Player Matchup

Cthulhu
Cthulhu
G_Ivn_G
Cthulhu
Level 61
God Stats
34W - 17L
1,625 SR
Queue Stats
50W - 40L
1,395 Elo+
Solo
Jing Wei
Jing Wei
Lil_deathbear
Jing Wei
Level 33
God Stats
22W - 33L
1,383 SR
Queue Stats
68W - 68L
1,351 Elo+
Party 2
Anubis
Anubis
lil_zucaritas
Anubis
Level 44
God Stats
55W - 40L
1,585 SR
Queue Stats
68W - 68L
1,351 Elo+
Party 2
Team Averages
Level 46
1,531 SR
1,366 Elo+

VS

Team Averages
Level 53
1,440 SR
1,434 Elo+
Anubis
Anubis
Destruidor5802
Anubis
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
GHOSTzihn
Gilgamesh
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 1
Ymir
Ymir
jawnwickz
Ymir
Level 45
God Stats
22W - 26L
1,319 SR
Queue Stats
228W - 290L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G_Ivn_G
Cthulhu
17
2 / 3 / 7
12,556
698
11,483
17,222
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Lil_deathbear
Jing Wei
15
0 / 8 / 4
11,091
616
10,993
15,727
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 0
13,811
767
14,400
19,204
8,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
11,597
644
14,842
14,171
4,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GHOSTzihn
Gilgamesh
17
6 / 2 / 9
12,646
703
16,404
14,522
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
6 / 2 / 5
12,054
670
9,503
16,973
9,059
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
15
15
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Gilgamesh
GHOSTzihn
Gilgamesh
6
2
9
5.25
W
Cthulhu
G_Ivn_G
Cthulhu
2
3
7
1.83
W
Jing Wei
Lil_deathbear
Jing Wei
0
8
4
0.25
L
Ymir
6
2
5
4.25
W
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,876
Damage
40,749
52,153
Taken
45,666
30,153
Mitigated
20,486
12,030
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,842
1,118
0
3,599
14,171
4,428
686
7,412
5,826
45,664
1,031
L
Gilgamesh
GHOSTzihn
Gilgamesh
16,404
3,693
0
3,655
14,522
6,999
408
6,347
6,940
0
38,153
W
Cthulhu
G_Ivn_G
Cthulhu
11,483
427
195
2,734
17,222
16,888
105
8,000
8,749
36,456
1,210
W
Jing Wei
Lil_deathbear
Jing Wei
10,993
5,312
0
1,545
15,727
5,226
1,371
7,184
7,963
0
39,264
L
Ymir
9,503
1,853
0
1,072
16,973
9,059
0
8,937
6,926
31,393
0
W
14,400
254
0
7,556
19,204
8,039
545
9,480
9,415
68,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
36,297
192
Minions Killed
160
0
Camps Cleared
0
921,799
Distance Traveled
850,392
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,597
644
63
4
0
254,455
1
L
Gilgamesh
12,646
703
44
2
0
305,166
0
W
Cthulhu
12,556
698
36
2
0
299,267
0
W
Jing Wei
11,091
616
59
3
0
312,397
0
L
Ymir
12,054
670
53
3
0
290,771
0
W
Anubis
13,811
767
97
5
0
310,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role