Player Matchup

Hachiman
Hachiman
AlejandroDT
Hachiman
Level 15
God Stats
10W - 6L
1,578 SR
Queue Stats
18W - 13L
1,561 Elo+
Party 2
Bakasura
Bakasura
AndresGS10
Bakasura
Level 63
God Stats
19W - 5L
1,832 SR
Queue Stats
102W - 84L
1,576 Elo+
Solo
Jormungandr
Jormungandr
Dikalicka
Jormungandr
Level 43
God Stats
1W - 3L
1,333 SR
Queue Stats
107W - 126L
1,460 Elo+
Solo
Hercules
Hercules
SLU-Alejandro
Hercules
Level 123
God Stats
2W - 0L
1,459 SR
Queue Stats
69W - 57L
1,537 Elo+
Party 2
Janus
Janus
SLU-MataPatosHD
Janus
Level 121
God Stats
1W - 2L
1,116 SR
Queue Stats
68W - 58L
1,564 Elo+
Party 2
Team Averages
Level 73
1,464 SR
1,540 Elo+

VS

Team Averages
Level 78
1,613 SR
1,470 Elo+
Terra
Terra
Greyknhite
Terra
Level 108
God Stats
0W - 2L
1,531 SR
Queue Stats
37W - 43L
1,150 Elo+
Solo
Cupid
Cupid
Jarebearsama
Cupid
Level 89
God Stats
5W - 4L
1,571 SR
Queue Stats
269W - 229L
1,543 Elo+
Solo
Athena
Athena
LaajuneYT
Athena
Level 55
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 187L
1,539 Elo+
Party 1
Anubis
Anubis
SmiteHesy
Anubis
Level 55
God Stats
20W - 10L
1,662 SR
Queue Stats
405W - 373L
1,540 Elo+
Party 1
Bakasura
Bakasura
darkranchin
Bakasura
Level 85
God Stats
1W - 2L
1,798 SR
Queue Stats
128W - 123L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlejandroDT
Hachiman
14
2 / 2 / 6
8,798
518
11,096
9,422
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
AndresGS10
Bakasura
16
5 / 2 / 6
9,670
569
8,560
17,004
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
Dikalicka
Jormungandr
16
9 / 6 / 1
11,053
650
17,258
18,487
16,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
SLU-Alejandro
Hercules
15
3 / 3 / 6
8,483
499
11,179
23,347
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 3 / 1
10,077
593
7,051
8,821
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 8 / 3
7,833
461
4,721
15,210
8,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 5 / 2
8,519
501
10,186
14,075
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
LaajuneYT
Athena
12
0 / 3 / 7
7,556
444
6,398
17,004
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
SmiteHesy
Anubis
15
3 / 5 / 1
8,946
526
11,032
11,984
4,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
darkranchin
Bakasura
16
9 / 2 / 2
9,376
552
14,359
19,853
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
23
Kills
16
16
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlejandroDT
Hachiman
2
2
6
2.5
W
Bakasura
AndresGS10
Bakasura
5
2
6
4
W
Jormungandr
Dikalicka
Jormungandr
9
6
1
1.58
L
Terra
1
8
3
0.31
L
3
5
2
0.8
L
Athena
LaajuneYT
Athena
0
3
7
1.17
W
Hercules
SLU-Alejandro
Hercules
3
3
6
2
W
4
3
1
1.5
L
Anubis
SmiteHesy
Anubis
3
5
1
0.7
L
Bakasura
darkranchin
Bakasura
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,144
Damage
46,696
77,081
Taken
78,126
41,051
Mitigated
42,916
28,590
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlejandroDT
Hachiman
11,096
7,020
0
4,029
9,422
2,766
323
2,906
6,302
0
66,214
W
Bakasura
AndresGS10
Bakasura
8,560
6,100
0
7,696
17,004
6,950
1,486
3,336
12,968
0
52,312
W
Jormungandr
Dikalicka
Jormungandr
17,258
2,846
0
3,661
18,487
16,187
185
5,013
12,002
77,997
3,060
L
Terra
4,721
804
451
3,940
15,210
8,877
147
7,847
6,994
39,308
1,381
L
10,186
6,081
520
6,812
14,075
4,618
248
2,840
10,779
0
61,443
L
Athena
LaajuneYT
Athena
6,398
2,293
0
3,603
17,004
16,772
0
2,451
13,626
24,058
1,480
W
Hercules
SLU-Alejandro
Hercules
11,179
3,198
0
10,833
23,347
13,327
606
7,452
14,782
0
38,731
W
7,051
180
0
2,371
8,821
1,821
925
4,620
3,661
64,522
0
L
Anubis
SmiteHesy
Anubis
11,032
408
0
4,880
11,984
4,930
480
5,054
6,396
79,495
1,388
L
Bakasura
darkranchin
Bakasura
14,359
7,967
0
9,273
19,853
7,719
35
4,278
14,665
0
50,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
42,230
484
Minions Killed
453
0
Camps Cleared
0
1,645,256
Distance Traveled
1,626,781
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,798
518
89
5
0
296,168
2
W
Bakasura
9,670
569
99
6
0
363,925
2
W
Jormungandr
11,053
650
122
7
0
263,980
0
L
Terra
7,833
461
80
5
0
280,308
0
L
Cupid
8,519
501
96
6
0
318,317
1
L
Athena
7,556
444
35
2
0
341,945
5
W
Hercules
8,483
499
60
4
0
369,029
0
W
Janus
10,077
593
114
7
0
352,154
0
L
Anubis
8,946
526
134
8
0
297,322
3
L
Bakasura
9,376
552
108
6
0
388,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role