Player Matchup

Hun Batz
Hun Batz
Apollo0013
Hun Batz
Level 157
God Stats
3W - 1L
1,753 SR
Queue Stats
71W - 83L
1,459 Elo+
Party 2
Skadi
Skadi
BootyBanditz
Skadi
Level 25
God Stats
4W - 0L
1,563 SR
Queue Stats
32W - 47L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
HunterDude221
Zhong Kui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,657 Elo+
Solo
Hades
Hades
LocoMoco99
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 2
Chaac
Chaac
bhjoebob
Chaac
Level 139
God Stats
2W - 1L
1,536 SR
Queue Stats
245W - 249L
1,536 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,498 Elo+

VS

Team Averages
Level 141
1,474 SR
1,536 Elo+
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EternalSigurd
Izanami
Level 145
God Stats
1W - 3L
1,448 SR
Queue Stats
164W - 153L
1,568 Elo+
Party 1
Tyr
Tyr
GangStar_Amadeus
Tyr
Level 156
God Stats
6W - 5L
1,388 SR
Queue Stats
298W - 273L
1,542 Elo+
Party 1
Anubis
Anubis
Hzydn
Anubis
Level 117
God Stats
5W - 6L
1,535 SR
Queue Stats
344W - 327L
1,504 Elo+
Solo
Mercury
Mercury
MORBlDLY_ABEAST1
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apollo0013
Hun Batz
12
1 / 4 / 14
7,316
813
10,659
7,760
4,331
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 10
8,124
903
4,366
5,090
2,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
HunterDude221
Zhong Kui
15
4 / 1 / 12
8,673
964
9,377
7,068
9,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
13
4 / 2 / 8
7,797
866
6,196
4,647
2,694
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
bhjoebob
Chaac
14
5 / 1 / 12
8,475
942
10,726
9,540
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 4 / 7
8,004
889
5,715
11,967
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Izanami
12
1 / 3 / 5
6,781
753
4,699
8,551
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 5
7,340
816
7,212
11,678
12,812
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Hzydn
Anubis
10
1 / 5 / 3
6,488
721
3,651
5,236
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 7
7,518
835
4,702
7,070
3,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
17
Kills
10
10
Deaths
17
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
4
7
1.38
W
Hun Batz
Apollo0013
Hun Batz
1
4
14
2
W
3
2
10
4
L
Izanami
1
3
5
1.17
L
3
3
5
1.83
W
Zhong Kui
HunterDude221
Zhong Kui
4
1
12
10
L
Anubis
Hzydn
Anubis
1
5
3
0.5
W
Hades
4
2
8
4
L
3
2
7
3.25
W
Chaac
bhjoebob
Chaac
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,324
Damage
25,979
34,105
Taken
44,502
27,601
Mitigated
34,338
15,261
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,715
818
1,413
2,553
11,967
11,543
37
4,733
6,789
13,182
0
W
Hun Batz
Apollo0013
Hun Batz
10,659
1,415
0
1,631
7,760
4,331
607
1,230
6,530
0
16,957
W
4,366
1,447
128
636
5,090
2,368
1,230
1,932
3,158
0
17,481
L
Izanami
4,699
2,559
0
2,143
8,551
3,810
0
2,801
5,618
0
17,664
L
7,212
674
993
3,561
11,678
12,812
0
4,324
7,074
0
13,408
W
Zhong Kui
HunterDude221
Zhong Kui
9,377
1,868
240
3,625
7,068
9,149
886
2,898
4,170
20,884
618
L
Anubis
Hzydn
Anubis
3,651
182
0
75
5,236
2,832
0
2,207
2,953
10,415
0
W
Hades
6,196
530
336
1,070
4,647
2,694
408
1,584
3,063
8,727
0
L
4,702
258
386
1,707
7,070
3,341
0
1,382
5,551
0
10,192
W
Chaac
bhjoebob
Chaac
10,726
562
2,079
5,516
9,540
9,059
155
1,722
7,818
0
22,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
36,131
101
Minions Killed
84
0
Camps Cleared
0
848,341
Distance Traveled
806,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,004
889
12
1
0
151,535
0
W
Hun Batz
7,316
813
19
2
0
168,025
0
W
Skadi
8,124
903
23
3
0
170,429
1
L
Izanami
6,781
753
30
3
0
157,351
0
L
Tyr
7,340
816
14
2
0
184,978
0
W
Zhong Kui
8,673
964
38
4
0
166,051
0
L
Anubis
6,488
721
11
1
0
123,788
0
W
Hades
7,797
866
10
1
0
148,361
0
L
Mercury
7,518
835
17
2
0
188,888
0
W
Chaac
8,475
942
11
1
0
195,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role