
1,075
3,085
11,872
12,193
37
6,984
4,436
17,447
310
L
Janus
Lokurn
Janus
12,401
398
2,287
2,654
10,332
3,328
0
1,239
8,451
24,865
0
L
4,694
538
1,054
1,427
9,607
11,277
0
1,034
7,854
0
6,769
W
Shiva
Neariec
Shiva
9,646
968
2,691
2,795
11,228
8,664
751
6,953
3,477
0
12,637
L
3,865
521
963
1,503
13,691
14,555
0
1,661
11,270
5,908
709
W
Cernunnos
Ronny-Tekilla
Cernunnos
9,470
3,776
540
2,221
10,112
3,409
523
8,271
1,523
0
17,622
L
Kukulkan
Tense--FixZee
Kukulkan
8,845
850
106
185
6,750
2,904
0
1,503
5,011
18,312
0
L
Morgan Le Fay
Uriah_67
Morgan Le Fay
12,251
363
490
2,505
8,375
3,193
0
1,516
6,514
21,016
0
W
Achilles
klaudiosw
Achilles
6,466
618
447
2,749
12,880
17,570
0
7,261
4,641
0
8,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
39,673
125
Minions Killed
91
0
Camps Cleared
0
1,039,124
Distance Traveled
1,021,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,585
871
56
5
0
210,321
0
W
Jormungandr
8,830
803
30
3
0
224,858
0
L
Janus
8,153
741
39
4
0
205,255
0
L
Serqet
7,833
712
10
1
0
217,753
0
W
Shiva
9,550
868
6
1
0
223,248
0
L
Ymir
7,774
707
5
0
0
205,679
0
W
Cernunnos
8,667
788
23
2
0
181,794
0
L
Kukulkan
8,188
744
23
2
0
177,393
0
L
Morgan Le Fay
7,725
702
14
1
0
215,142
0
W
Achilles
9,187
835
10
1
0
198,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role