Player Matchup

Achilles
Achilles
AnxietyRocks
Achilles
Level 45
God Stats
17W - 18L
1,572 SR
Queue Stats
121W - 131L
1,434 Elo+
Party 1
Surtr
Surtr
McMc1217
Surtr
Level 63
God Stats
0W - 3L
1,655 SR
Queue Stats
87W - 99L
1,445 Elo+
Party 1
Anubis
Anubis
Ohh Yuh
Anubis
Level 118
God Stats
46W - 51L
1,605 SR
Queue Stats
61W - 76L
1,453 Elo+
Party 1
Chang'e
Chang'e
oscarmayer69
Chang'e
Level 117
God Stats
6W - 6L
1,342 SR
Queue Stats
98W - 102L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
paulpac81696
Cu Chulainn
Level 34
God Stats
25W - 37L
1,529 SR
Queue Stats
34W - 67L
1,373 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,438 Elo+

VS

Team Averages
Level 65
1,435 SR
1,460 Elo+
Cerberus
Cerberus
HOONYAK
Cerberus
Level 48
God Stats
16W - 23L
1,404 SR
Queue Stats
39W - 52L
1,372 Elo+
Solo
Nu Wa
Nu Wa
MisaLati
Nu Wa
Level 125
God Stats
4W - 5L
1,668 SR
Queue Stats
100W - 93L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheShupa
Cu Chulainn
Level 65
God Stats
1W - 0L
1,300 SR
Queue Stats
7W - 7L
1,440 Elo+
Solo
Nemesis
Nemesis
XxWolfKroneXx
Nemesis
Level 43
God Stats
3W - 4L
1,303 SR
Queue Stats
77W - 73L
1,482 Elo+
Solo
Medusa
Medusa
i_Snipe_u187
Medusa
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnxietyRocks
Achilles
12
1 / 3 / 3
7,095
373
7,303
18,734
15,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
McMc1217
Surtr
15
3 / 4 / 2
8,664
456
8,344
19,622
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ohh Yuh
Anubis
14
3 / 2 / 1
8,082
425
9,429
13,674
5,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
oscarmayer69
Chang'e
14
0 / 5 / 5
8,622
454
9,458
13,452
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
paulpac81696
Cu Chulainn
13
1 / 9 / 2
8,013
422
8,152
18,348
15,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HOONYAK
Cerberus
13
0 / 3 / 5
8,126
428
5,916
15,945
11,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
MisaLati
Nu Wa
17
3 / 2 / 8
10,565
556
16,126
8,228
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheShupa
Cu Chulainn
19
11 / 0 / 3
12,838
676
17,831
17,524
15,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
16
6 / 2 / 2
9,533
502
8,287
18,937
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
16
3 / 1 / 2
9,582
504
13,680
9,912
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
23
23
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnxietyRocks
Achilles
1
3
3
0.83
W
Cerberus
HOONYAK
Cerberus
0
3
5
0.83
L
Surtr
McMc1217
Surtr
3
4
2
1
W
Nu Wa
MisaLati
Nu Wa
3
2
8
3.5
L
Anubis
Ohh Yuh
Anubis
3
2
1
1.75
W
Cu Chulainn
TheShupa
Cu Chulainn
11
0
3
12.5
W
Nemesis
6
2
2
3.5
W
Medusa
3
1
2
4
L
Chang'e
oscarmayer69
Chang'e
0
5
5
0.5
L
Cu Chulainn
paulpac81696
Cu Chulainn
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,686
Damage
61,840
83,830
Taken
70,546
49,206
Mitigated
39,533
21,797
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnxietyRocks
Achilles
7,303
799
0
2,805
18,734
15,159
0
5,030
13,564
0
39,859
W
Cerberus
HOONYAK
Cerberus
5,916
110
439
6,571
15,945
11,237
183
7,262
8,683
32,374
2,749
L
Surtr
McMc1217
Surtr
8,344
3,509
0
7,437
19,622
9,232
0
6,369
12,956
596
62,473
W
Nu Wa
MisaLati
Nu Wa
16,126
4,255
238
1,407
8,228
2,505
1,439
3,117
5,111
76,398
842
L
Anubis
Ohh Yuh
Anubis
9,429
413
345
4,655
13,674
5,222
315
3,090
10,466
61,152
0
W
Cu Chulainn
TheShupa
Cu Chulainn
17,831
2,281
0
8,762
17,524
15,760
711
1,094
16,430
10,957
91,871
W
Nemesis
8,287
1,789
0
4,468
18,937
7,042
0
5,050
13,887
0
62,012
W
Medusa
13,680
3,368
0
1,185
9,912
2,989
608
3,477
6,435
0
88,187
L
Chang'e
oscarmayer69
Chang'e
9,458
589
1,636
4,180
13,452
4,519
0
5,259
7,790
63,607
1,333
L
Cu Chulainn
paulpac81696
Cu Chulainn
8,152
739
0
739
18,348
15,074
0
3,803
14,393
2,484
48,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
50,644
436
Minions Killed
625
0
Camps Cleared
0
1,823,123
Distance Traveled
1,895,191
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,095
373
44
2
0
384,046
6
W
Cerberus
8,126
428
111
6
0
367,298
0
L
Surtr
8,664
456
106
6
0
382,132
0
W
Nu Wa
10,565
556
136
7
0
349,127
6
L
Anubis
8,082
425
98
5
0
360,686
0
W
Cu Chulainn
12,838
676
176
9
0
348,682
10
W
Nemesis
9,533
502
71
4
0
444,115
0
W
Medusa
9,582
504
131
7
0
385,969
0
L
Chang'e
8,622
454
106
6
0
345,003
1
L
Cu Chulainn
8,013
422
82
4
0
351,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role