Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
dugan1227
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,455 Elo+
Solo
Ra
Ra
xManneh
Ra
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
xinstafeedx
Nu Wa
Level 124
God Stats
2W - 0L
1,302 SR
Queue Stats
48W - 43L
1,547 Elo+
Party 3
Team Averages
Level 119
1,460 SR
1,506 Elo+

VS

Team Averages
Level 114
1,493 SR
1,523 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BattleAxeHammer
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Marshal Ghosty
Cthulhu
Level 143
God Stats
3W - 7L
1,442 SR
Queue Stats
466W - 465L
1,474 Elo+
Party 1
Ishtar
Ishtar
Tinko Poof
Ishtar
Level 127
God Stats
9W - 11L
1,522 SR
Queue Stats
301W - 311L
1,496 Elo+
Party 1
Horus
Horus
lnklink
Horus
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 254L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 5
8,609
861
7,168
6,973
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
14
0 / 2 / 12
7,798
780
4,449
9,586
4,665
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rama
15
3 / 2 / 10
8,300
830
6,780
6,130
2,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 12
7,906
791
6,299
4,480
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 2 / 10
8,488
849
10,781
4,914
1,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 1 / 6
7,245
725
4,220
7,039
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
13
3 / 3 / 2
7,415
742
6,940
6,687
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 4
7,726
773
9,160
11,597
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Tinko Poof
Ishtar
13
0 / 2 / 7
7,129
713
5,163
5,992
1,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
lnklink
Horus
12
2 / 5 / 5
7,349
735
1,723
9,589
9,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
15
Kills
7
9
Deaths
15
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
5
4.25
W
Thor
 
Thor
0
2
12
3
L
Cabrakan
 
Cabrakan
1
1
6
4
L
Thanatos
3
3
2
1.33
L
1
4
4
0.75
L
Ishtar
Tinko Poof
Ishtar
0
2
7
1.75
W
Rama
3
2
10
4
L
Horus
lnklink
Horus
2
5
5
0.9
W
2
1
12
8
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
27,206
32,083
Taken
40,904
13,728
Mitigated
30,116
13,954
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,168
0
1,758
1,732
6,973
3,650
0
4,032
2,759
15,613
0
W
Thor
 
Thor
4,449
123
597
1,533
9,586
4,665
0
2,748
6,414
0
10,401
L
Cabrakan
 
Cabrakan
4,220
220
126
1,729
7,039
7,955
0
3,934
3,105
5,587
495
L
Thanatos
6,940
364
0
3,137
6,687
1,960
0
4,489
2,198
0
18,709
L
9,160
117
842
2,949
11,597
8,662
0
8,294
3,207
25,889
2,881
L
Ishtar
Tinko Poof
Ishtar
5,163
496
371
295
5,992
1,776
0
3,533
2,431
0
20,469
W
Rama
6,780
5,262
339
217
6,130
2,018
0
1,661
4,296
0
17,932
L
Horus
lnklink
Horus
1,723
335
1,059
1,482
9,589
9,763
0
3,874
5,715
0
4,467
W
6,299
762
5,063
2,009
4,480
1,877
152
1,635
2,675
17,518
0
W
10,781
2,481
129
577
4,914
1,518
1,026
1,777
2,903
24,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
36,864
117
Minions Killed
104
0
Camps Cleared
0
893,730
Distance Traveled
927,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,609
861
9
1
0
163,313
0
W
Thor
7,798
780
13
1
0
170,374
0
L
Cabrakan
7,245
725
5
1
0
161,928
0
L
Thanatos
7,415
742
22
2
0
188,767
0
L
Cthulhu
7,726
773
29
3
0
218,473
0
L
Ishtar
7,129
713
41
4
0
165,457
0
W
Rama
8,300
830
39
4
0
170,057
0
L
Horus
7,349
735
7
1
0
192,460
0
W
Ra
7,906
791
26
3
0
195,556
0
W
Nu Wa
8,488
849
30
3
0
194,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role