Player Matchup

Terra
Terra
Sluggies
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,490 Elo+
Party 3
Aphrodite
Aphrodite
ThomAmagi
Aphrodite
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,490 Elo+
Party 3
Hachiman
Hachiman
TokenFemboy
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 3
Arachne
Arachne
UniqueAntique
Arachne
Level 62
God Stats
49W - 26L
1,634 SR
Queue Stats
182W - 183L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
W1ND0 L1CK3R
Baron Samedi
Level 44
God Stats
33W - 27L
1,596 SR
Queue Stats
95W - 114L
1,425 Elo+
Party 2
Team Averages
Level 43
1,546 SR
1,479 Elo+

VS

Team Averages
Level 40
1,476 SR
1,429 Elo+
Xing Tian
Xing Tian
ChadTitan14
Xing Tian
Level 21
God Stats
5W - 3L
1,469 SR
Queue Stats
15W - 14L
1,466 Elo+
Party 1
Nox
Nox
IdSonnet
Nox
Level 42
God Stats
165W - 157L
1,510 SR
Queue Stats
290W - 298L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Jossoul
Cthulhu
Level 47
God Stats
15W - 10L
1,398 SR
Queue Stats
31W - 31L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
OziModo
Sun Wukong
Level 7
God Stats
4W - 5L
1,354 SR
Queue Stats
9W - 12L
1,266 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bostonthe5
Ah Muzen Cab
Level 82
God Stats
5W - 3L
1,647 SR
Queue Stats
15W - 14L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Sluggies
Terra
16
0 / 4 / 3
10,980
1,098
7,144
21,187
23,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ThomAmagi
Aphrodite
15
1 / 6 / 3
9,943
994
10,350
15,157
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
TokenFemboy
Hachiman
15
1 / 7 / 1
9,780
978
8,078
14,191
4,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
15
2 / 5 / 1
9,894
989
7,463
16,558
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
W1ND0 L1CK3R
Baron Samedi
15
0 / 5 / 3
9,830
983
8,078
11,533
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChadTitan14
Xing Tian
17
4 / 0 / 16
11,155
1,116
11,245
12,107
10,495
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 1 / 15
11,907
1,191
11,902
2,823
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jossoul
Cthulhu
18
6 / 1 / 16
11,566
1,157
19,612
12,939
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
OziModo
Sun Wukong
17
4 / 2 / 17
11,365
1,137
12,436
12,529
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
bostonthe5
Ah Muzen Cab
18
5 / 0 / 16
11,954
1,195
15,223
4,155
1,816
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
4
Kills
27
27
Deaths
4
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChadTitan14
Xing Tian
4
0
16
12
W
8
1
15
15.5
W
Cthulhu
Jossoul
Cthulhu
6
1
16
14
W
Sun Wukong
OziModo
Sun Wukong
4
2
17
6.25
L
Terra
Sluggies
Terra
0
4
3
0.38
L
Aphrodite
ThomAmagi
Aphrodite
1
6
3
0.42
L
Hachiman
TokenFemboy
Hachiman
1
7
1
0.21
L
Arachne
2
5
1
0.5
L
Baron Samedi
W1ND0 L1CK3R
Baron Samedi
0
5
3
0.3
W
Ah Muzen Cab
bostonthe5
Ah Muzen Cab
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,113
Damage
70,418
78,626
Taken
44,553
51,055
Mitigated
36,582
20,808
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChadTitan14
Xing Tian
11,245
488
0
0
12,107
10,495
0
7,546
4,561
19,035
796
W
11,902
241
0
73
2,823
1,226
0
1,193
1,630
28,589
0
W
Cthulhu
Jossoul
Cthulhu
19,612
865
847
2,171
12,939
14,612
0
6,062
6,877
37,394
2,696
W
Sun Wukong
OziModo
Sun Wukong
12,436
2,684
0
1,617
12,529
8,433
0
8,754
3,775
0
22,080
L
Terra
Sluggies
Terra
7,144
1,058
1,089
2,941
21,187
23,973
0
8,739
12,048
17,765
0
L
Aphrodite
ThomAmagi
Aphrodite
10,350
1,819
4,603
4,655
15,157
8,911
0
6,595
8,088
28,760
0
L
Hachiman
TokenFemboy
Hachiman
8,078
4,938
0
969
14,191
4,861
0
7,854
6,095
0
28,232
L
Arachne
7,463
6,080
77
2,643
16,558
8,275
0
9,328
7,041
0
15,639
L
Baron Samedi
W1ND0 L1CK3R
Baron Samedi
8,078
473
2,681
1,150
11,533
5,035
0
6,351
5,032
35,657
0
W
Ah Muzen Cab
bostonthe5
Ah Muzen Cab
15,223
5,488
0
616
4,155
1,816
0
2,017
2,138
0
49,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
57,947
188
Minions Killed
232
4
Camps Cleared
7
960,482
Distance Traveled
1,043,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,155
1,116
18
2
1
203,237
0
W
Nox
11,907
1,191
51
5
3
211,953
0
W
Cthulhu
11,566
1,157
54
5
3
225,648
0
W
Sun Wukong
11,365
1,137
24
2
0
189,385
0
L
Terra
10,980
1,098
30
3
0
218,422
0
L
Aphrodite
9,943
994
40
4
1
181,267
0
L
Hachiman
9,780
978
38
4
1
171,110
0
L
Arachne
9,894
989
20
2
1
205,633
0
L
Baron Samedi
9,830
983
60
6
1
184,050
0
W
Ah Muzen Cab
11,954
1,195
85
9
0
213,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role