Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Diamond V
 
Heimdallr
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
King Arthur
King Arthur
Diamond V
DanielRicciardo
King Arthur
Diamond V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,953 MMR
Party 1
Bastet
Bastet
Platinum I
Pepesilviaa
Bastet
Platinum I
Level 169
God Stats
7W - 3L
1,500 SR
Queue Stats
80W - 64L
2,048 MMR
Solo
Charon
Charon
Diamond IV
Çóle
Charon
Diamond IV
Level 177
God Stats
4W - 5L
1,631 SR
Queue Stats
138W - 114L
2,016 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,526 SR
1,803 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,517 SR
1,910 MMR
Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum I
DaddyPain8820
Ymir
Platinum I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 82L
2,029 MMR
Solo
Apollo
Apollo
Diamond V
Greystripe003
Apollo
Diamond V
Level 147
God Stats
1W - 1L
1,332 SR
Queue Stats
213W - 202L
1,970 MMR
Solo
Loki
Loki
Diamond IV
Kinghobojoe9068
Loki
Diamond IV
Level 215
God Stats
107W - 97L
1,659 SR
Queue Stats
325W - 323L
2,067 MMR
Solo
Horus
Horus
Platinum I
Mr Waffle Seven
Horus
Platinum I
Level 192
God Stats
7W - 6L
1,595 SR
Queue Stats
239W - 226L
1,984 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 2 / 2
3,825
765
2,021
2,592
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
 
Heimdallr
6
1 / 1 / 1
3,723
745
1,440
1,865
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DanielRicciardo
King Arthur
6
0 / 1 / 0
3,412
682
1,166
2,859
1,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
6
2 / 3 / 1
3,610
722
1,737
4,511
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Çóle
Charon
7
1 / 0 / 0
4,074
815
760
2,688
1,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothSun WukongChang'e

VS

Bans
SusanoAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
3 / 1 / 1
4,228
846
2,395
2,716
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,454
491
0
0
0
7
1 / 1 / 1
3,260
652
1,301
3,588
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 2 / 4
3,656
731
1,359
3,747
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 3
3,743
749
2,040
3,544
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
2
0.5
W
Heimdallr
 
Heimdallr
1
1
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
3
1
1
3.5
L
0
0
0
0
W
King Arthur
DanielRicciardo
King Arthur
0
1
0
0
L
1
1
1
1.5
L
1
2
4
1.5
L
2
0
3
3.5
W
Bastet
2
3
1
0.83
W
Charon
Çóle
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,124
Damage
7,095
14,515
Taken
13,595
5,189
Mitigated
3,263
4,201
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,021
222
71
522
2,592
632
0
1,048
1,342
17,101
0
W
Heimdallr
 
Heimdallr
1,440
740
0
64
1,865
520
58
0
1,865
0
21,798
L
Morgan Le Fay
 
Morgan Le Fay
2,395
116
0
960
2,716
696
0
1,393
1,151
16,497
334
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DanielRicciardo
King Arthur
1,166
261
0
974
2,859
1,683
0
0
2,859
0
14,306
L
1,301
696
0
1,433
3,588
865
0
478
3,110
0
16,696
L
1,359
694
0
1,684
3,747
698
0
187
3,423
0
10,059
L
2,040
1,094
160
2,309
3,544
1,004
0
417
3,025
0
15,190
W
Bastet
1,737
616
0
642
4,511
1,194
0
616
3,799
0
13,126
W
Charon
Çóle
Charon
760
250
455
1,473
2,688
1,160
0
231
2,415
11,322
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,644
Gold Earned
17,341
148
Minions Killed
125
0
Camps Cleared
0
562,375
Distance Traveled
423,677
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,825
765
43
9
0
126,926
1
W
Heimdallr
3,723
745
40
8
0
110,189
0
L
Morgan Le Fay
4,228
846
46
9
0
100,166
0
L
Ymir
2,454
491
0
0
0
0
0
W
King Arthur
3,412
682
27
5
0
95,620
0
L
Apollo
3,260
652
24
5
0
110,753
0
L
Loki
3,656
731
27
5
0
98,758
0
L
Horus
3,743
749
28
6
0
114,000
0
W
Bastet
3,610
722
23
5
0
130,617
0
W
Charon
4,074
815
15
3
0
99,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role